Qualcomm Adreno 505 vs Qualcomm Adreno 506 vs Qualcomm Adreno 510

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 506

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The Qualcomm Adreno 506 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 625 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Qualcomm Adreno 510

► remove Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 505Qualcomm Adreno 506Qualcomm Adreno 510
ManufacturerQualcommQualcommQualcomm
Adreno 500 Series
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
ArchitectureAdreno 500Adreno 500Adreno 500
Core450 MHz650 MHz
yesyesyes
DirectXDirectX 12.1DirectX 12.1DirectX 12.1
Technology14 nm14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced15.12.2015 15.12.2015 15.12.2015
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4398 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4358 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 430 (MSM8937)8 x 1400 MHz? MHz? MHz
min. - max.? - ? MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 7924     avg: 10176.1     median: 9713 (2%)     max: 13615 Points
min: 7668     avg: 13065.8     median: 13241 (2%)     max: 14603 Points
min: 21087     avg: 21765.9     median: 21533 (4%)     max: 23175 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
5627 Points (1%)
min: 7040     avg: 7261.3     median: 7309 (1%)     max: 7435 Points
3DMark - Ice Storm Standard Graphics 1280x720
10835 Points (1%)
12169 Points (2%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 482     avg: 612     median: 603 (4%)     max: 832 Points
min: 533     avg: 846     median: 853 (6%)     max: 943 Points
min: 1381     avg: 1454.3     median: 1441 (11%)     max: 1579 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 423     avg: 533.6     median: 529 (2%)     max: 732 Points
min: 440     avg: 731.3     median: 735 (3%)     max: 813 Points
min: 1354     avg: 1394.6     median: 1389 (5%)     max: 1459 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 0     avg: 357.4     median: 365 (5%)     max: 502 Points
min: 491     avg: 525.3     median: 512 (7%)     max: 882 Points
971 Points (14%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 0     avg: 298     median: 304 (4%)     max: 419 Points
min: 411     avg: 435.5     median: 422 (5%)     max: 761 Points
867 Points (10%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 506
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 510
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 506
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 510
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 4     avg: 7.8     median: 7 (1%)     max: 19 fps
min: 3     avg: 9.6     median: 9 (2%)     max: 11 fps
min: 9     avg: 14.2     median: 14 (3%)     max: 17 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 4     avg: 11.4     median: 14 (4%)     max: 18 fps
min: 7     avg: 12.2     median: 10 (3%)     max: 20 fps
min: 8     avg: 14.3     median: 12 (3%)     max: 30 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 1     avg: 3.2     median: 3 (2%)     max: 4 fps
min: 1     avg: 3.1     median: 3 (2%)     max: 4 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 0     avg: 1     median: 1 (1%)     max: 1 fps
1.2 fps (1%)
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 2     avg: 5.1     median: 5 (3%)     max: 6 fps
min: 3     avg: 5.2     median: 6 (3%)     max: 7 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 2     avg: 3.2     median: 3 (1%)     max: 3 fps
3.6 fps (1%)
GFXBench - Car Chase Offscreen off screen
min: 2     avg: 2.6     median: 2 (1%)     max: 3 fps
3.6 fps (1%)
min: 3     avg: 5.2     median: 5 (1%)     max: 6 fps
GFXBench - Car Chase Onscreen on screen
min: 2     avg: 4.4     median: 5 (3%)     max: 7 fps
min: 3     avg: 4.7     median: 3 (2%)     max: 7 fps
min: 3     avg: 5.7     median: 5 (3%)     max: 12 fps
Basemark ES 2.0 - Taiji Free
33.5 fps (56%)
44 fps (73%)
44.8 fps (75%)
Basemark X 1.1 - High Quality
8015 fps (18%)
10438 fps (24%)
15120 fps (34%)
Basemark X 1.1 - Medium Quality
min: 16486     avg: 16609.5     median: 16609 (37%)     max: 16733 fps
21210 fps (47%)
26078 fps (58%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2589     avg: 3292     median: 3292 (16%)     max: 3995 Points
min: 2337     avg: 3197     median: 3197 (15%)     max: 4057 Points
6078 Points (29%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1032     avg: 1167.5     median: 1167 (18%)     max: 1303 Points
min: 1371     avg: 1472     median: 1472 (23%)     max: 1573 Points
2559 Points (41%)
Smartbench 2012 - Gaming Index
3466 points (75%)
4270 points (93%)

Average Benchmarks Qualcomm Adreno 505 → 100%

Average Benchmarks Qualcomm Adreno 506 → 118%

Average Benchmarks Qualcomm Adreno 510 → 190%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
Adreno 506:
26 fps 26 fps 30 fps ~ 27 fps
med.
Adreno 506:
26 fps 26 fps ~ 26 fps
Adreno 506:
»
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 505:
30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
100%
Adreno 506:
30 fps 31 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
103%
Adreno 506:
30 fps 30 fps 30 fps 31 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
Adreno 505:
»
Adreno 506:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
116%
Adreno 506:
54 fps 57 fps 60 fps ~ 57 fps
high
100%
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
115%
Adreno 506:
50 fps 53 fps 54 fps 60 fps 60 fps ~ 55 fps
Adreno 505:
»
Adreno 506:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
105%
Adreno 506:
30 30 30 30 30 fps 30 fps 30 fps 30 fps 53 55 56 56 fps 57 58 fps ~ 41 fps
126%
Adreno 510:
30 50 57 60 ~ 49 fps
Adreno 505:
»
Adreno 506:
»
Adreno 510:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 505:
29 30 30 30 30