ARM Mali-G76 MP4 vs ARM Mali-G57 MP3 vs ARM Mali-G72 MP18
ARM Mali-G76 MP4 ► remove from comparison
The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G57 MP3 ► remove from comparison
The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G72 MP18 ► remove from comparison
The ARM Mali-G72 MP18 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in early 2018 in the Exynos 9810 (e.g. Galaxy S9). It integrates 18 of the 32 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
In our benchmarks it slightly below a Adreno 540 and is therefore suitable for demanding mobile games.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G76 MP4 ARM Mali-G57 MP3 ARM Mali-G72 MP18 Mali-G Series Architecture Bifrost Bifrost Bifrost Pipelines 4 - unified 3 - unified 18 - unified Core Speed 800 MHz 850 MHz Shared Memory no no no API OpenGL ES 3.2 OpenGL ES 3.2 technology 7 nm 7 nm 16 nm Date of Announcement 31.08.2018 03.07.2020 01.01.2018 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 35214 avg: 37620 median: 36546 (4%) max: 40738 Points
min: 29682 avg: 32144 median: 32143.5 (4%) max: 34605 Points
min: 36190 avg: 43744 median: 46610 (5%) max: 48433 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2412 avg: 3073 median: 3125 (14%) max: 3336 Points
min: 3377 avg: 4000 median: 4032.5 (18%) max: 4467 Points
min: 3744 avg: 3994 median: 4054.5 (18%) max: 4124 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2323 avg: 3061 median: 3102.5 (7%) max: 3335 Points
min: 3497 avg: 4324 median: 4247.5 (9%) max: 5012 Points
min: 3958 avg: 4626 median: 4820 (11%) max: 4904 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2412 avg: 2690 median: 2694 (13%) max: 2855 Points
min: 2551 avg: 2908 median: 2783.5 (14%) max: 3291 Points
min: 3376 avg: 3634 median: 3435 (17%) max: 4291 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2322 avg: 2590 median: 2682 (8%) max: 2745 Points
min: 2375 avg: 2831 median: 2656 (8%) max: 3304 Points
min: 3697 avg: 4023 median: 3794.5 (11%) max: 4806 Points
3DMark - 3DMark Wild Life Unlimited
min: 1352 avg: 1418 median: 1387 (1%) max: 1502 Points
min: 1207 avg: 1337 median: 1226 (1%) max: 1586 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 376 avg: 389 median: 381 (0%) max: 418 Points
min: 331 avg: 393.6 median: 366 (0%) max: 461 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
3.7 fps (2%)
min: 2.5 avg: 2.6 median: 2.6 (1%) max: 2.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 6.5 avg: 7.6 median: 7.5 (1%) max: 11 fps
min: 5.8 avg: 6.9 median: 6.5 (1%) max: 8.1 fps
11 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 19 avg: 20.1 median: 20 (1%) max: 22 fps
min: 16 avg: 18.9 median: 18 (1%) max: 22 fps
31 fps (2%)
GFXBench - GFXBench Car Chase Offscreen
min: 16 avg: 18.4 median: 18 (2%) max: 21 fps
min: 13 avg: 16.6 median: 17 (2%) max: 20 fps
min: 28 avg: 28.3 median: 28 (3%) max: 29 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 29 avg: 30.5 median: 30 (1%) max: 33 fps
min: 25 avg: 29.4 median: 27.5 (1%) max: 35 fps
min: 24 avg: 40.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 43 avg: 49.1 median: 49.5 (3%) max: 53 fps
min: 37 avg: 43.3 median: 42.5 (2%) max: 51 fps
min: 73 avg: 74 median: 73.5 (4%) max: 76 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 78 avg: 80.8 median: 80 (1%) max: 85 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
min: 57 avg: 72 median: 70 (1%) max: 83 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
min: 80 avg: 129.3 median: 145 (1%) max: 147 fps
Antutu v9 - AnTuTu v9 GPU
min: 80891 avg: 91204 median: 92280.5 (12%) max: 99365 Points
min: 84032 avg: 91910 median: 90626 (11%) max: 101071 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83 avg: 29.9 median: 29.9 (0%) max: 29.88 fps
min: 28.5 avg: 35.2 median: 33.7 (0%) max: 44.63 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 10187 avg: 19426 median: 23456 (23%) max: 24634 Points
min: 9293 avg: 21578 median: 25659 (26%) max: 29783 Points
min: 8620 avg: 8803 median: 8802.5 (9%) max: 8985 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3678 avg: 16986 median: 23228 (41%) max: 24051 Points
