ARM Mali-G77 MP11 vs ARM Mali-G68 MP4 vs ARM Mali-G57 MP6
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G77 MP11 ARM Mali-G68 MP4 ARM Mali-G57 MP6 Mali-G Series Codename Valhall Valhall Valhall Architecture Valhall Valhall Bifrost Pipelines 11 - unified 4 - unified 6 - unified Shared Memory no no no API OpenGL ES 3.2 technology 7 nm 5 nm 7 nm Date of Announcement 19.03.2020 14.09.2021 03.07.2020 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
48592 Points (6%)
57067 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
min: 4505 avg: 5107 median: 5080 (22%) max: 5612 Points
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
min: 5193 avg: 5917 median: 6031 (13%) max: 6313 Points
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
min: 3514 avg: 4030 median: 4038 (20%) max: 4362 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
min: 3678 avg: 4174 median: 4212 (13%) max: 4406 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
3DMark - 3DMark Wild Life Unlimited
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
min: 2001 avg: 2206 median: 2242.5 (1%) max: 2401 Points
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
1391 Points (2%)
min: 576 avg: 611 median: 619 (1%) max: 632 Points
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
min: 60 avg: 64.3 median: 64 (4%) max: 69 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.6 median: 101.5 (1%) max: 107 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
Antutu v9 - AnTuTu v9 GPU
222645 Points (28%)
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
83516 Points (10%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
71.6 fps (0%)
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
34.9 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2304 avg: 2340 median: 2322 (1%) max: 2394 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2301 avg: 2326 median: 2301 (1%) max: 2375 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.95 avg: 4.4 median: 4.2 (2%) max: 7.55 Watt
4.6 Watt (2%)
Average Benchmarks ARM Mali-G77 MP11 → 100% n=15 Average Benchmarks ARM Mali-G68 MP4 → 54% n=15 Average Benchmarks ARM Mali-G57 MP6 → 56% n=15
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
Mali-G68 MP4:
27 35 ~ 31 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
40 40 60 ~ 47 fps
43%
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G77 MP11:
40 fps
113%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
63%
Mali-G57 MP6:
20 30 ~ 25 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
87 fps
82%
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G68 MP4:
30 30 30 ~ 30 fps
100%
Mali-G77 MP11:
59 59 ~ 59 fps
100%
Mali-G77 MP11:
60 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G77 MP11 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G68 MP4 → 88% Average Gaming 30-70 fps → 103%
Average Gaming ARM Mali-G57 MP6 → 61% Average Gaming 30-70 fps → 100%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 34 31 Armajet 76 PUBG Mobile 49 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 2
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 04. 17:11:56
#0 checking url part for id 10328 +0s ... 0s
#1 checking url part for id 10953 +0s ... 0s
#2 checking url part for id 10451 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sat, 04 May 2024 05:42:18 +0200 +0.001s ... 0.001s
#5 composed specs +0.152s ... 0.153s
#6 did output specs +0s ... 0.153s
#7 start showIntegratedCPUs +0s ... 0.153s
#8 getting avg benchmarks for device 10328 +0.04s ... 0.192s
#9 got single benchmarks 10328 +0.021s ... 0.213s
#10 getting avg benchmarks for device 10953 +0.002s ... 0.215s
#11 got single benchmarks 10953 +0.065s ... 0.28s
#12 getting avg benchmarks for device 10451 +0.002s ... 0.282s
#13 got single benchmarks 10451 +0.01s ... 0.291s
#14 got avg benchmarks for devices +0s ... 0.291s
#15 min, max, avg, median took s +0.157s ... 0.448s
#16 before gaming benchmark output +0s ... 0.448s
#17 Got 97 rows for game benchmarks. +0.033s ... 0.481s
#18 composed SQL query for gamebenchmarks +0s ... 0.481s
#19 got data and put it in $dataArray +0.006s ... 0.487s
#20 benchmarks composed for output. +0.027s ... 0.513s
#21 calculated avg scores. +0s ... 0.513s
#22 return log +0.002s ... 0.516s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)