ARM Mali-G76 MP4 vs ARM Mali-G57 MP5 vs ARM Mali-G51 MP4
ARM Mali-G76 MP4 ► remove from comparison
The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G76 MP4 ARM Mali-G57 MP5 ARM Mali-G51 MP4 Mali-G Series Architecture Bifrost Bifrost Bifrost Pipelines 4 - unified 5 - unified 4 - unified Core Speed 800 MHz 650 MHz Shared Memory no no no API OpenGL ES 3.2 technology 7 nm 7 nm 12 nm Date of Announcement 31.08.2018 03.07.2020 19.07.2018 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 35214 avg: 37620 median: 36546 (4%) max: 40738 Points
38974 Points (4%)
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2412 avg: 3073 median: 3125 (14%) max: 3336 Points
5469 Points (24%)
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2323 avg: 3061 median: 3102.5 (7%) max: 3335 Points
5991 Points (13%)
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2412 avg: 2690 median: 2694 (13%) max: 2855 Points
4497 Points (22%)
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2322 avg: 2590 median: 2682 (8%) max: 2745 Points
4798 Points (14%)
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 1352 avg: 1418 median: 1387 (1%) max: 1502 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 376 avg: 389 median: 381 (0%) max: 418 Points
152 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
3.7 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 6.5 avg: 7.6 median: 7.5 (1%) max: 11 fps
12 fps (2%)
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 19 avg: 20.1 median: 20 (1%) max: 22 fps
32 fps (2%)
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 16 avg: 18.4 median: 18 (2%) max: 21 fps
29 fps (3%)
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 29 avg: 30.5 median: 30 (1%) max: 33 fps
52 fps (1%)
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 43 avg: 49.1 median: 49.5 (3%) max: 53 fps
71 fps (4%)
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 78 avg: 80.8 median: 80 (1%) max: 85 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
min: 80891 avg: 91204 median: 92280.5 (12%) max: 99365 Points
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83 avg: 29.9 median: 29.9 (0%) max: 29.88 fps
42 fps (0%)
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 10187 avg: 19426 median: 23456 (23%) max: 24634 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3678 avg: 16986 median: 23228 (41%) max: 24051 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.16 avg: 5.2 median: 4.4 (2%) max: 8.05 Watt
7.1 Watt (3%)
Average Benchmarks ARM Mali-G76 MP4 → 100% n=12 Average Benchmarks ARM Mali-G57 MP5 → 159% n=12 Average Benchmarks ARM Mali-G51 MP4 → 43% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G76 MP4:
44 59 60 [X] Realme 7 1.55.5
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
46 fps, max:
61 fps
60 60 85 ~ 61 fps
95%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
38 fps, max:
41 fps
40 40 51 ~ 40 fps
100%
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 40 40 ~ 38 fps
76%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G76 MP4:
29 30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
19 fps, max:
31 fps
30 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
25 fps, max:
31 fps
30 30 30 40 ~ 31 fps
90%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Mali-G76 MP4:
60 [X] Realme 6 1.34.1.10
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
1 fps, max:
61 fps
fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
16 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
14 fps, max:
31 fps
~ 30 fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
3 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
17 fps, max:
31 fps
~ 30 fps
100%
Mali-G76 MP4:
60 [X] Realme 6 1.66.2
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
60 fps, max:
61 fps
fps
Average Gaming ARM Mali-G76 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP5 → 117% Average Gaming 30-70 fps → 121%
Average Gaming ARM Mali-G51 MP4 → 86% Average Gaming 30-70 fps → 82%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G76 MP4 low med. high ultra QHD 4K Genshin Impact 17 Armajet 61 PUBG Mobile 40 38 31 30 Arena of Valor 60 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1 1
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 13. 08:23:51
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#2 checking url part for id 8902 +0s ... 0s
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#5 composed specs +0.144s ... 0.146s
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#12 getting avg benchmarks for device 8902 +0.002s ... 0.238s
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#15 min, max, avg, median took s +0.168s ... 0.452s
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#17 Got 83 rows for game benchmarks. +0.036s ... 0.488s
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#19 got data and put it in $dataArray +0.005s ... 0.493s
#20 benchmarks composed for output. +0.023s ... 0.516s
#21 calculated avg scores. +0s ... 0.516s
#22 return log +0.002s ... 0.519s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)