ARM Mali-G78 MP14 vs ARM Mali-G76 MP16 vs ARM Mali-G68 MP5
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G76 MP16 ► remove from comparison
The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G78 MP14 ARM Mali-G76 MP16 ARM Mali-G68 MP5 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Valhall Pipelines 14 - unified 16 - unified 5 - unified Shared Memory no no no API OpenGL ES 3.2 OpenGL ES 3.2 technology 5 nm 7 nm 5 nm Date of Announcement 26.05.2020 31.08.2018 14.09.2021 Link to Manufacturer Page www.arm.com developer.arm.com www.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
min: 60860 avg: 71882 median: 70607.5 (8%) max: 82652 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
min: 4213 avg: 5790 median: 5785 (25%) max: 7286 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
min: 4064 avg: 6079 median: 6119.5 (13%) max: 7970 Points
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
min: 4422 avg: 5738 median: 6261 (31%) max: 6508 Points
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
min: 4356 avg: 6136 median: 6631.5 (20%) max: 6771 Points
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
min: 3310 avg: 3313 median: 3312.5 (2%) max: 3315 Points
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
min: 799 avg: 1366 median: 832 (1%) max: 3001 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
min: 17 avg: 28.5 median: 19 (3%) max: 68 fps
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
min: 41 avg: 67.3 median: 49.5 (4%) max: 165 fps
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42 avg: 54 median: 58 (7%) max: 62 fps
min: 32 avg: 40.2 median: 42 (5%) max: 44 fps
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 74 avg: 88 median: 83 (2%) max: 107 fps
min: 33 avg: 55.2 median: 53.5 (1%) max: 75 fps
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
min: 64 avg: 97.7 median: 103 (6%) max: 118 fps
min: 78 avg: 79 median: 79 (5%) max: 80 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
min: 135 avg: 146.8 median: 151.5 (1%) max: 152 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 119 median: 119 (1%) max: 120 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
min: 52.6 avg: 53.4 median: 53.3 (0%) max: 54.4 fps
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
14976 Points (15%)
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
5015 Points (9%)
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
Average Benchmarks ARM Mali-G78 MP14 → 100% n=12 Average Benchmarks ARM Mali-G76 MP16 → 71% n=12 Average Benchmarks ARM Mali-G68 MP5 → 59% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
92%
Mali-G68 MP5:
50 56 58 ~ 55 fps
100%
Mali-G78 MP14:
60 fps
78%
Mali-G68 MP5:
43 50 ~ 47 fps
100%
Mali-G78 MP14:
59 fps
64%
Mali-G68 MP5:
36 38 39.7 [X] Samsung Galaxy A35 5G 4.5.0_21307647_21321795
Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
31 fps, max:
56 fps
~ 38 fps
100%
Mali-G78 MP14:
102 111 ~ 107 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
54 fps, max:
61 fps
60 ~ 60 fps
50%
Mali-G68 MP5:
30 30 30 ~ 30 fps
100%
Mali-G78 MP14:
40 fps
100%
Mali-G76 MP16:
40 fps
100%
Mali-G78 MP14:
30 30 40 ~ 33 fps
112%
Mali-G76 MP16:
30 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
26 fps, max:
31 fps
30 40 40 [X] Huawei P40 Pro 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
32 fps, max:
41 fps
40 [X] Huawei Mate Xs 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
35 fps, max:
41 fps
40 ~ 37 fps
97%
Mali-G68 MP5:
30 30 30 39.8 [X] Samsung Galaxy A35 5G 3.1.0
Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
32 fps, max:
41 fps
~ 32 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
Mali-G76 MP16:
60 [X] Huawei P40 Pro 6.9.0.503
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
60 fps, max:
61 fps
fps
Mali-G76 MP16:
30 [X] Huawei P40 1.34.1.10
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
Mali-G76 MP16:
30 [X] Huawei P40 5.0.1
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
Mali-G76 MP16:
60 [X] Huawei Mate 30 Pro Dead Trigger 2 (1.6.3)
HiSilicon Kirin 990 GHz
Mali-G76 MP16
min:
58 fps, max:
61 fps
fps
Mali-G76 MP16:
30 30 ~ 30 fps
Average Gaming ARM Mali-G78 MP14 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G76 MP16 → 104% Average Gaming 30-70 fps → 104%
Average Gaming ARM Mali-G68 MP5 → 76% Average Gaming 30-70 fps → 83%
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
ARM Mali-G76 MP16 low med. high ultra QHD 4K PUBG Mobile 60 40 37 World of Tanks Blitz 60 Arena of Valor 30 30 Dead Trigger 2 60 Asphalt 9: Legends 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 28. 23:13:58
#0 checking url part for id 10649 +0s ... 0s
#1 checking url part for id 9950 +0s ... 0s
#2 checking url part for id 11584 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 28 Apr 2024 05:41:30 +0200 +0.001s ... 0.001s
#5 composed specs +0.148s ... 0.149s
#6 did output specs +0s ... 0.149s
#7 start showIntegratedCPUs +0s ... 0.149s
#8 getting avg benchmarks for device 10649 +0.05s ... 0.2s
#9 got single benchmarks 10649 +0.009s ... 0.209s
#10 getting avg benchmarks for device 9950 +0.002s ... 0.211s
#11 got single benchmarks 9950 +0.023s ... 0.234s
#12 getting avg benchmarks for device 11584 +0.002s ... 0.236s
#13 got single benchmarks 11584 +0.014s ... 0.25s
#14 got avg benchmarks for devices +0s ... 0.25s
#15 min, max, avg, median took s +0.135s ... 0.385s
#16 before gaming benchmark output +0s ... 0.385s
#17 Got 89 rows for game benchmarks. +0.015s ... 0.4s
#18 composed SQL query for gamebenchmarks +0s ... 0.4s
#19 got data and put it in $dataArray +0.005s ... 0.405s
#20 benchmarks composed for output. +0.022s ... 0.427s
#21 calculated avg scores. +0s ... 0.427s
#22 return log +0.002s ... 0.429s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)