ARM Mali-G51 MP4 vs ARM Mali-G77 MP11 vs ARM Mali-G68 MP4
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G51 MP4 ARM Mali-G77 MP11 ARM Mali-G68 MP4 Mali-G Series Architecture Bifrost Valhall Valhall Pipelines 4 - unified 11 - unified 4 - unified Core Speed 650 MHz Shared Memory no no no technology 12 nm 7 nm 5 nm Date of Announcement 19.07.2018 19.03.2020 14.09.2021 Link to Manufacturer Page developer.arm.com developer.arm.com www.arm.com Codename Valhall Valhall API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
48592 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
min: 4505 avg: 5107 median: 5080 (22%) max: 5612 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
min: 5193 avg: 5917 median: 6031 (13%) max: 6313 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
min: 3514 avg: 4030 median: 4038 (20%) max: 4362 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
min: 3678 avg: 4174 median: 4212 (13%) max: 4406 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
min: 2001 avg: 2206 median: 2242.5 (1%) max: 2401 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
1391 Points (2%)
min: 576 avg: 611 median: 619 (1%) max: 632 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
min: 60 avg: 64.3 median: 64 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.6 median: 101.5 (1%) max: 107 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
222645 Points (28%)
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
71.6 fps (0%)
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2304 avg: 2340 median: 2322 (1%) max: 2394 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2301 avg: 2326 median: 2301 (1%) max: 2375 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 2.95 avg: 4.4 median: 4.1 (2%) max: 7.55 Watt
Average Benchmarks ARM Mali-G51 MP4 → 100% n=15 Average Benchmarks ARM Mali-G77 MP11 → 667% n=15 Average Benchmarks ARM Mali-G68 MP4 → 357% n=15
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G77 MP11:
60 fps
Mali-G68 MP4:
27 35 ~ 31 fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
103%
Mali-G77 MP11:
60 fps
162%
Mali-G77 MP11:
40 40 60 ~ 47 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
138%
Mali-G77 MP11:
40 fps
155%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
194%
Mali-G77 MP11:
60 60 ~ 60 fps
194%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
145%
Mali-G77 MP11:
87 fps
118%
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
200%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G68 MP4:
30 30 30 ~ 30 fps
197%
Mali-G77 MP11:
59 59 ~ 59 fps
102%
Mali-G77 MP11:
60 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G77 MP11 → 152% Average Gaming 30-70 fps → 153%
Average Gaming ARM Mali-G68 MP4 → 129% Average Gaming 30-70 fps → 152%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 34 31 Armajet 76 PUBG Mobile 49 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 2
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 02. 23:11:35
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 10328 +0s ... 0s
#2 checking url part for id 10953 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 01 May 2024 05:36:19 +0200 +0.001s ... 0.001s
#5 composed specs +0.121s ... 0.123s
#6 did output specs +0s ... 0.123s
#7 start showIntegratedCPUs +0s ... 0.123s
#8 getting avg benchmarks for device 8902 +0.038s ... 0.16s
#9 got single benchmarks 8902 +0.051s ... 0.211s
#10 getting avg benchmarks for device 10328 +0.002s ... 0.213s
#11 got single benchmarks 10328 +0.021s ... 0.234s
#12 getting avg benchmarks for device 10953 +0.002s ... 0.236s
#13 got single benchmarks 10953 +0.067s ... 0.302s
#14 got avg benchmarks for devices +0s ... 0.302s
#15 min, max, avg, median took s +0.175s ... 0.478s
#16 before gaming benchmark output +0s ... 0.478s
#17 Got 132 rows for game benchmarks. +0.073s ... 0.551s
#18 composed SQL query for gamebenchmarks +0s ... 0.551s
#19 got data and put it in $dataArray +0.006s ... 0.557s
#20 benchmarks composed for output. +0.027s ... 0.583s
#21 calculated avg scores. +0s ... 0.583s
#22 return log +0.002s ... 0.586s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)