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ARM Mali-G72 MP18 vs Qualcomm Adreno 330 vs ARM Mali-G76 MP4

ARM Mali-G72 MP18

► remove from comparison ARM Mali-G72 MP18

The ARM Mali-G72 MP18 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in early 2018 in the Exynos 9810 (e.g. Galaxy S9). It integrates 18 of the 32 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

In our benchmarks it slightly below a Adreno 540 and is therefore suitable for demanding mobile games.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

Qualcomm Adreno 330

► remove from comparison Qualcomm Adreno 330

The Qualcomm Adreno 330 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the middle of 2013 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.0 and is mostly used in Android based smartphones and tablets.

The graphics clock rate of the Adreno 330 differs from the used SoC where it is built in. It ranges from 450 MHz in the Snapdragon 800 MSM8974, over 550 MHz in the MSM8974AB up to 578 MHz in the Snapdragon 801 MSM8974AC. In addition, there are some architectural changes compared to the former Adreno 320 (e.g. more shader cores).

As a high-end GPU (in 2013) for Android based SoCs, the Adreno 330 is able to cope with even demanding games and high resolution displays. As you can see in our tests benchmarks below, the performance is similar to the PowerVR G6430 in the Apple A7 SoC.

We tested a Snapdragon 800 MSM8974 with a 450 MHz clocked Adreno 330 in a Acer Liquid S2 (see our review). The games run in 1920x1080 on this phablet and are therefore quite demanding.

Real Racing 3 was running quite good on some tracks in "high" settings (set with RR3 Graphics App) and stuttering on other tracks with many cars visible. In medium settings it ran fluently all the time. However battery consumption (25% in 3 races with a total runtime of 45 min) and heat development (max 42°C = 108°F) were quite high.

Fifa 14 and Angry Birds Go were also well playable although there was some slight stuttering visible in both games (may be caused by the game itself). Angry Birds Go also felt like running most of the times in lower fps regions.

The older but still demanding GTA 3 was no problem for the Liquid S2 as were less demanding games like Subway Surf or Temple Run 2. Especially the later two ran in high fps regions.

ARM Mali-G76 MP4

► remove from comparison ARM Mali-G76 MP4

The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. 

