Gaming on the Mac is still a tricky topic, because the number of available titles is simply much lower compared to Windows. There are obviously some native AAA titles for macOS like Resident Evil 7, Civilization 7, Baldur's Gate 3 or No Man's Sky. With Cyberpunk 2077 as well as Assassin's Creed Shadows, we now also have two titles with integrated benchmarks, which is an ideal scenario to compare the performance with the Windows rivals. It also allows us to compare the efficiency, because Cyberpunk 2077 is our default title for our laptop reviews anyway. We tested both titles on the MacBook Pro 16 with the most powerful M4 Max SoC.
Cyberpunk 2077 native vs. CrossOver
We were obviously curious to find out how the performance of the native Cyberpunk 2077 version differs from the emulated one via CrossOver we used for our original review of the MacBook Pro 16. If we take all our standard benchmark presets (1080p Low, Med, High, Ultra, QHD, 4K), then we see a performance advantage of 68 % for the native version. Especially the 1080p and QHD presets show major improvements, while the 4K result is almost identical. However, 4K is not playable anyway and requires MetalFX upscaling, where we managed to improve the result from 23.6 to 34.1 fps (quality setting).
| Performance rating - Percent | |
| Apple MacBook Pro 16 M4 Max | |
| Apple MacBook Pro 16 M4 Max | |
| Cyberpunk 2077 2.2 Phantom Liberty | |
| 1920x1080 Low Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
| 1920x1080 Medium Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
| 1920x1080 High Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
| 1920x1080 Ultra Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
| 2560x1440 Ultra Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
| 3840x2160 Ultra Preset (FSR off) | |
| Apple MacBook Pro 16 M4 Max (native) | |
| Apple MacBook Pro 16 M4 Max | |
Apple M4 Max vs. Nvidia Blackwell & AMD Strix Halo
Cyberpunk 2077 runs very well on the MacBook Pro 16 with the M4 Max, even with high details. Even the preset Raytracing Ultra is still playable in the QHD resolution at 37 fps. Apple's own version of frame generation should improve the performance even further when it releases. The situation is different for Assassin's Creed Shadows, which is more demanding for the hardware The preset Ultra High only results in ~30 fps and the difference between 1080p and QHD is small. The High preset is much smoother at ~50 fps.
Compared to Windows laptops, the performance is roughly on the level of laptops with fast versions of the mobile GeForce RTX 5060 with a TGP of 100 Watts. Slower version with a TGP of 80 Watts are beaten. The M4 Max can also beat slow versions of the RTX 5070 Laptop, like the 60W model in the Dell 16 Premium. AMD's Strix Halo with the Radeon 8060s is also a bit faster.
Gaming Efficiency
As mentioned before, the native version of Cyberpunk 2077 also gives us the chance to compare the gaming efficiency with Windows laptops. The measurements are taken while the laptop is running on an external screen, so the internal screen does not affect the result. The first thing we see is that the efficiency for the native version of Cyberpunk 2077 is 46 % better compared to the emulated version.
Compared to Windows laptops, Apple's M4 Max can beat almost all the rivals with similar performance figures, only the slower 60W version of the GeForce RTX 5070 Laptop in the Dell 16 Premium is pretty much on the same level.
| Power Consumption / Cyberpunk 2077 FHD ultra no FSR (external Monitor) | |
| NVIDIA GeForce RTX 5050 Laptop, 115, | |
| NVIDIA GeForce RTX 5060 Laptop, 115, | |
| NVIDIA GeForce RTX 5070 Laptop, 100, | |
| NVIDIA GeForce RTX 5060 Laptop, 100, | |
| AMD Radeon 8060S, 0, | |
| NVIDIA GeForce RTX 5060 Laptop, 80, | |
| Apple M4 Max 40-Core GPU, 75, | |
| AMD Radeon 8060S, 80, | |
| NVIDIA GeForce RTX 5070 Laptop, 60, | |
| Apple M4 Max 40-Core GPU, 75, | |
* ... smaller is better
Verdict - macOS needs more native AAA games
The selection of games for macOS is still limited compared to Windows, but native titles run very well on the M4 Max and the gaming performance is comparable to the mobile GeForce RTX 5060 or slightly slower versions of the mobile GeForce RTX 5070. The M4 Max does not have any issues with limited VRAM though, because the GPU can simply access the system memory.
It obviously does not make much sense to get the MacBook Pro 16 with the M4 Max just as a gaming machine, but if you need it for other tasks and simply want to play some games occasionally, then it works very well with native titles. The efficiency is better compared to similarly powerful Windows laptops and the fan noise is usually quieter.







