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ARM Mali-G52 MP1 vs PowerVR SGX544MP2 vs ARM Mali-G76 MP4

ARM Mali-G52 MP1

► remove from comparison ARM Mali-G52 MP1

The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

PowerVR SGX544MP2

► remove from comparison PowerVR SGX544MP2

The PowerVR SGX544MP2 is a integrated graphics card for tablets and smartphones (often in ARM based SoCs). It offers 2 clusters with each 4 dedicated pixel- and 2 vertex shader. The card supports DirectX 9_3 and OpenGL ES 2.0 and is used in Android based tablets and smartphones. The clock speed differs in the used SoC. E.g. in the Clovertrail+ SoCs the GPU can be clocked at 300 MHz in the Atom Z2520, 400 MHz in the Z2560 and 533 MHz in the Atom Z2580 (source Intel slide).

ARM Mali-G76 MP4

► remove from comparison ARM Mali-G76 MP4

The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. 

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G52 MP1PowerVR SGX544MP2ARM Mali-G76 MP4
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostPowerVR SGX5Bifrost
Pipelines1 - unified8 / 4 Pixel- / Vertexshader4 - unified
Core Speed800 (Boost) MHz300 - 533 (Boost) MHz800 MHz
Shared Memorynonono
technology12 nm45 nm7 nm
Date of Announcement29.07.2020 01.01.2010 31.08.2018
Link to Manufacturer Pagedeveloper.arm.comdeveloper.arm.com
APIDirectX 9_3/10.1, Shader 4.1, OpenGL ES 2.0OpenGL ES 3.2
CPU in Mali-G52 MP1GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8508 x ? MHz? MHz? MHz
JLQ JR5108 x 1500 MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 MHz
CPU in SGX544MP2GPU Base SpeedGPU Boost / Turbo
Intel Atom Z25802 x 1300 MHz, 3 W400 MHz? MHz
Intel Atom Z25602 x 933 MHz, 3 W400 MHz? MHz
min. - max.400 MHz? MHz
CPU in Mali-G76 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G958 x 2000 MHz? MHz900 MHz
Mediatek Helio G90T8 x 2050 MHz? MHz800 MHz
min. - max.? MHz800 - 900 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 13089     avg: 14037     median: 13379.5 (1%)     max: 16301 Points
min: 5538     avg: 6266     median: 6595 (1%)     max: 6665 Points
min: 35214     avg: 37620     median: 36546 (4%)     max: 40738 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 2937     avg: 3924     median: 3168 (0%)     max: 6671 Points
3DMark - 3DMark Ice Storm Graphics
min: 5432     avg: 6419     median: 6328 (1%)     max: 7708 Points
min: 1352     avg: 1418     median: 1387 (1%)     max: 1502 Points
min: 376     avg: 389     median: 381 (0%)     max: 418 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6     avg: 0.9     median: 0.9 (0%)     max: 0.96 fps
3.7 fps (1%)
0 fps (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX544MP2
min: 6.8     avg: 7.6     median: 7 (0%)     max: 9.2 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
2614 Points (20%)
AnTuTu 3DRating - Antutu 3DRating Off-screen
min: 2193     avg: 2314     median: 2313.5 (80%)     max: 2434 Points
AnTuTu 3DRating - Antutu 3DRating Score
min: 5395     avg: 6517     median: 6516.5 (57%)     max: 7638 Points
AnTuTu v3 - AnTuTu v3 GPU
9047 Points (94%)
Antutu v9 - AnTuTu v9 GPU
min: 0     avg: 16041     median: 22462 (2%)     max: 25274 Points
min: 80891     avg: 91204     median: 92280.5 (9%)     max: 99365 Points
Basemark ES 2.0 - Basemark ES 2.0
min: 19.73     avg: 30.1     median: 32.1 (53%)     max: 36.51 fps
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 4.24     avg: 5.1     median: 5.2 (24%)     max: 5.906 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 9.57     avg: 12.7     median: 12.7 (0%)     max: 15.81 fps
min: 29.83     avg: 29.9     median: 29.9 (1%)     max: 29.88 fps
NenaMark2 - NenaMark2 Score
min: 58.8     avg: 59.9     median: 60 (89%)     max: 60.7 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 3562     avg: 15210     median: 15410 (5%)     max: 24108 Points
min: 2235     avg: 2650     median: 2688 (1%)     max: 2907 Points
min: 10187     avg: 19426     median: 23456 (8%)     max: 24634 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1293     avg: 10223     median: 11400 (19%)     max: 16564 Points
min: 967     avg: 1131     median: 997 (2%)     max: 1365 Points
min: 3678     avg: 16986     median: 23228 (38%)     max: 24051 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
min: 2765     avg: 3631     median: 3829 (83%)     max: 4204 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 0     avg: 3.3     median: 2.7 (1%)     max: 7.07 Watt
min: 4.16     avg: 5.2     median: 4.4 (2%)     max: 8.05 Watt

