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PowerVR GX6450 vs ARM Mali-G57 MP3

PowerVR GX6450

► remove from comparison Imagination PowerVR GX6450

The Imagination Technologies PowerVR GX6450 is a fast mobile graphics solution for smartphones and tablets, which can be found in ARM SoCs such as the Apple A8 (iPhone 6 and iPhone 6 Plus). The chip is available since Q3/2014 and of one of the fastest solutions in its class at the time of introduction.

Architecture and Performance

The GPU is based on the PowerVR Series 6XT (Rogue) Unified Shader architecture and integrates four clusters with two TMUs and 32 FP32-ALUs each. Therefore, the theoretical FP32 (full precision) compute performance per clock is identical to the previous G6430 (also 4 clusters) found in the Apple A7. Thanks to additional dedicated FP16-ALUs, however, the also important FP16 (half precision) performance has been greatly improved.

In the iPhone 6, the GPU should be clocked at around 450 MHz, delivering about 115 GLOPS (FP32). Compared to other mobile graphics solutions, the GX6450 outperforms the Qualcomm Adreno 330 (Snapdragon 800/801) and matches the more recent Adreno 420 (Snapdragon 805). Except for Nvidia's power hungry tablet chip Tegra K1 and its bigger cousin GX6650, the GX6450 is one of the fastest mobile GPUs in late 2014. Even the most advanced games and high resolution displays are handled without any problems. Among others, the GPU supports OpenGL 3.x/4.x, OpenGL ES 3.0 as well as DirectX 10.

Power Consumption

Thanks to the advanced 20-nanometer process and the relatively low clock rate, the GX6450 implementation in Apple's A8 offers a very high energy efficiency. On the other hand, the GPU has a comparatively "wide" architecture requirering a lot of transistors and die size (19 mm² in 20 nm).

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name). 

The G57 is based on the new Valhall architecture and is intended for mainstream phones. 

The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.

PowerVR GX6450ARM Mali-G57 MP3
Mali-G Series
PowerVR GXA6850 compare 256 @ 0.45 GHz128 Bit
PowerVR GX6450 128 @ 0.45 GHz64 Bit
PowerVR GX6250 compare 64 @ 0.7 GHz64 Bit
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G68 MP5 compare 5
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 4
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameRogueValhall
ArchitecturePowerVR RogueBifrost
Pipelines128 - unified3 - unified
Core Speed450 (?) MHz
Memory Bus Width64 Bit
Shared Memorynono
APIDirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0
technology20 nm7 nm
FeaturesOpenGL 3.x, 4.x, OpenGL ES 3.0
Date of Announcement09.09.2014 03.07.2020
Link to Manufacturer Pagewww.imgtec.comdeveloper.arm.com
CPU in PowerVR GX6450GPU Base SpeedGPU Boost / Turbo
Apple A82 x 1400 MHz? MHz? MHz
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Kompanio 8388 x 2000 MHz? MHz? MHz
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22509     avg: 23756     median: 23937 (2%)     max: 25254 Points
min: 29682     avg: 32144     median: 32143.5 (3%)     max: 34605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3377     avg: 4000     median: 4032.5 (18%)     max: 4467 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3497     avg: 4324     median: 4247.5 (9%)     max: 5012 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2375     avg: 2831     median: 2656 (7%)     max: 3304 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 3499     avg: 3946     median: 3993.5 (35%)     max: 4372 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 3694     avg: 4294     median: 4278.5 (26%)     max: 4889 Points
3DMark - 3DMark Wild Life Unlimited
min: 1207     avg: 1337     median: 1226 (1%)     max: 1586 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 331     avg: 393.6     median: 366 (0%)     max: 461 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.5     avg: 2.9     median: 2.6 (1%)     max: 3.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
6.6 fps (0%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17.8     avg: 19.1     median: 18.5 (1%)     max: 21.5 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR GX6450
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 42.6     avg: 44.6     median: 44.8 (0%)     max: 47.8 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
Antutu v9 - AnTuTu v9 GPU
min: 84032     avg: 91910     median: 90626 (9%)     max: 101071 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 15572     avg: 16055     median: 16055 (36%)     max: 16538 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 28.5     avg: 36.1     median: 34.4 (1%)     max: 44.63 fps
Geekbench 6.4 - Geekbench 6.4 GPU Vulkan
1861 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 2320     avg: 2579     median: 2609 (1%)     max: 2809 Points
min: 9293     avg: 21578     median: 25659 (9%)     max: 29783 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1060     avg: 1679     median: 1984 (3%)     max: 1992 Points
min: 3448     avg: 16034     median: 22192 (37%)     max: 22461 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42     avg: 4.1     median: 4.1 (2%)     max: 5.64 Watt

Average Benchmarks PowerVR GX6450 → 100% n=6

Average Benchmarks ARM Mali-G57 MP3 → 488% n=6

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
Mali-G57 MP3:
30  fps
ultra Ultra
Mali-G57 MP3:
30  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
PowerVR GX6450:
59  fps
high
Mali-G57 MP3:
60  fps
ultra
Mali-G57 MP3:
30 60 ~ 45 fps
Armajet

Armajet

2020
high
Mali-G57 MP3:
30 60 60 ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G57 MP3:
39 40 40 40 ~ 40 fps
med.
Mali-G57 MP3:
40  fps
high
Mali-G57 MP3:
30 30 30 30 30 30 ~ 30 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G57 MP3:
61  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP3:
30 30 ~ 30 fps
high
Mali-G57 MP3:
30 30 30 ~ 30 fps

Average Gaming PowerVR GX6450 → 100%

Average Gaming 30-70 fps → 100%

PowerVR GX6450ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal3030
League of Legends: Wild Rift596045
Armajet50
PUBG Mobile404030
Dead Trigger 261
Asphalt 9: Legends3030
PowerVR GX6450ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
















< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

3


1


3
2

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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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v1.33
log 26. 18:37:15

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#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 25 Jun 2025 05:20:07 +0200 +0s ... 0s

#5 composed specs +0.039s ... 0.039s

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#7 start showIntegratedCPUs +0s ... 0.039s

#8 getting avg benchmarks for device 5960 +0.018s ... 0.057s

#9 got single benchmarks 5960 +0.005s ... 0.061s

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#11 got single benchmarks 10571 +0.011s ... 0.072s

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#13 min, max, avg, median took s +0.012s ... 0.084s

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#15 Got 26 rows for game benchmarks. +0.004s ... 0.088s

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#18 benchmarks composed for output. +0.002s ... 0.09s

#19 calculated avg scores. +0s ... 0.09s

#20 return log +0.001s ... 0.091s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)