Naughty Dog and Bungie reportedly among studios Sony expected more PS5 games from

Some fans anticipated more first-party PS5 games during the current console generation. It’s the role of studios like Naughty Dog to create unique content for PlayStation hardware. Bungie has also become instrumental in its cross-platform and live-service efforts. Bloomberg insider Jason Schreier revealed that Sony expected a higher output from both.
Huge investments with diminishing returns
On Bluesky, Schreier was discussing the latest Bungie news. After the demise of Destiny 2, he explained that funding was why the company hadn’t already started work on Destiny 3. A gamer argued that Sony should be equally concerned about spending at Naughty Dog. The reporter then chimed in, explaining, “Oh they definitely have an issue with that.”
Schreier would later clarify on the ResetEra forums that he wasn’t singling out Naughty Dog. With all of its game-makers, Sony has grown weary of ballooning budgets and extended development cycles. Nevertheless, the studio is a prime example of how the industry has shifted toward fewer, more expensive-to-make AAA projects.

For the PS3 and PS4 consoles, the California-based creators released titles at a steady clip. Uncharted: Drake's Fortune debuted in 2007, followed by 2 other entries in the action-adventure franchise. Also, The Last of Us Part 1 appeared, setting the stage for impressive sales figures throughout the series.
Unfortunately, that momentum didn’t continue. Many followers have been disappointed by the limited number of Naughty Dog PS5 exclusives. Instead of new games, the company has produced remakes, remasters, and PC ports for The Last of Us IP.
The AAA dilemma
Addressing the lack of new releases, critics blame slow development cycles for AAA games. Intergalactic: The Heretic Prophet is the big-budget undertaking that the studio is currently focused on. Originating in 2020, it’s still not clear when the sci-fi spectacle will ship. Fans hope to hear an update at Summer Game Fest or another June showcase.
Sony’s embrace of live-service games may also be a factor. Naughty Dog reportedly spent 7 years working on the multiplayer The Last of Us Online. Despite being at an advanced stage, it shelved the project in 2023. The costly development was preventing progress on single-player games, which were more familiar to the studio.
The long wait is not unique to PS5 exclusives and SIE’s cross-platform games. The obvious case is Rockstar and GTA 6, with rising odds that it will finally arrive in November. Its open-world setting should provide endless gameplay hours, bolstered by a steady stream of new content. Even with a likely shorter campaign, hopefully Intergalactic will reward patient gamers.




















