The NVIDIA Tegra K1 Kepler GPU (successor of the GeForce ULP series) is the integrated graphics card in the Tegra K1 (formerly known as Tegra 5). Compared to its predecessor, the GeForce ULP, it made the move to a unified shader architecture. It integrates a full-featured Kepler-based graphics card that includes a single SMX with 192 CUDA cores clocked at up to 950 MHz, 8 TMUs and 4 ROPs. Therefore, Tegra K1 offers about half the power of a GK208 chip (384 shaders, 32 TMUs, 8 ROPs) such as a GeForce GT 730M or 740M. This is a big step forward compared to the GeForce ULP in the Tegra 4 SoC, which was based on an old architecture with dedicated pixel- and vertex shaders that is similar to the GeForce 6 series of 2004 and supported only OpenGL ES 2.0. The new graphics card supports OpenGL 4.4 and DirectX 11 in hardware, or well above the current OpenGL ES 3.0 standard that is most common amongst the majority of mobile operating systems. Furthermore, the Kepler GPU can be used for general calculations using CUDA and OpenCL 1.2. As an example, Nvidia has shown how to perform real time video effects using the GPU and CUDA (Chimera 2).
Performance
In the 8-inch Nvidia Shield Tablet, Tegra K1 renders 66 fps in the GFXBench 2.7 T-Rex offscreen test. Compared to the competition, Nvidia's SoC is clearly faster than the Qualcomm Adreno 420 (max. 40 fps, Snapdragon 805), PowerVR GX6450 (max. 44 fps, Apple A8) and Mali-T628 MP6 (max. 31 fps, Exynos 5430). Except for the even (slightly) more powerful PowerVR GXA6850 (max. 70 fps, Apple A8X), Tegra K1 has one of the fastest mobile GPUs in late 2014. Even the most demanding games and high resolution displays are handled without any problems.
More information on the SoC and performance data on the CPU can be found on the SoC page of the Tegra K1.
The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
Average Benchmarks NVIDIA Tegra K1 Kepler GPU → 100%n=10
Average Benchmarks ARM Mali-G72 MP12 → 134%n=10
Average Benchmarks ARM Mali-G68 MP4 → 270%n=10
- Range of benchmark values for this graphics card - Average benchmark values for this graphics card * Smaller numbers mean a higher performance 1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.