ARM Mali-G72 MP12 vs Qualcomm Adreno 508 vs ARM Mali-G78 MP14
ARM Mali-G72 MP12 ► remove from comparison
The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 508 ► remove from comparison
The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
According to Qualcomm "up to 30% faster graphics rendering than previous designs".
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G72 MP12 Qualcomm Adreno 508 ARM Mali-G78 MP14 Mali-G Series Architecture Bifrost Adreno 500 Valhall Pipelines 12 - unified 14 - unified Core Speed 850 MHz 650 MHz Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 16 nm 14 nm 5 nm Date of Announcement 18.10.2017 08.05.2017 26.05.2020 Link to Manufacturer Page developer.arm.com www.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22429 avg: 32596 median: 33740 (4%) max: 36231 Points
min: 16508 avg: 18279 median: 18469 (2%) max: 18635 Points
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2021 avg: 3208 median: 3360.5 (15%) max: 3710 Points
min: 1299 avg: 1379 median: 1391 (6%) max: 1415 Points
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2062 avg: 3386 median: 3545 (8%) max: 4040 Points
min: 1204 avg: 1302 median: 1318 (3%) max: 1332 Points
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2487 avg: 2882 median: 2961.5 (15%) max: 3070 Points
min: 872 avg: 904 median: 907 (5%) max: 919 Points
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2597 avg: 2945 median: 3012.5 (9%) max: 3109 Points
min: 767 avg: 797 median: 801 (2%) max: 809 Points
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 8.4 avg: 8.6 median: 8.6 (2%) max: 8.7 fps
min: 1.7 avg: 1.8 median: 1.9 (0%) max: 1.9 fps
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 10 avg: 20.6 median: 23 (2%) max: 24 fps
min: 4.9 avg: 5.3 median: 5.3 (0%) max: 5.6 fps
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
GFXBench - GFXBench Car Chase Offscreen
min: 11 avg: 20.4 median: 21 (2%) max: 23 fps
min: 5.3 avg: 5.5 median: 5.5 (1%) max: 5.6 fps
min: 42 avg: 54 median: 58 (7%) max: 62 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 19 avg: 33.9 median: 38.5 (1%) max: 39 fps
min: 5.2 avg: 9.4 median: 9.7 (0%) max: 10 fps
min: 74 avg: 88 median: 83 (2%) max: 107 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 23 avg: 54.6 median: 59 (3%) max: 66 fps
min: 13 avg: 13.9 median: 14 (1%) max: 14 fps
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 45 avg: 108 median: 118 (1%) max: 125 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 508 min: 29 avg: 29.7 median: 30 (0%) max: 30 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
8180 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3761 Points (7%)
Average Benchmarks ARM Mali-G72 MP12 → 100% n=11 Average Benchmarks Qualcomm Adreno 508 → 31% n=11 Average Benchmarks ARM Mali-G78 MP14 → 263% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G78 MP14:
102 111 ~ 107 fps
100%
Mali-G72 MP12:
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
18 fps, max:
33 fps
fps
188%
Mali-G78 MP14:
60 fps
100%
Mali-G72 MP12:
32 [X] Honor 10 0.5.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
20 fps, max:
42 fps
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
22 fps, max:
33 fps
33 [X] Huawei P20 Pro 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
14 fps, max:
41 fps
40 [X] Huawei P20 Pro 0.7.0 mit GPU Turbo
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
16 fps, max:
42 fps
~ 34 fps
97%
Mali-G78 MP14:
30 30 40 ~ 33 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
100%
Mali-G72 MP12:
60 fps
100%
Mali-G72 MP12:
31 55 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
43 fps, max:
60 fps
~ 43 fps
72%
Adreno 508:
30 31 31 [X] Sharp Aquos C10 1.23.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
18 fps, max:
32 fps
31 [X] CAT S61 1.24.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
25 fps, max:
31 fps
31 ~ 31 fps
100%
Mali-G72 MP12:
30 54 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
21 fps, max:
61 fps
58 [X] Honor 10 1.21.1.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
2 fps, max:
60 fps
58 [X] Huawei P20 Pro 1.23.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
40 fps, max:
60 fps
~ 50 fps
60%
Adreno 508:
30 30 30 [X] Sharp Aquos C10 1.23.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
22 fps, max:
31 fps
30 31 [X] CAT S61 1.24.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
28 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP12:
60 fps
63%
Adreno 508:
29 30 55 [X] Sharp Aquos C10 1.12.5
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
46 fps, max:
60 fps
~ 38 fps
100%
Mali-G72 MP12:
30 30 30 59 [X] Huawei P20 1.3.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
46 fps, max:
60 fps
~ 37 fps
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
29 29 30 30 [X] Huawei P20 3.6.0k
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
26 fps, max:
31 fps
~ 30 fps
100%
Mali-G72 MP12:
30 fps
100%
Adreno 508:
29 30 [X] CAT S61 1.0.1a
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
28 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G72 MP12:
30 fps
93%
Adreno 508:
25 28 30 [X] CAT S61 1.0.1a
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
15 fps, max:
31 fps
~ 28 fps
100%
Mali-G72 MP12:
51 fps
Adreno 508:
58 60 ~ 59 fps
Average Gaming ARM Mali-G72 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 508 → 83% Average Gaming 30-70 fps → 74%
Average Gaming ARM Mali-G78 MP14 → 142% Average Gaming 30-70 fps → 142%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 21. 17:52:07
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#20 benchmarks composed for output. +0.028s ... 0.409s
#21 calculated avg scores. +0s ... 0.409s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)