ARM Mali-G51 MP4 vs ARM Mali-G78 MP20 vs ARM Mali-G76 MP12
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G78 MP20 ► remove from comparison
The ARM Mali-G78MP20 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2021 in the Google Tensor SoC . It integrates 20 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G76 MP12 ► remove from comparison
The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G51 MP4 ARM Mali-G78 MP20 ARM Mali-G76 MP12 Mali-G Series Architecture Bifrost Valhall Bifrost Pipelines 4 - unified 24 - unified 10 - unified Core Speed 650 MHz Shared Memory no no no technology 12 nm 5 nm 7 nm Date of Announcement 19.07.2018 26.05.2020 31.08.2018 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com Codename Valhall API OpenGL ES 3.2 OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 65614 avg: 68730 median: 68654 (8%) max: 72022 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 7344 avg: 8841 median: 9526 (41%) max: 9654 Points
min: 4052 avg: 4561 median: 4618 (20%) max: 5048 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 11005 avg: 13516 median: 13988 (31%) max: 15556 Points
min: 4449 avg: 5066 median: 5083 (11%) max: 5605 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 6606 avg: 7184 median: 7205 (36%) max: 7742 Points
min: 4529 avg: 4827 median: 4720.5 (23%) max: 5300 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 8605 avg: 9432 median: 8957 (27%) max: 10733 Points
min: 5358 avg: 5606 median: 5394.5 (16%) max: 6087 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 7057 avg: 7127 median: 7064 (4%) max: 7261 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 1626 avg: 1816 median: 1823 (2%) max: 1998 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
14 fps (6%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 23 avg: 27 median: 28 (5%) max: 30 fps
min: 16 avg: 17.2 median: 17 (3%) max: 18 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 49 avg: 58.7 median: 58 (4%) max: 69 fps
min: 38 avg: 43.8 median: 45 (3%) max: 48 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 40 avg: 46.7 median: 48 (5%) max: 52 fps
min: 21 avg: 35.5 median: 39 (4%) max: 43 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 60 avg: 75 median: 65 (1%) max: 100 fps
min: 47 avg: 58.7 median: 59 (1%) max: 67 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 89 avg: 110 median: 90 (5%) max: 151 fps
min: 67 avg: 80 median: 85 (5%) max: 89 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20
min: 125 avg: 173.7 median: 144 (1%) max: 252 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP12
min: 50 avg: 103.7 median: 96.5 (1%) max: 143 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
min: 270503 avg: 282634 median: 282630 (35%) max: 294770 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
88.8 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
7354 Points (7%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
6315 Points (11%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 8.65 avg: 9.8 median: 10.3 (4%) max: 10.4 Watt
Average Benchmarks ARM Mali-G51 MP4 → 100% n=10 Average Benchmarks ARM Mali-G78 MP20 → 730% n=10 Average Benchmarks ARM Mali-G76 MP12 → 470% n=10
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
103%
Mali-G78 MP20:
60 fps
200%
Mali-G76 MP12:
58 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
134%
Mali-G76 MP12:
39 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
125%
Mali-G78 MP20:
30 40 ~ 35 fps
194%
Mali-G76 MP12:
60 60 ~ 60 fps
Mali-G76 MP12:
60 60 ~ 60 fps
Mali-G76 MP12:
60 60 ~ 60 fps
Mali-G76 MP12:
60 60 ~ 60 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
142%
Mali-G78 MP20:
85 fps
100%
Mali-G76 MP12:
60 fps
100%
Mali-G76 MP12:
29 30 ~ 30 fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G78 MP20 → 123% Average Gaming 30-70 fps → 114%
Average Gaming ARM Mali-G76 MP12 → 145% Average Gaming 30-70 fps → 160%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G78 MP20 low med. high ultra QHD 4K Armajet 60 PUBG Mobile 35 Dead Trigger 2 85 Temple Run 2 90 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3
ARM Mali-G76 MP12 low med. high ultra QHD 4K PUBG Mobile 58 39 39 Arena of Valor 60 60 Shadow Fight 3 60 60 Battle Bay 60 Dead Trigger 2 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 25. 19:17:38
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 11098 +0s ... 0s
#2 checking url part for id 9822 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 25 Apr 2024 05:40:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.149s ... 0.15s
#6 did output specs +0s ... 0.15s
#7 start showIntegratedCPUs +0s ... 0.15s
#8 getting avg benchmarks for device 8902 +0.04s ... 0.19s
#9 got single benchmarks 8902 +0.049s ... 0.239s
#10 getting avg benchmarks for device 11098 +0.002s ... 0.241s
#11 got single benchmarks 11098 +0.009s ... 0.249s
#12 getting avg benchmarks for device 9822 +0.001s ... 0.251s
#13 got single benchmarks 9822 +0.017s ... 0.267s
#14 got avg benchmarks for devices +0s ... 0.267s
#15 min, max, avg, median took s +0.131s ... 0.399s
#16 before gaming benchmark output +0s ... 0.399s
#17 Got 73 rows for game benchmarks. +0.023s ... 0.422s
#18 composed SQL query for gamebenchmarks +0s ... 0.422s
#19 got data and put it in $dataArray +0.005s ... 0.427s
#20 benchmarks composed for output. +0.025s ... 0.452s
#21 calculated avg scores. +0s ... 0.452s
#22 return log +0.002s ... 0.454s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)