Qualcomm Adreno 512 vs ARM Mali-G72 MP18 vs ARM Mali-G51 MP4
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G72 MP18 ► remove from comparison
The ARM Mali-G72 MP18 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in early 2018 in the Exynos 9810 (e.g. Galaxy S9). It integrates 18 of the 32 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
In our benchmarks it slightly below a Adreno 540 and is therefore suitable for demanding mobile games.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
Qualcomm Adreno 512 ARM Mali-G72 MP18 ARM Mali-G51 MP4 Mali-G Series Architecture Adreno 500 Bifrost Bifrost Shared Memory yes no no API DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 14 nm 16 nm 12 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 15.12.2015 01.01.2018 19.07.2018 Pipelines 18 - unified 4 - unified Core Speed 850 MHz 650 MHz Link to Manufacturer Page developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
min: 36190 avg: 43744 median: 46610 (5%) max: 48433 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 3744 avg: 3994 median: 4054.5 (18%) max: 4124 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 3958 avg: 4626 median: 4820 (11%) max: 4904 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 3376 avg: 3634 median: 3435 (17%) max: 4291 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 3697 avg: 4023 median: 3794.5 (11%) max: 4806 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
11 fps (2%)
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
31 fps (2%)
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
min: 28 avg: 28.3 median: 28 (3%) max: 29 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 24 avg: 40.5 median: 45.5 (1%) max: 47 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 73 avg: 74 median: 73.5 (4%) max: 76 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
min: 80 avg: 129.3 median: 145 (1%) max: 147 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
min: 8620 avg: 8803 median: 8802.5 (9%) max: 8985 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
min: 4747 avg: 4762 median: 4762 (8%) max: 4777 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks Qualcomm Adreno 512 → 100% n=13 Average Benchmarks ARM Mali-G72 MP18 → 262% n=13 Average Benchmarks ARM Mali-G51 MP4 → 81% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G51 MP4:
57 59 ~ 58 fps
133%
Mali-G72 MP18:
40 fps
100%
Adreno 512:
24 30 ~ 27 fps
107%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
133%
Mali-G72 MP18:
40 fps
93%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
133%
Mali-G72 MP18:
59 60 ~ 60 fps
100%
Mali-G72 MP18:
60 60 ~ 60 fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Mali-G72 MP18:
59 60 ~ 60 fps
Mali-G72 MP18:
60 60 ~ 60 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP18:
30 30 ~ 30 fps
200%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
103%
Mali-G72 MP18:
30 □ 30 ~ 30 fps
100%
Adreno 512:
28 28 ~ 28 fps
107%
Mali-G72 MP18:
30 30 ~ 30 fps
103%
Mali-G72 MP18:
30 30 ~ 30 fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G72 MP18 → 113% Average Gaming 30-70 fps → 120%
Average Gaming ARM Mali-G51 MP4 → 103% Average Gaming 30-70 fps → 105%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 21. 18:49:01
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#21 calculated avg scores. +0s ... 0.506s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)