min: 3448 avg: 16034 median: 22192 (39%) max: 22461 Points
min: 4747 avg: 4762 median: 4762 (8%) max: 4777 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.16 avg: 5.2 median: 4.4 (2%) max: 8.05 Watt
min: 2.42 avg: 3.5 median: 3.2 (1%) max: 4.98 Watt
Average Benchmarks ARM Mali-G76 MP4 → 100% n=13 Average Benchmarks ARM Mali-G57 MP3 → 100% n=13 Average Benchmarks ARM Mali-G72 MP18 → 129% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP3:
30 60 ~ 45 fps
100%
Mali-G76 MP4:
44 59 60 [X] Realme 7 1.55.5
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
46 fps, max:
61 fps
60 60 85 ~ 61 fps
82%
Mali-G57 MP3:
30 60 [X] Realme 7 5G 1.55.5
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
58 fps, max:
61 fps
60 ~ 50 fps
100%
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
38 fps, max:
41 fps
40 40 51 ~ 40 fps
100%
Mali-G57 MP3:
39 40 [X] Realme 7 5G 1.1.0
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
37 fps, max:
41 fps
40 40 ~ 40 fps
100%
Mali-G72 MP18:
40 fps
100%
Mali-G76 MP4:
30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
26 fps, max:
31 fps
38 40 40 40 ~ 38 fps
100%
Mali-G76 MP4:
29 30 [X] Realme 6 0.18.0
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
19 fps, max:
31 fps
30 [X] Realme 7 1.1.0
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
25 fps, max:
31 fps
30 30 30 40 ~ 31 fps
129%
Mali-G72 MP18:
40 fps
Mali-G72 MP18:
59 60 ~ 60 fps
Mali-G72 MP18:
60 60 ~ 60 fps
100%
Mali-G76 MP4:
60 [X] Realme 6 1.34.1.10
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
1 fps, max:
61 fps
fps
Mali-G72 MP18:
59 60 ~ 60 fps
Mali-G72 MP18:
60 60 ~ 60 fps
50%
Mali-G72 MP18:
30 30 ~ 30 fps
Mali-G72 MP18:
30 □ 30 ~ 30 fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
16 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
14 fps, max:
31 fps
~ 30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
27 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G72 MP18:
30 30 ~ 30 fps
100%
Mali-G76 MP4:
30 30 [X] Realme 6 2.2.2a
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
3 fps, max:
31 fps
30 [X] Realme 7 2.5.3a
Mediatek Helio G95 2GHz
Mali-G76 MP4
min:
17 fps, max:
31 fps
~ 30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
17 fps, max:
31 fps
30 30 ~ 30 fps
100%
Mali-G72 MP18:
30 30 ~ 30 fps
100%
Mali-G76 MP4:
60 [X] Realme 6 1.66.2
Mediatek Helio G90T 2.1GHz
Mali-G76 MP4
min:
60 fps, max:
61 fps
fps
Average Gaming ARM Mali-G76 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP3 → 98% Average Gaming 30-70 fps → 97%
Average Gaming ARM Mali-G72 MP18 → 97% Average Gaming 30-70 fps → 110%
ARM Mali-G57 MP3 low med. high ultra QHD 4K Diablo Immortal 30 30 League of Legends: Wild Rift 60 45 Armajet 50 PUBG Mobile 40 40 30 Dead Trigger 2 61 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 3 2 2
ARM Mali-G76 MP4 low med. high ultra QHD 4K Genshin Impact 17 Armajet 61 PUBG Mobile 40 38 31 30 Arena of Valor 60 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 13. 07:30:40
#0 checking url part for id 9947 +0s ... 0s
#1 checking url part for id 10571 +0s ... 0s
#2 checking url part for id 8770 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 13 May 2024 05:40:51 +0200 +0.001s ... 0.001s
#5 composed specs +0.127s ... 0.128s
#6 did output specs +0s ... 0.128s
#7 start showIntegratedCPUs +0s ... 0.128s
#8 getting avg benchmarks for device 9947 +0.04s ... 0.168s
#9 got single benchmarks 9947 +0.035s ... 0.203s
#10 getting avg benchmarks for device 10571 +0.002s ... 0.205s
#11 got single benchmarks 10571 +0.03s ... 0.235s
#12 getting avg benchmarks for device 8770 +0.002s ... 0.237s
#13 got single benchmarks 8770 +0.011s ... 0.248s
#14 got avg benchmarks for devices +0s ... 0.248s
#15 min, max, avg, median took s +0.159s ... 0.407s
#16 before gaming benchmark output +0s ... 0.407s
#17 Got 82 rows for game benchmarks. +0.031s ... 0.438s
#18 composed SQL query for gamebenchmarks +0s ... 0.438s
#19 got data and put it in $dataArray +0.007s ... 0.445s
#20 benchmarks composed for output. +0.035s ... 0.48s
#21 calculated avg scores. +0s ... 0.48s
#22 return log +0.002s ... 0.482s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)