Intel Graphics Media Accelerator (GMA) 500 vs Intel Graphics Media Accelerator (GMA) 950

Intel Graphics Media Accelerator (GMA) 500

► remove Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) 950

► remove Intel Graphics Media Accelerator (GMA) 950

The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950) is an integrated (onboard) graphic chip on the Mobile Intel 945Gx chipset for Intel processors. It is a faster clocked version of the GMA 900 and does not support hardware T&L (Transform & Lightning) calculations (which is required for some games). Compared to the GMA 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2 HD Streams simultaneously.

It supports DirectX 9.0 with Shader Model 3.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation (2 HD Streams simultaneously). Modern HD videos in MPEG 4 or VC-1 can not be decoded with the graphics card. 

The GMA 950 is integrated in the following chipsets with different rendering clock rates (that affect the 3D performance):

  • 945GU: 133 MHz (Lakeport for Intel A100 and A110)
  • 945GSE: 166 MHz (for Atom)
  • 945GMS: 166 MHz / 250 MHz (1.05V)
  • 940GML 166 MHz / 200 MHz (1.05V) - Celeron M (ULV)
  • 943GML: 200 MHz
  • 945GM: 250 MHz (Calistoga)
  • 945G, 945GC, 945GZ: 400 MHz (Lakeport)

Using the GMABooster tool, slower variants can be clocked to 400 MHz to increase the 3D performance (use at your own risk, not supported by Intel!).

The GMA 950 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook (list is for the GMA 900). Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

The newest drivers support Windows Vista with Aero Glass effects and according to some of our readers it should run fluently.

Intel Graphics Media Accelerator (GMA) 500Intel Graphics Media Accelerator (GMA) 950
ManufacturerIntelIntel
GMA Series
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 compare 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 compare 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
CodenameGMA 500GMA 950
ArchitecturePowerVR SGX5Gen. 3
Cores4 - unified4 / 0
Core200 MHz250 MHz
Shared Memoryyesno
DirectXDirectX 10.1, 4.1DirectX 9c, 2.0
Technology130 nm130 nm
Features
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
No Hardware Transform & Lightning (T&L), Hardware Motion Compensation, Hardware MPEG2 acceleration
Introduced01.11.2008 01.03.2005
Manufacturerhttp://download.intel.com/design/chipset...http://www.intel.com/products/chipsets/g...
Windows Vista Premium Ready

3DMark 2001SE - 3DMark 2001 - Standard
min: 679     avg: 997     median: 1016 (1%)     max: 1335 Points
min: 653     avg: 3857     median: 3009 (3%)     max: 6992 Points
3DMark 03 - 3DMark 03 - Standard
min: 142     avg: 665     median: 395 (0%)     max: 4113 Points
min: 165     avg: 932     median: 751 (0%)     max: 1626 Points
3DMark 05 - 3DMark 05 - Standard
min: 120     avg: 133     median: 129 (0%)     max: 150 Points
min: 0     avg: 407     median: 424 (1%)     max: 664 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 500
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 950
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 950
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 950
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) 950
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
0.8 (2%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
0.4 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
1.4 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
0.5 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
0.8 (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
0.1 (0%)
Windows 7 Experience Index - Win7 Gaming graphics
min: 2.3     avg: 2.4     median: 2.4 (30%)     max: 2.4 Points
Windows 7 Experience Index - Win7 Graphics
min: 2.9     avg: 4.2     median: 4.5 (57%)     max: 4.5 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 2.4     avg: 2.7     median: 2.7 (40%)     max: 3 Points
2.6 Points (38%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 4.5     avg: 5.2     median: 5.2 (76%)     max: 5.9 Points
3.5 Points (51%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 500
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 950

Average Benchmarks Intel Graphics Media Accelerator (GMA) 500 → 100% n=9

Average Benchmarks Intel Graphics Media Accelerator (GMA) 950 → 266% n=9

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Left 4 Dead

Left 4 Dead

2008
low 640x480
Graphics Media Accelerator (GMA) 950:
2  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
Graphics Media Accelerator (GMA) 950:
2  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 500:
16  fps
238%
Graphics Media Accelerator (GMA) 950:
19 25 70 ~ 38 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 500:
2  fps
150%
Graphics Media Accelerator (GMA) 950:
2 3 5 ~ 3 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 500:
1  fps
100%
Graphics Media Accelerator (GMA) 950:
1 1 2 ~ 1 fps
World of Warcraft

World of Warcraft

2005
low 800x600
Graphics Media Accelerator (GMA) 950:
14 16.3 ~ 15 fps
Doom 3

Doom 3

2004
low 640x480
Graphics Media Accelerator (GMA) 950:
2.9 5.5 ~ 4 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
Graphics Media Accelerator (GMA) 950:
6.1 24.1 57.2 58.2 59 59.8 60.1 72.6 89.1 99.5 108.1 115.5 117.7 118.3 119.6 120.1 123.5 128 130.1 ~ 88 fps

Average Gaming Intel Graphics Media Accelerator (GMA) 500 → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 950 → 163%

Average Gaming 30-70 fps → 238%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)