Nintendo Switch 2 rumoured to be using NVIDIA DLSS to bridge performance gap with Xbox Series X and Sony PlayStation 5 consoles
Numerous details about a Nintendo Switch successor have emerged in the last few months. For instance, the so-called Nintendo Switch 2 is said to adopt an 8-inch IPS display and will offer backwards compatibility with all current Switch games, whether they are cartridge-based or store downloads. Additionally, the next-generation gaming handheld is still expected to feature the NVIDIA Tegra T239, a long-rumoured chipset based on 8 nm Samsung nodes and NVIDIA's Ampere architecture.
According to Moore's Law is Dead (MLID), the next Switch will outperform the Steam Deck in handheld mode thanks to having a more powerful GPU. Supposedly, performance will scale to Xbox Series S levels when docked too, although the Switch 2 will be somewhat hamstrung by its comparatively weak CPU. In short, these performance aims would see Nintendo's next console fall a way behind other current generation consoles.
However, the Switch 2 is also rumoured to be turning to NVIDIA's software tricks to bridge the gap between it and the PlayStation 5 or Xbox Series X. Specifically, Nintendo will leverage NVIDIA's Deep Learning Super Sampling (DLSS) technology to maximise image quality, which can create visual artefacts depending on the game's native resolution. Unfortunately, it remains to be seen whether the Tegra T239 will rely upon NVIDIA's Ampere Tensor AI accelerator, like its RTX 30 series graphics cards, or a customised solution instead.
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Moore's Law is Dead via TweakTown, Erik Mclean (Unsplash) - Image credits