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP18Qualcomm Adreno 330ARM Mali-G76 MP4
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostBifrost
Pipelines18 - unified32 - unified4 - unified
Core Speed850 MHz450 - 578 (Boost) MHz800 MHz
Shared Memorynoyesno
APIOpenGL ES 3.2DirectX 9_3, OpenGL ES 3.0OpenGL ES 3.2
technology16 nm28 nm7 nm
Date of Announcement01.01.2018 07.01.2013 31.08.2018
Link to Manufacturer Pagedeveloper.arm.comdeveloper.arm.com
CPU in Mali-G72 MP18GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98108 x ? MHz? MHz? MHz
CPU in Adreno 330GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 801 MSM8974AC4 x 2450 MHz578 MHz? MHz
Qualcomm Snapdragon 801 APQ8074AB4 x 2360 MHz578 MHz? MHz
Qualcomm Snapdragon 801 MSM8974AB4 x 2360 MHz578 MHz? MHz
min. - max.450 - ? MHz? - 450 MHz
CPU in Mali-G76 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G958 x 2000 MHz? MHz900 MHz
Mediatek Helio G90T8 x 2050 MHz? MHz800 MHz
min. - max.? MHz800 - 900 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 36190     avg: 43744     median: 46610 (5%)     max: 48433 Points
min: 10153     avg: 17810     median: 18007 (2%)     max: 22684 Points
min: 35214     avg: 37620     median: 36546 (4%)     max: 40738 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7283     avg: 9051     median: 9118 (1%)     max: 10768 Points
3DMark - 3DMark Ice Storm Graphics
min: 10184     avg: 15992     median: 17935 (2%)     max: 21680 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3744     avg: 3994     median: 4054.5 (18%)     max: 4124 Points
974 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3958     avg: 4626     median: 4820 (11%)     max: 4904 Points
1030 Points (2%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3376     avg: 3634     median: 3435 (14%)     max: 4291 Points
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3697     avg: 4023     median: 3794.5 (9%)     max: 4806 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 3895     avg: 4137     median: 3959.5 (35%)     max: 4734 Points
min: 710     avg: 1030     median: 1116.5 (10%)     max: 1176 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 4569     avg: 4905     median: 4731.5 (28%)     max: 5586 Points
min: 643     avg: 1006     median: 1089.5 (7%)     max: 1202 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 3244     avg: 3469     median: 3304.5 (16%)     max: 4022 Points
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 3553     avg: 3808     median: 3627.5 (12%)     max: 4422 Points
3DMark - 3DMark Wild Life Unlimited
min: 1352     avg: 1418     median: 1387 (1%)     max: 1502 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 376     avg: 389     median: 381 (0%)     max: 418 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
3.7 fps (1%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
11 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
31 fps (2%)
GFXBench - GFXBench Car Chase Offscreen
min: 28     avg: 28.3     median: 28 (3%)     max: 29 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 24     avg: 40.5     median: 45.5 (1%)     max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 73     avg: 74     median: 73.5 (3%)     max: 76 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 80     avg: 129.3     median: 145 (1%)     max: 147 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 330
min: 13     avg: 23.6     median: 24 (0%)     max: 28.1 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
min: 4826     avg: 5231     median: 5231 (39%)     max: 5636 Points
AnTuTu 3DRating - Antutu 3.0 3DRating Score
10143 Points (100%)
AnTuTu v3 - AnTuTu v3 GPU
9637 Points (100%)
Antutu v9 - AnTuTu v9 GPU
min: 80891     avg: 91204     median: 92280.5 (9%)     max: 99365 Points
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 11.9     avg: 14.1     median: 14.2 (67%)     max: 15.6 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 8851     avg: 11510     median: 11943 (27%)     max: 12943 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 17913     avg: 22815     median: 23230 (52%)     max: 25299 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83     avg: 29.9     median: 29.9 (1%)     max: 29.88 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8620     avg: 8803     median: 8802.5 (3%)     max: 8985 Points
min: 10187     avg: 19426     median: 23456 (8%)     max: 24634 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4747     avg: 4762     median: 4762 (8%)     max: 4777 Points
min: 3678     avg: 16986     median: 23228 (38%)     max: 24051 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
min: 3414     avg: 4238     median: 4354 (95%)     max: 4568 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.16     avg: 5.2     median: 4.4 (2%)     max: 8.05 Watt

Average Benchmarks ARM Mali-G72 MP18 → 100% n=11

Average Benchmarks Qualcomm Adreno 330 → 21% n=11

Average Benchmarks ARM Mali-G76 MP4 → 128% n=11

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Genshin Impact

Genshin Impact

2020
low
Mali-G76 MP4:
17  fps
Armajet

Armajet

2020
high
Mali-G76 MP4:
44 59 60 60 60 85 ~ 61 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP18:
40  fps
100%
Mali-G76 MP4:
30 38 40 40 40 51 ~ 40 fps
med.
Mali-G76 MP4:
30 38 40 40 40 ~ 38 fps
high
100%
Mali-G72 MP18:
40  fps
78%
Mali-G76 MP4:
29 30 30 30 30 30 40 ~ 31 fps
ultra
Mali-G76 MP4:
30  fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G72 MP18:
59 60 ~ 60 fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP18:
60 60 ~ 60 fps
ultra
100%
Mali-G72 MP18:
59 60 60 60 ~ 60 fps
100%
Mali-G76 MP4:
60  fps
Shadow Fight 3

