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Qualcomm Adreno 504 vs ARM Mali-G76 MP12 vs Qualcomm Adreno 510

Qualcomm Adreno 504

► remove from comparison

The Qualcomm Adreno 504 is a mobile graphics card for lower mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 429 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm, the GPU is 50% faster than the previous Adreno 308 in the Snapdragon 425.

In the Snapdragon 429, the Adreno 504 is manufactured in the modern 12nm process and should be very power efficient.

ARM Mali-G76 MP12

► remove from comparison ARM Mali-G76 MP12

The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

Qualcomm Adreno 510

► remove from comparison Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 504ARM Mali-G76 MP12Qualcomm Adreno 510
Adreno 500 Series
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
ArchitectureAdreno 500BifrostAdreno 500
Core Speed450 MHz
Shared Memoryyesnoyes
APIDirectX 12.1, OpenGL ES 3.2, VulkanOpenGL ES 3.2DirectX 12.1, OpenGL ES 3.2, Vulkan
technology14 nm7 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Date of Announcement30.06.2018 31.08.2018 15.12.2015
Pipelines10 - unified
Link to Manufacturer Pagedeveloper.arm.com
CPU in Adreno 504GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4294 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon Wear 4100+5 x ? MHz320 MHz? MHz
Qualcomm Snapdragon Wear 41004 x ? MHz320 MHz? MHz
min. - max.320 MHz? MHz
CPU in Mali-G76 MP12GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98258 x 1900 MHz? MHz? MHz
Samsung Exynos 98208 x 1900 MHz? MHz? MHz
min. - max.? - 320 MHz? MHz
CPU in Adreno 510GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 652 MSM89768 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 650 MSM89566 x 1800 MHz? MHz? MHz
min. - max.? - 320 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 6895     avg: 6896     median: 6896 (1%)     max: 6897 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 428     avg: 445     median: 445 (2%)     max: 462 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 336     avg: 364.5     median: 364.5 (1%)     max: 393 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
257 Points (1%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
210 Points (1%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
0.8 fps (0%)
min: 16     avg: 17.2     median: 17 (3%)     max: 18 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.7     avg: 1.8     median: 1.8 (0%)     max: 1.8 fps
min: 38     avg: 43.8     median: 45 (3%)     max: 48 fps
GFXBench - GFXBench Car Chase Offscreen
1.8 fps (0%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 3.1     avg: 3.2     median: 3.2 (0%)     max: 3.2 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 4.7     avg: 4.8     median: 4.8 (0%)     max: 4.8 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 504
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
11 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP12
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 510
Basemark ES 2.0 - Basemark ES 2.0
44.8 fps (74%)
Basemark X 1.1 - Basemark X 1.1 High Quality
15120 Points (34%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
26078 Points (58%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
3898 Points (4%)
7354 Points (7%)
6078 Points (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
860 Points (2%)
6315 Points (11%)
2559 Points (4%)
Smartbench 2012 - Smartbench 2012 Gaming Index
4270 Points (93%)

Average Benchmarks Qualcomm Adreno 504 → 100% n=11

Average Benchmarks ARM Mali-G76 MP12 → 1406% n=11

Average Benchmarks Qualcomm Adreno 510 → 314% n=11

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 504:
23  fps
252%
Mali-G76 MP12:
58  fps
med.
Mali-G76 MP12:
39  fps
high
Mali-G76 MP12:
38 39 40 40 ~ 39 fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 504:
32  fps
188%
Mali-G76 MP12:
60 60 ~ 60 fps
ultra
100%
Adreno 504:
31  fps
194%
Mali-G76 MP12:
58 60 60 60 ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G76 MP12:
60 60 ~ 60 fps
high
Mali-G76 MP12:
60 60 ~ 60 fps
Battle Bay

Battle Bay

2018
high
Mali-G76 MP12:
60 60 ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP12:
60  fps
Adreno 510:
30 50 57 60 ~ 49 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 510:
29 30 30 ~ 30 fps
high
Adreno 510:
20 29 30 30 ~ 27 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 504:
7  fps
429%
Mali-G76 MP12:
29 30 ~ 30 fps
high
100%
Adreno 504:
7  fps
429%
Mali-G76 MP12:
29 29 30 30 ~ 30 fps

Average Gaming Qualcomm Adreno 504 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G76 MP12 → 298%

Average Gaming 30-70 fps → 211%

Qualcomm Adreno 504lowmed.highultraQHD4K
PUBG Mobile23
Arena of Valor3231
Asphalt 9: Legends77
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




1



1







ARM Mali-G76 MP12lowmed.highultraQHD4K
PUBG Mobile583939
Arena of Valor6060
Shadow Fight 36060
Battle Bay60
Dead Trigger 260
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

2
2

1


2
3


1






Qualcomm Adreno 510lowmed.highultraQHD4K
Dead Trigger 249
Asphalt 8: Airborne3027
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 15. 20:50:20

#0 checking url part for id 9890 +0s ... 0s

#1 checking url part for id 9822 +0s ... 0s

#2 checking url part for id 7360 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 13 May 2024 05:40:51 +0200 +0.001s ... 0.001s

#5 composed specs +0.103s ... 0.104s

#6 did output specs +0s ... 0.105s

#7 start showIntegratedCPUs +0s ... 0.105s

#8 getting avg benchmarks for device 9890 +0.034s ... 0.139s

#9 got single benchmarks 9890 +0.008s ... 0.146s

#10 getting avg benchmarks for device 9822 +0.002s ... 0.148s

#11 got single benchmarks 9822 +0.014s ... 0.162s

#12 getting avg benchmarks for device 7360 +0.002s ... 0.164s

#13 got single benchmarks 7360 +0.034s ... 0.198s

#14 got avg benchmarks for devices +0s ... 0.198s

#15 min, max, avg, median took s +0.099s ... 0.297s

#16 before gaming benchmark output +0s ... 0.297s

#17 Got 41 rows for game benchmarks. +0.012s ... 0.309s

#18 composed SQL query for gamebenchmarks +0s ... 0.309s

#19 got data and put it in $dataArray +0.004s ... 0.313s

#20 benchmarks composed for output. +0.016s ... 0.329s

#21 calculated avg scores. +0s ... 0.329s

#22 return log +0.002s ... 0.331s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)