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Intel Graphics Media Accelerator (GMA) 500 vs Intel Graphics Media Accelerator (GMA) 4500M vs Intel Graphics Media Accelerator (GMA) 950

Intel Graphics Media Accelerator (GMA) 500

► remove from comparison Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) 4500M

► remove from comparison Intel Graphics Media Accelerator (GMA) 4500M

The Intel Graphics Media Accelerator 4500M (GMA 4500M) (sometimes also called GMA X4500 M) is a DirectX 10 capable integrated shared memory graphic card for laptops. The mGPU is integrated in the Intel GM40 and GL40 chipsets and designed for cheap laptops. The graphics card is also called Mobile Intel(R) 4 Series Express Chipset Family in the Intel drivers.

Compared to the GMA 4500M HD, the 4500M features a slower core clock (400 MHz versus 533MHz) and is thus a bit slower in games.

The chip itself is capable of supporting the CPU to decode HD videos, but because of the slower clock rate, the 4500M has troubles decoding 1080p videos fluently and therefore has no full Blu-Ray logo support.

The gaming performance of the 4500M is not really good. Only less demanding 3D games and very old games may run fluently in low detail settings. Sims 3 and F.E.A.R. for example achieved 30 fps (with stutters) in low deatails and low resolustions (combined with a fast CPU). 2D applications, games and Windows Vista / Windows 7 Aero are supported without any performance problems.

Compared to other modern integrated chipsets like the GeForce 9400M or the Radeon HD 3200, the 4500M is clearly the slowest especially for 3D games. Still the power consumption of the chip is quite competitive, so it may be the right choice for office tasks.

Intel Graphics Media Accelerator (GMA) 950

► remove from comparison Intel Graphics Media Accelerator (GMA) 950

The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950) is an integrated (onboard) graphic chip on the Mobile Intel 945Gx chipset for Intel processors. It is a faster clocked version of the GMA 900 and does not support hardware T&L (Transform & Lightning) calculations (which is required for some games). Compared to the GMA 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2 HD Streams simultaneously.

It supports DirectX 9.0 with Shader Model 3.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation (2 HD Streams simultaneously). Modern HD videos in MPEG 4 or VC-1 can not be decoded with the graphics card. 

The GMA 950 is integrated in the following chipsets with different rendering clock rates (that affect the 3D performance):

  • 945GU: 133 MHz (Lakeport for Intel A100 and A110)
  • 945GSE: 166 MHz (for Atom)
  • 945GMS: 166 MHz / 250 MHz (1.05V)
  • 940GML 166 MHz / 200 MHz (1.05V) - Celeron M (ULV)
  • 943GML: 200 MHz
  • 945GM: 250 MHz (Calistoga)
  • 945G, 945GC, 945GZ: 400 MHz (Lakeport)

Using the GMABooster tool, slower variants can be clocked to 400 MHz to increase the 3D performance (use at your own risk, not supported by Intel!).

The GMA 950 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook (list is for the GMA 900). Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

The newest drivers support Windows Vista with Aero Glass effects and according to some of our readers it should run fluently.

Intel Graphics Media Accelerator (GMA) 500Intel Graphics Media Accelerator (GMA) 4500MIntel Graphics Media Accelerator (GMA) 950
ManufacturerIntelIntelIntel
GMA Series
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
CodenameGMA 500GL40GMA 950
ArchitecturePowerVR SGX5Gen. 4.5Gen. 3
Pipelines4 - unified10 - unified4 / 0 Pixel- / Vertexshader
Core Speed200 MHz400 MHz250 MHz
Shared Memoryyesyesno
DirectXDirectX 10.1, Shader 4.1DirectX 10, Shader 4.0DirectX 9c, Shader 2.0
technology130 nm65 nm130 nm
Features
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
Enhanced Intel Clear Video Technology, HD Video Decoder (VC/VC2/MPEG2), HDMI mit HDCP Support, Display Refresh Rate Switching Technology, Render StandbyNo Hardware Transform & Lightning (T&L), Hardware Motion Compensation, Hardware MPEG2 acceleration
Date of Announcement01.11.2008 01.10.2008 01.03.2005
Link to Manufacturer Pagehttp://download.intel.com/design/chipset...http://www.intel.com/products/centrino/c...http://www.intel.com/products/chipsets/g...
InformationWindows Vista Premium Ready