Shadow Fight 3

2018
high
100%
Mali-G72 MP18:
59 60 ~ 60 fps
Battle Bay

Battle Bay

2018
high
100%
Mali-G72 MP18:
60 60 ~ 60 fps
57%
Adreno 330:
34  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G72 MP18:
30 30 ~ 30 fps
100%
Adreno 330:
27 2392 x 1440 30 32 1920 x 1080 ~ 30 fps
200%
Mali-G76 MP4:
60  fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
Adreno 330:
29 2392 x 1440 29.4 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 330:
28 2392 x 1440  fps
high
100%
Mali-G72 MP18:
30  30 ~ 30 fps
93%
Adreno 330:
27.7 2392 x 1440 28 1920 x 1080 28 29 1920x1080 ~ 28 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP18:
30 30 ~ 30 fps
100%
Mali-G76 MP4:
30 30 30 ~ 30 fps
high
100%
Mali-G72 MP18:
30 30 ~ 30 fps
100%
Mali-G76 MP4:
30 30 30 ~ 30 fps
Gangstar Vegas

Gangstar Vegas

2013
ultra
Adreno 330:
16 2392 x 1440 20.3 1920 x 1080 ~ 18 fps
Real Racing 3

Real Racing 3

2013
high
Adreno 330:
23 2392 x 1440 28.5 1920x1080  ~ 26 fps
Temple Run 2

Temple Run 2

2013
high
Adreno 330:
58  59 1440 x 2406 59 1920x1080 ~ 59 fps
Mali-G76 MP4:
60  fps
Subway Surfers

Subway Surfers

2012
high
Adreno 330:
49 1440 x 2406 56 1920x1080  ~ 53 fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
Adreno 330:
24.5 2392 x 1440 27 1920 x 1080 ~ 26 fps
Minecraft - Pocket Edition

Minecraft - Pocket Edition

2011
ultra
Adreno 330:
45 2392 x 1440 57.9 1920 x 1080 ~ 51 fps

Average Gaming ARM Mali-G72 MP18 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 330 → 83%

Average Gaming 30-70 fps → 57%

Average Gaming ARM Mali-G76 MP4 → 113%

Average Gaming 30-70 fps → 119%

ARM Mali-G72 MP18Qualcomm Adreno 330ARM Mali-G76 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Genshin Impact17
Armajet61
PUBG Mobile404040383130
Arena of Valor606060
Dead Trigger 2303060
Asphalt 9: Legends30303030
Temple Run 25960
ARM Mali-G72 MP18Qualcomm Adreno 330ARM Mali-G76 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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1




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< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







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< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2


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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.33
log 28. 04:25:31

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 8770 +0s ... 0s

#2 checking url part for id 4683 +0s ... 0s

#3 checking url part for id 9947 +0s ... 0s

#4 redirected to Ajax server, took 1751077531s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Wed, 25 Jun 2025 05:20:07 +0200 +0s ... 0s

#6 composed specs +0.02s ... 0.02s

#7 did output specs +0s ... 0.02s

#8 start showIntegratedCPUs +0s ... 0.02s

#9 getting avg benchmarks for device 8770 +0.02s ... 0.041s

#10 got single benchmarks 8770 +0.005s ... 0.046s

#11 getting avg benchmarks for device 4683 +0s ... 0.046s

#12 got single benchmarks 4683 +0.018s ... 0.064s

#13 getting avg benchmarks for device 9947 +0s ... 0.064s

#14 got single benchmarks 9947 +0.01s ... 0.075s

#15 got avg benchmarks for devices +0s ... 0.075s

#16 No cached benchmark found, getting uncached values +0.006s ... 0.081s

#17 No cached benchmark found, getting uncached values +0.004s ... 0.085s

#18 min, max, avg, median took s +0.016s ... 0.101s

#19 before gaming benchmark output +0s ... 0.101s

#20 Got 81 rows for game benchmarks. +0.009s ... 0.11s

#21 composed SQL query for gamebenchmarks +0s ... 0.11s

#22 got data and put it in $dataArray +0.001s ... 0.111s

#23 benchmarks composed for output. +0.01s ... 0.121s

#24 calculated avg scores. +0s ... 0.121s

#25 return log +0s ... 0.122s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)