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Apple A12 Bionic GPU vs ARM Mali-G57 MP3

Apple A12 Bionic GPU

► remove from comparison Apple A12 Bionic GPU

The Apple A12 Bionic graphics card is the second generation of integrated GPUs that was designed by Apple and not licensed by PowerVR. It can be found in the Apple iPhone Xs (Max) and Xr includes 4 cores and supports Metal 2. According to Apple, the 7nm manufactured GPU offers 50% increased performance compared to the A11 Bionic. Therefore, it should be one of the fastest graphics cards for smartphones (like the Adreno 630).

The architecture should be similar to the older PowerVR graphics cards like the A10 GPU, but currently Apple is not disclosing any information about the architecture.

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name). 

The G57 is based on the new Valhall architecture and is intended for mainstream phones. 

The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.

Apple A12 Bionic GPUARM Mali-G57 MP3
Mali-G Series
A12Z Bionic GPU compare 8
A12X Bionic GPU compare 7
A12 Bionic GPU 4
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G68 MP5 compare 5
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 4
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Pipelines4 - unified3 - unified
Shared Memorynono
technology7 nm7 nm
Date of Announcement12.09.2018 03.07.2020
Link to Manufacturer Pagewww.apple.comdeveloper.arm.com
CodenameValhall
ArchitectureBifrost
CPU in A12 Bionic GPUGPU Base SpeedGPU Boost / Turbo
Apple A12 Bionic6 x ? MHz? MHz? MHz
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 159735     avg: 160619     median: 160199 (18%)     max: 162695 Points
min: 29682     avg: 32144     median: 32143.5 (4%)     max: 34605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 6667     avg: 7814     median: 7856 (34%)     max: 8763 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 10374     avg: 13770     median: 14085 (31%)     max: 15399 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4121     avg: 4707     median: 4648.5 (23%)     max: 5367 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 4828     avg: 5565     median: 5421 (16%)     max: 6484 Points
3DMark - 3DMark Wild Life Unlimited
6458 Points (3%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 331     avg: 393.6     median: 366 (0%)     max: 461 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.5     avg: 2.6     median: 2.6 (1%)     max: 2.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 16.3     avg: 21.5     median: 22 (4%)     max: 26.3 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 36.8     avg: 56.1     median: 62.4 (5%)     max: 70.5 fps
GFXBench - GFXBench Car Chase Offscreen
min: 38     avg: 49.2     median: 51.3 (6%)     max: 62.8 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 62     avg: 80.2     median: 85.8 (2%)     max: 96 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 107     avg: 124.7     median: 127.6 (7%)     max: 139 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Apple A12 Bionic GPU
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 226     avg: 247.2     median: 245 (2%)     max: 274.1 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
Antutu v9 - AnTuTu v9 GPU
210945 Points (26%)
min: 84032     avg: 91910     median: 90626 (11%)     max: 101071 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 28.5     avg: 35.2     median: 33.7 (0%)     max: 44.63 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 16241     avg: 16835     median: 16714 (17%)     max: 17549 Points
min: 9293     avg: 21578     median: 25659 (26%)     max: 29783 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1186     avg: 1512     median: 1619 (3%)     max: 1730 Points
min: 3448     avg: 16034     median: 22192 (39%)     max: 22461 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42     avg: 3.5     median: 3.2 (1%)     max: 4.98 Watt

Average Benchmarks Apple A12 Bionic GPU → 100% n=15

Average Benchmarks ARM Mali-G57 MP3 → 132% n=15

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
Mali-G57 MP3:
30  fps
ultra Ultra
Mali-G57 MP3:
30  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
high
Mali-G57 MP3:
60  fps
ultra
Mali-G57 MP3:
30 60 ~ 45 fps
Genshin Impact

Genshin Impact

2020
low
100%
A12 Bionic GPU:
60  fps
med.
100%
A12 Bionic GPU:
59  fps
ultra
100%
A12 Bionic GPU:
59  fps
Armajet

Armajet

2020
high
Mali-G57 MP3:
30 60 60 ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
A12 Bionic GPU:
29  fps
138%
Mali-G57 MP3:
39 40 40 40 ~ 40 fps
med.
100%
A12 Bionic GPU:
29 39 ~ 34 fps
118%
Mali-G57 MP3:
40  fps
high
100%
A12 Bionic GPU:
29 33 39 39 40 ~ 36 fps
83%
Mali-G57 MP3:
30 30 30 30 30 30 ~ 30 fps
ultra
100%
A12 Bionic GPU:
39  fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
A12 Bionic GPU:
59  fps
Arena of Valor

Arena of Valor

2018
low
100%
A12 Bionic GPU:
59 59 ~ 59 fps
ultra
100%
A12 Bionic GPU:
59 59 59 ~ 59 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
A12 Bionic GPU:
59  fps
high
100%
A12 Bionic GPU:
59  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
A12 Bionic GPU:
59  fps
103%
Mali-G57 MP3:
61  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP3:
30 30 ~ 30 fps
high
100%
A12 Bionic GPU:
30 33 ~ 32 fps
94%
Mali-G57 MP3:
30 30 30 ~ 30 fps

Average Gaming Apple A12 Bionic GPU → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP3 → 107%

Average Gaming 30-70 fps → 120%

ARM Mali-G57 MP3lowmed.highultraQHD4K
Diablo Immortal3030
League of Legends: Wild Rift6045
Armajet50
PUBG Mobile404030
Dead Trigger 261
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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2

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Apple A12 Bionic GPUlowmed.highultraQHD4K
Genshin Impact605959
PUBG Mobile29343639
World of Tanks Blitz59
Arena of Valor5959
Shadow Fight 35959
Dead Trigger 259
Asphalt 9: Legends32
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2
1

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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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v1.27
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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)