ARM Mali-G710 MP10 vs ARM Mali-G68 MP5 vs ARM Mali-G710 MP7
ARM Mali-G710 MP10 ► remove from comparison
The ARM Mali-G710 MP10 or MC10 is an integrated high-end graphics card for smartphones with 10 of the 16 possible cores. It is based on the third generation of the Valhall architecture by ARM which offers a 20% higher performance and energy efficiency than the previous generation. In the Dimensity 9000 , the G710 is produced in the modern 4nm process. According to first benchmarks, the performance is similar to the Adreno 730 found in the Snapdragon 8 Gen 1 and therefore one of the fastest GPUs for Android based smartphones.
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G710 MP7 ► remove from comparison
The ARM Mali-G710 MP7 or MC7 is an integrated high-end graphics card for smartphones with 7 of the 16 possible cores. It is based on the third generation of the Valhall architecture by ARM which offers a 20% higher performance and energy efficiency than the previous generation. We first encountered it in the Google Tensor G2, which is manufactured in 5nm by Samsung.
The theoretical performance of the G710MC7 is about 9% better than the old ARM Mali-G78MC20 in the Tensor G1 . Compared to modern high end smartphone GPUs, like the Apple A15 / A16 GPU or the Qualcomm Adreno 730 , the G710 MP7 is noticeably slower. Still, modern demanding games like Genshin Impact or PUBG Mobile can be played in 60fps fluently (see below).
ARM Mali-G710 MP10 ARM Mali-G68 MP5 ARM Mali-G710 MP7 Mali-G710 Series Codename Valhall Valhall Valhall Architecture Valhall Valhall Valhall Pipelines 10 - unified 5 - unified 7 - unified Shared Memory yes no yes API OpenGL ES 3.2 OpenGL ES 3.2 technology 4 nm 5 nm 4 nm Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Date of Announcement 30.11.2021 14.09.2021 30.11.2021 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 11995 avg: 12623 median: 12622.5 (55%) max: 13250 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
min: 9725 avg: 10247 median: 10331 (45%) max: 10525 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
18850 Points (41%)
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
min: 14732 avg: 15359 median: 15555 (34%) max: 15735 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 9689 avg: 10666 median: 10309 (51%) max: 12000 Points
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
min: 7756 avg: 8361 median: 8449 (42%) max: 8948 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 12658 avg: 13503 median: 13503 (40%) max: 14348 Points
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
min: 10121 avg: 10953 median: 10987 (33%) max: 11589 Points
3DMark - 3DMark Wild Life Unlimited
min: 8497 avg: 8889 median: 8644 (4%) max: 9770 Points
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
min: 6599 avg: 6737 median: 6721 (3%) max: 6855 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 2310 avg: 2427 median: 2373 (3%) max: 2650 Points
min: 796 avg: 1252 median: 825 (1%) max: 3001 Points
min: 1711 avg: 1798 median: 1807 (2%) max: 1839 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 17 avg: 19 median: 19 (8%) max: 20 fps
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
min: 13 avg: 13.8 median: 14 (6%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 37 avg: 42.2 median: 42.5 (8%) max: 45 fps
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
min: 27 avg: 30.2 median: 31 (6%) max: 33 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 91 median: 100.5 (7%) max: 106 fps
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
min: 56 avg: 68.6 median: 71 (5%) max: 77 fps
GFXBench - GFXBench Car Chase Offscreen
min: 73 avg: 80 median: 81 (9%) max: 88 fps
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
min: 49 avg: 63.2 median: 67 (8%) max: 68 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 128 avg: 144.4 median: 149 (3%) max: 161 fps
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
min: 79 avg: 95.8 median: 97 (2%) max: 113 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 177 avg: 208.7 median: 217.5 (13%) max: 238 fps
min: 78 avg: 79 median: 79 (5%) max: 80 fps
min: 90 avg: 134 median: 134 (8%) max: 175 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G710 MP10 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 246 avg: 286.8 median: 294 (2%) max: 316 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 119 median: 119 (1%) max: 120 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G710 MP7
min: 248 avg: 271.2 median: 251 (2%) max: 305 fps
Antutu v9 - AnTuTu v9 GPU
min: 352208 avg: 379075 median: 379365 (47%) max: 411958 Points
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
min: 219480 avg: 268524 median: 272459 (34%) max: 312077 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 130.94 avg: 137.4 median: 137.4 (1%) max: 143.86 fps
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
min: 115.49 avg: 117.4 median: 117.4 (1%) max: 119.21 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 5330 avg: 5618 median: 5618 (2%) max: 5906 Points