Benchmarks

min: 653     avg: 3857     median: 3009 (3%)     max: 6992 Points
min: 165     avg: 932     median: 751 (0%)     max: 1626 Points
min: 0     avg: 407     median: 424 (1%)     max: 664 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
min: 72     avg: 75.5     median: 75.5 (0%)     max: 79
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 4500M
min: 645     avg: 696     median: 687.5 (1%)     max: 765
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 950
min: 86     avg: 140     median: 134 (0%)     max: 223
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
68 Points (0%)
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 4500M
min: 515     avg: 594     median: 612.5 (1%)     max: 636 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 950
min: 107     avg: 122     median: 107 (0%)     max: 151 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
88 Points (0%)
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 950
min: 73     avg: 133     median: 122.5 (0%)     max: 243 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 533     avg: 700     median: 698.5 (1%)     max: 871 Points
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) 950
3DMark 06
min: 91     avg: 113     median: 113 (0%)     max: 135 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
0.8 (2%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
0.4 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
1.4 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
0.5 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
0.8 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
0.1 (0%)
Windows 7 Experience Index - Win7 Gaming graphics
min: 2.3     avg: 2.4     median: 2.4 (30%)     max: 2.4 Points
Windows 7 Experience Index - Win7 Graphics
min: 2.9     avg: 4.2     median: 4.5 (57%)     max: 4.5 Points
min: 3.2     avg: 3.4     median: 3.4 (43%)     max: 3.6 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 2.4     avg: 2.7     median: 2.7 (40%)     max: 3 Points
2.6 Points (38%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 4.5     avg: 5.2     median: 5.2 (76%)     max: 5.9 Points
3.5 Points (51%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 500
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 950
min: 30     avg: 275     median: 274 (1%)     max: 444
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
1.1 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) 500 → 100% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 4500M → 750% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 950 → 282% n=8

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Sims 3

Sims 3

2009
low 800x600
Graphics Media Accelerator (GMA) 4500M:
34  fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
11.4  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
Graphics Media Accelerator (GMA) 950:
2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
high 1024x768
Graphics Media Accelerator (GMA) 4500M:
3.5  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
Graphics Media Accelerator (GMA) 950:
2  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 500:
16  fps
213%
Graphics Media Accelerator (GMA) 4500M:
28 40 ~ 34 fps
238%
Graphics Media Accelerator (GMA) 950:
19 25 70 ~ 38 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 500:
2  fps
700%
Graphics Media Accelerator (GMA) 4500M:
12 15 ~ 14 fps
150%
Graphics Media Accelerator (GMA) 950:
2 3 5 ~ 3 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 500:
1  fps
500%
Graphics Media Accelerator (GMA) 4500M:
5 5 ~ 5 fps
100%
Graphics Media Accelerator (GMA) 950:
1 1 2 ~ 1 fps
World of Warcraft

World of Warcraft

2005
low 800x600
Graphics Media Accelerator (GMA) 4500M:
15 29.4 30 ~ 25 fps
Graphics Media Accelerator (GMA) 950:
14 16.3 ~ 15 fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
6 9.9 21 ~ 12 fps
high 1280x1024
Graphics Media Accelerator (GMA) 4500M:
1 4 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
Graphics Media Accelerator (GMA) 4500M:
23.6  fps
Doom 3

Doom 3

2004
low 640x480
Graphics Media Accelerator (GMA) 950:
2.9 5.5 ~ 4 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
Graphics Media Accelerator (GMA) 4500M:
59.9 84.5 ~ 72 fps
Graphics Media Accelerator (GMA) 950:
6.1 24.1 57.2 58.2 59 59.8 60.1 72.6 89.1 99.5 108.1 115.5 117.7 118.3 119.6 120.1 123.5 128 130.1 ~ 88 fps

Average Gaming Intel Graphics Media Accelerator (GMA) 500 → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 4500M → 471%

Average Gaming 30-70 fps → 213%

Average Gaming Intel Graphics Media Accelerator (GMA) 950 → 163%

Average Gaming 30-70 fps → 238%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.16
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#5 composed specs +0.045s ... 0.046s

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#7 start showIntegratedCPUs +0s ... 0.046s

#8 getting avg benchmarks for device 1058 +0.034s ... 0.08s

#9 got single benchmarks 1058 +0.022s ... 0.102s

#10 getting avg benchmarks for device 1096 +0s ... 0.102s

#11 got single benchmarks 1096 +0.06s ... 0.162s

#12 getting avg benchmarks for device 49 +0s ... 0.162s

#13 got single benchmarks 49 +0.136s ... 0.298s

#14 got avg benchmarks for devices +0s ... 0.298s

#15 min, max, avg, median took s +0.02s ... 0.319s

#16 before gaming benchmark output +0s ... 0.319s

#17 Got 57 rows for game benchmarks. +0.02s ... 0.338s

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#19 got data and put it in $dataArray +0.001s ... 0.34s

#20 benchmarks composed for output. +0.006s ... 0.346s

#21 calculated avg scores. +0s ... 0.346s

#22 return log +0.001s ... 0.346s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)