Average Benchmarks ARM Mali-G52 MP1 → 100% n=5

Average Benchmarks PowerVR SGX544MP2 → 21% n=5

Average Benchmarks ARM Mali-G76 MP4 → 254% n=5

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Genshin Impact

Genshin Impact

2020
low
Mali-G76 MP4:
17  fps
Armajet

Armajet

2020
high
100%
Mali-G52 MP1:
27.5 29.5 30 32 33 40 56 59 ~ 38 fps
161%
Mali-G76 MP4:
44 59 60 60 60 85 ~ 61 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP1:
19 20 25 28 30 36 39 39 40 ~ 31 fps
129%
Mali-G76 MP4:
30 38 40 40 40 51 ~ 40 fps
med.
100%
Mali-G52 MP1:
24 37 ~ 31 fps
123%
Mali-G76 MP4:
30 38 40 40 40 ~ 38 fps
high
100%
Mali-G52 MP1:
16 17.5 21 27.5 28 29 30 30 30 33 ~ 26 fps
119%
Mali-G76 MP4:
29 30 30 30 30 30 40 ~ 31 fps
ultra
Mali-G76 MP4:
30  fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
SGX544MP2:
35  fps
high
SGX544MP2:
14  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G52 MP1:
30  fps
80%
SGX544MP2:
24  fps
ultra
Mali-G76 MP4:
60  fps
Battle Bay

Battle Bay

2018
high
SGX544MP2:
0 (!)  fps
low 1280x720
100%
Mali-G52 MP1:
19  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP4:
60  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G52 MP1:
27  fps
93%
SGX544MP2:
25 1920x1040  fps
high
SGX544MP2:
15 1920x1040  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP1:
28 30 30 ~ 29 fps
103%
Mali-G76 MP4:
30 30 30 ~ 30 fps
high
100%
Mali-G52 MP1:
17 25.5 29 ~ 24 fps
125%
Mali-G76 MP4:
30 30 30 ~ 30 fps
Real Racing 3

Real Racing 3

2013
low
SGX544MP2:
38 1920x1040  fps
high
SGX544MP2:
23 1920x1040  fps
Temple Run 2

Temple Run 2

2013
high
SGX544MP2:
50 1080x1770  fps
Mali-G76 MP4:
60  fps
Subway Surfers

Subway Surfers

2012
high
SGX544MP2:
45 1080x1770  fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
SGX544MP2:
20 1920x1040  fps

Average Gaming ARM Mali-G52 MP1 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming PowerVR SGX544MP2 → 86%

Average Gaming ARM Mali-G76 MP4 → 127%

Average Gaming 30-70 fps → 133%

ARM Mali-G52 MP1PowerVR SGX544MP2ARM Mali-G76 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Genshin Impact17
Armajet3861
PUBG Mobile31312640383130
Arena of Valor302460
Dead Trigger 260
Asphalt 9: Legends29243030
Temple Run 25060
ARM Mali-G52 MP1PowerVR SGX544MP2ARM Mali-G76 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2


1

2
1










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1






1










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2


1


2
3

1
1






For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.33
log 29. 10:35:08

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#1 checking url part for id 10459 +0s ... 0s

#2 checking url part for id 5936 +0s ... 0s

#3 checking url part for id 9947 +0s ... 0s

#4 redirected to Ajax server, took 1751186108s time from redirect:0 +0s ... 0s

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#6 composed specs +0.02s ... 0.02s

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#9 getting avg benchmarks for device 10459 +0.024s ... 0.044s

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#12 got single benchmarks 5936 +0.006s ... 0.063s

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#14 got single benchmarks 9947 +0.011s ... 0.074s

#15 got avg benchmarks for devices +0s ... 0.074s

#16 No cached benchmark found, getting uncached values +0.015s ... 0.089s

#17 min, max, avg, median took s +0.01s ... 0.1s

#18 before gaming benchmark output +0s ... 0.1s

#19 Got 84 rows for game benchmarks. +0.011s ... 0.11s

#20 composed SQL query for gamebenchmarks +0s ... 0.111s

#21 got data and put it in $dataArray +0.001s ... 0.111s

#22 benchmarks composed for output. +0.005s ... 0.116s

#23 calculated avg scores. +0s ... 0.116s

#24 return log +0s ... 0.117s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)