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
0 Points (0%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 4750 avg: 5306 median: 5306 (2%) max: 5862 Points
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
min: 4400 avg: 4617 median: 4595.5 (1%) max: 4878 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 39834 avg: 45926 median: 45925.5 (46%) max: 52017 Points
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 32049 avg: 44588 median: 44588 (78%) max: 57127 Points
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 7.97 avg: 11.2 median: 10.4 (4%) max: 16.2 Watt
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
min: 5.12 avg: 7.7 median: 8 (3%) max: 8.99 Watt
Average Benchmarks ARM Mali-G710 MP10 → 100% n=17 Average Benchmarks ARM Mali-G68 MP5 → 39% n=17 Average Benchmarks ARM Mali-G710 MP7 → 73% n=17
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G710 MP10:
59 fps
99%
Mali-G68 MP5:
58.5 fps
100%
Mali-G710 MP10:
59 60 ~ 60 fps
Mali-G710 MP7:
60 [X] Google Pixel 7 3.4.0.5930
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
59 fps, max:
61 fps
fps
Mali-G68 MP5:
50 56 58 ~ 55 fps
Mali-G710 MP7:
44 [X] Google Pixel Fold 3.8.0_15672274_15939604
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
20 fps, max:
61 fps
58 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
35 fps, max:
61 fps
~ 51 fps
Mali-G68 MP5:
43 50 ~ 47 fps
Mali-G710 MP7:
51 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
35 fps, max:
61 fps
fps
100%
Mali-G710 MP10:
59 [X] OnePlus Pad 3.6.0_13833164_13951843
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
13 fps, max:
60 fps
59 [X] OnePlus Nord 3 3.8.0_15672274_15939604
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
9 fps, max:
61 fps
~ 59 fps
59%
Mali-G710 MP7:
29 [X] Google Pixel Fold 3.8.0_15672274_15939604
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
18 fps, max:
50 fps
40 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
19 fps, max:
54 fps
~ 35 fps
100%
Mali-G710 MP10:
60 [X] OnePlus Pad 1.61.6
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
3 fps, max:
60 fps
60 [X] OnePlus Nord 3 1.61.6
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
1 fps, max:
61 fps
120 ~ 80 fps
100%
Mali-G710 MP10:
90 fps
33%
Mali-G68 MP5:
30 30 30 ~ 30 fps
67%
Mali-G710 MP7:
60 [X] Google Pixel 7 2.2.0
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
58 fps, max:
61 fps
60 60 ~ 60 fps
100%
Mali-G710 MP10:
60 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
16 fps, max:
60 fps
89 ~ 75 fps
100%
Mali-G710 MP10:
59 60 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
8 fps, max:
60 fps
60 [X] OnePlus Nord 3 2.6.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
4 fps, max:
61 fps
60 ~ 60 fps
100%
Mali-G710 MP10:
39 40 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
11 fps, max:
42 fps
40 [X] OnePlus Nord 3 2.6.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
37 fps, max:
45 fps
40 ~ 40 fps
Mali-G710 MP7:
90 [X] Google Pixel 7 4.9.8
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
89 fps, max:
91 fps
fps
Average Gaming ARM Mali-G710 MP10 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G68 MP5 → 58% Average Gaming 30-70 fps → 72%
Average Gaming ARM Mali-G710 MP7 → 80% Average Gaming 30-70 fps → 80%
ARM Mali-G710 MP10 low med. high ultra QHD 4K Diablo Immortal 59 60 Genshin Impact 59 Armajet 80 PUBG Mobile 90 75 60 40 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 2 1
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
ARM Mali-G710 MP7 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Genshin Impact 51 51 35 Armajet 60 PUBG Mobile 60 60 60 40 World of Tanks Blitz 114 Battle Bay 90 Subway Surfers 120 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 5 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 15. 23:32:18
#0 checking url part for id 11114 +0s ... 0s
#1 checking url part for id 11584 +0s ... 0s
#2 checking url part for id 11433 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 13 Jun 2024 05:35:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.13s ... 0.131s
#6 did output specs +0s ... 0.131s
#7 start showIntegratedCPUs +0s ... 0.131s
#8 getting avg benchmarks for device 11114 +0.037s ... 0.167s
#9 got single benchmarks 11114 +0.018s ... 0.185s
#10 getting avg benchmarks for device 11584 +0.002s ... 0.187s
#11 got single benchmarks 11584 +0.013s ... 0.2s
#12 getting avg benchmarks for device 11433 +0.002s ... 0.202s
#13 got single benchmarks 11433 +0.013s ... 0.215s
#14 got avg benchmarks for devices +0s ... 0.215s
#15 No cached benchmark found, getting uncached values +0.16s ... 0.375s
#16 min, max, avg, median took s +0.022s ... 0.397s
#17 before gaming benchmark output +0s ... 0.397s
#18 Got 60 rows for game benchmarks. +0.024s ... 0.421s
#19 composed SQL query for gamebenchmarks +0s ... 0.421s
#20 got data and put it in $dataArray +0.004s ... 0.426s
#21 benchmarks composed for output. +0.022s ... 0.447s
#22 calculated avg scores. +0s ... 0.447s
#23 return log +0.002s ... 0.449s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)