Qualcomm Adreno 512 vs ARM Mali-G57 MP4 vs Qualcomm Adreno 530
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G57 MP4 ► remove from comparison
The ARM Mali-G57 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the MediaTek Dimensity 800 and uses 4 clusters (hence the MC4/MP4 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP4 in our benchmarks is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 530 ► remove from comparison
The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets . It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.
The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430 , the 530 is especially faster in demanding benchmarks.
Qualcomm Adreno 512 ARM Mali-G57 MP4 Qualcomm Adreno 530 Adreno 500 Series Architecture Adreno 500 Bifrost Shared Memory yes no yes API DirectX 12.1, OpenGL ES 3.2, Vulkan DirectX 11.1, OpenGL ES 3.1 AEP technology 14 nm 7 nm 14 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1) Date of Announcement 15.12.2015 03.07.2020 15.12.2015 Codename Valhall Pipelines 4 - unified Link to Manufacturer Page developer.arm.com Core Speed 624 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
37882 Points (4%)
min: 24310 avg: 32869 median: 32997 (4%) max: 40761 Points
3DMark - 3DMark Ice Storm Extreme Graphics
0 Points (0%)
3DMark - 3DMark Ice Storm Graphics
0 Points (0%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 4259 avg: 4459 median: 4459 (19%) max: 4659 Points
min: 2649 avg: 3348 median: 3425 (15%) max: 3806 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 4497 avg: 4609 median: 4609 (10%) max: 4721 Points
min: 3401 avg: 4503 median: 4661.5 (10%) max: 5006 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 3410 avg: 3484 median: 3483.5 (17%) max: 3557 Points
min: 2252 avg: 2605 median: 2594.5 (13%) max: 2893 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 3353 avg: 3361 median: 3360.5 (10%) max: 3368 Points
min: 2488 avg: 2996 median: 3108 (9%) max: 3253 Points
3DMark - 3DMark Wild Life Unlimited
min: 1620 avg: 1631 median: 1630.5 (1%) max: 1641 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
8.2 fps (1%)
min: 7.1 avg: 8.4 median: 7.2 (1%) max: 11 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
22 fps (2%)
min: 15 avg: 17.7 median: 19 (1%) max: 19 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
20 fps (2%)
min: 14 avg: 18.3 median: 19 (2%) max: 20 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 30 avg: 33.8 median: 34 (1%) max: 37 fps
min: 12 avg: 28.6 median: 31 (1%) max: 34.02 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 47 avg: 51.3 median: 51.5 (3%) max: 55 fps
min: 26 avg: 43 median: 44.5 (3%) max: 49 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
min: 73 avg: 82.3 median: 84 (1%) max: 88 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 530
min: 47.19 avg: 83.3 median: 88 (1%) max: 96 fps
Antutu v9 - AnTuTu v9 GPU
min: 92378 avg: 101623 median: 105516 (13%) max: 106975 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 21420 avg: 30602 median: 33028 (75%) max: 35449 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 28538 avg: 37215 median: 38353 (85%) max: 41500 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
34.2 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
24573 Points (25%)
min: 4781 avg: 5512 median: 5612.5 (6%) max: 6042 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
22448 Points (39%)
min: 1913 avg: 2183 median: 2178.5 (4%) max: 2461 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4410 Points (96%)
Average Benchmarks Qualcomm Adreno 512 → 100% n=13 Average Benchmarks ARM Mali-G57 MP4 → 290% n=13 Average Benchmarks Qualcomm Adreno 530 → 181% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP4:
61 [X] Oppo Reno4 Z 5G 1.56.9
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
60 fps, max:
61 fps
fps
100%
Adreno 512:
24 30 ~ 27 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
143%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 30 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
25 fps, max:
32 fps
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
56 58 59 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
59 60 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
50 fps, max:
61 fps
60 ~ 43 fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
100%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 29 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
27 fps, max:
30 fps
29 29 30 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
30 30 30 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 [X] ZTE Axon M Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
48 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
30 fps, max:
50 fps
~ 29 fps
100%
Adreno 512:
28 28 ~ 28 fps
107%
Mali-G57 MP4:
30 [X] Oppo Reno4 Z 5G 2.6.3a
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
19 fps, max:
31 fps
fps
Adreno 530:
35 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
28 fps, max:
42 fps
51 ~ 43 fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP4 → 103% Average Gaming Qualcomm Adreno 530 → 122% Average Gaming 30-70 fps → 143%
ARM Mali-G57 MP4 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 30 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1
Qualcomm Adreno 530 low med. high ultra QHD 4K Dead Trigger 2 43 Asphalt 8: Airborne 30 29 Real Racing 3 60 43 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 17. 04:14:18
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)