ARM Mali-G78 MP24 vs ARM Mali-G51 MP4 vs ARM Mali-G68 MP4
ARM Mali-G78 MP24 ► remove from comparison
The ARM Mali-G78MP24 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000 (e.g. Huawei Mate 40). It integrates all of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G78 MP24 ARM Mali-G51 MP4 ARM Mali-G68 MP4 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Valhall Pipelines 24 - unified 4 - unified 4 - unified Shared Memory no no no API OpenGL ES 3.2 technology 5 nm 12 nm 5 nm Date of Announcement 26.05.2020 19.07.2018 14.09.2021 Link to Manufacturer Page www.arm.com developer.arm.com www.arm.com Core Speed 650 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
123332 Points (14%)
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
48592 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11895 Points (52%)
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 4505 avg: 5107 median: 5080 (22%) max: 5612 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
17612 Points (39%)
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 5193 avg: 5917 median: 6031 (13%) max: 6313 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9643 Points (48%)
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 3514 avg: 4030 median: 4038 (20%) max: 4362 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12146 Points (36%)
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 3678 avg: 4174 median: 4212 (13%) max: 4406 Points
3DMark - 3DMark Wild Life Unlimited
6923 Points (3%)
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 2001 avg: 2206 median: 2242.5 (1%) max: 2401 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 576 avg: 611 median: 619 (1%) max: 632 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 60 avg: 64.3 median: 64 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.6 median: 101.5 (1%) max: 107 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2304 avg: 2340 median: 2322 (1%) max: 2394 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2301 avg: 2326 median: 2301 (1%) max: 2375 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 2.95 avg: 4.4 median: 4.2 (2%) max: 7.55 Watt
Average Benchmarks ARM Mali-G78 MP24 → 100% n=6 Average Benchmarks ARM Mali-G51 MP4 → 10% n=6 Average Benchmarks ARM Mali-G68 MP4 → 38% n=6
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G68 MP4:
27 35 ~ 31 fps
100%
Mali-G78 MP24:
60 fps
97%
Mali-G51 MP4:
57 59 ~ 58 fps
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
Mali-G78 MP24:
40 fps
70%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
Mali-G68 MP4:
30 30 30 ~ 30 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G78 MP24 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G51 MP4 → 83% Average Gaming 30-70 fps → 97%
Average Gaming ARM Mali-G68 MP4 → 110% Average Gaming 30-70 fps → 93%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 34 31 Armajet 76 PUBG Mobile 49 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 2
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G78 MP24 low med. high ultra QHD 4K Armajet 60 PUBG Mobile 40 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 04. 11:58:15
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#1 checking url part for id 8902 +0s ... 0s
#2 checking url part for id 10953 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.143s ... 0.144s
#6 did output specs +0s ... 0.144s
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#8 getting avg benchmarks for device 10564 +0.047s ... 0.191s
#9 got single benchmarks 10564 +0.01s ... 0.201s
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#12 getting avg benchmarks for device 10953 +0.002s ... 0.248s
#13 got single benchmarks 10953 +0.066s ... 0.314s
#14 got avg benchmarks for devices +0s ... 0.314s
#15 min, max, avg, median took s +0.136s ... 0.45s
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#17 Got 100 rows for game benchmarks. +0.036s ... 0.487s
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#19 got data and put it in $dataArray +0.005s ... 0.491s
#20 benchmarks composed for output. +0.025s ... 0.516s
#21 calculated avg scores. +0s ... 0.516s
#22 return log +0.002s ... 0.518s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)