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ARM Mali-G57 MP6 vs PowerVR SGX545 vs PowerVR SGX543MP3

ARM Mali-G57 MP6

► remove from comparison ARM Mali-G57 MP6

The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name). 

The G57 is based on the new Valhall architecture and is intended for mainstream phones. 

The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.

PowerVR SGX545

► remove from comparison PowerVR SGX545

The PowerVR SGX545 is an integrated graphics card in some of the Intel Atom Clover Trail SoCs (for example, the Atom Z2760). Technically, the SGX545 and the GMA 3650 of the Atom N28xx models are identical. The GPU would be theoretically capable of DirectX 10.1, but Intel's implementation officially supports only Direct3D 9_3.

In the case of the Atom Z2760, the SGX545 is clocked at 533 MHz. The performance is far behind AMD's Bobcat and Kabini/Temash APUs and even worse than many ARM SoCs such as Nvidia's Tegra 3. The GPU is therefore unsuitable for 3D gaming. 1080p videos, however, will play fluently.

Corresponding to the poor performance of the GPU, the power consumption is also very low. This allows the Z2760/SGX545 to be used in passively cooled tablets.

PowerVR SGX543MP3

► remove from comparison

The PowerVR SGX543MP3 (series 5XT) is an integrated graphics card for ARM based SoCs. It is e.g. used in the Apple A6 (iPhone 5 and 5c) and offers 12 unified shader cores that support OpenGL ES 2.0.

ARM Mali-G57 MP6PowerVR SGX545PowerVR SGX543MP3
PowerVR SGX500 Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
CodenameValhall
ArchitectureBifrostPowerVR SGX5PowerVR SGX5
Pipelines6 - unified4 / 2 Pixel- / Vertexshader12 - unified
Shared Memorynonono
technology7 nm32 nm40 nm
Date of Announcement03.07.2020 01.01.2010 16.03.2009
Link to Manufacturer Pagedeveloper.arm.com
Core Speed533 MHz
APIDirectX 9_3/10.1, Shader 4.1, OpenGL 3.2DirectX 10.1, Shader 4.1, OpenGL ES 2.0
FeaturesOpenGL ES 2.0
CPU in Mali-G57 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8208 x 1840 MHz? MHz? MHz
HiSilicon Kirin 820e8 x 1840 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in SGX545GPU Base SpeedGPU Boost / Turbo
Intel Atom Z27602 x 1800 MHz, 3 W533 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
57067 Points (6%)
3DMark - 3DMark Ice Storm Extreme Graphics
100%
1 SGX545 +
1618 Points (0%)
2824 Points (0%)
3DMark - 3DMark Ice Storm Graphics
100%
1 SGX545 +
min: 2914     avg: 3025     median: 3050 (0%)     max: 3112 Points
5583 Points (1%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4281     avg: 4563     median: 4563 (19%)     max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 4472     avg: 4689     median: 4689 (12%)     max: 4906 Points
3DMark - 3DMark Sling Shot (ES 3.0)
5516 Points (49%)
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
6158 Points (37%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 2571     avg: 3590     median: 3589.5 (18%)     max: 4608 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 2675     avg: 3740     median: 3739.5 (13%)     max: 4804 Points
3DMark - 3DMark Wild Life Unlimited
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
609 Points (1%)
3DMark 2001SE - 3DMark 2001 - Standard
100%
1 SGX545 +
3152 Points (3%)
3DMark 03 - 3DMark 03 - Standard
100%
1 SGX545 +
min: 1507     avg: 1791     median: 1820.5 (1%)     max: 2015 Points
3DMark 05 - 3DMark 05 - Standard
100%
1 SGX545 +
min: 613     avg: 729     median: 794 (1%)     max: 802 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
min: 306     avg: 405.6     median: 411 (1%)     max: 459 Points
3DMark 06 - Standard 1280x720 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
367 Points (0%)
Cinebench R10 Cinebench R10 Shading (32bit) + PowerVR SGX545
Cinebench R10 - Cinebench R10 Shading (32bit)
100%
1 SGX545 +
min: 363     avg: 421.7     median: 428.5 (0%)     max: 443 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 10     avg: 11     median: 11 (2%)     max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 29     avg: 30     median: 30 (2%)     max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
min: 21     avg: 24     median: 24 (2%)     max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 44     avg: 45.5     median: 45.5 (1%)     max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 63     avg: 66     median: 66 (3%)     max: 69 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 103     avg: 107.5     median: 107.5 (1%)     max: 112 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX545
2.8 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX543MP3
min: 6.7     avg: 6.8     median: 6.8 (0%)     max: 6.8 fps
AnTuTu 3DRating - Antutu 3DRating Off-screen
1373 Points (48%)
AnTuTu 3DRating - Antutu 3DRating Score
11353 Points (100%)
Antutu v9 - AnTuTu v9 GPU
83516 Points (8%)
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 7.562     avg: 7.6     median: 7.6 (36%)     max: 7.575 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.9 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 12491     avg: 22356     median: 22356 (8%)     max: 32221 Points
1162 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4354     avg: 6862     median: 6861.5 (11%)     max: 9369 Points
1759 Points (3%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
4.6 Watt (2%)

Average Benchmarks ARM Mali-G57 MP6 → 100% n=1

Average Benchmarks PowerVR SGX545 → 3% n=1

Average Benchmarks PowerVR SGX543MP3 → 6% n=1

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP6:
20 20 ~ 20 fps
high
100%
Mali-G57 MP6:
20 30 ~ 25 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G57 MP6:
60  fps
high
100%
Mali-G57 MP6:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP6:
30  fps
high
100%
Mali-G57 MP6:
30  fps
Fifa 13

Fifa 13

2012
low 1024x768
SGX545:
7.4 8.8 9.7 10 ~ 9 fps
low 1024x768
SGX545:
3.2 3.3 (!) ~ 3 fps
low 1280x720
SGX545:
1.7  fps
Anno 2070

Anno 2070

2011
low 1024x768
SGX545:
2.1 (!) 2.9 ~ 3 fps
Fifa 12

Fifa 12

2011
med. 1024x768
SGX545:
10  fps
low 1024x768
SGX545:
11  fps
Risen

Risen

2009
low 800x600
SGX545:
4.4  fps
Anno 1404

Anno 1404

2009
low 1024x768
SGX545:
5.2 7.6 ~ 6 fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
SGX545:
11.8 12 ~ 12 fps
Far Cry 2

Far Cry 2

2008
low 640x480
SGX545:
7.7  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
SGX545:
18.9  fps
high 1024x768
SGX545:
3.8  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
SGX545:
8  fps
med. 1024x768
SGX545:
1  fps

Average Gaming ARM Mali-G57 MP6 → 100%

Average Gaming 30-70 fps → 100%

ARM Mali-G57 MP6PowerVR SGX545PowerVR SGX543MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
PUBG Mobile2025
World of Tanks Blitz6060
Asphalt 9: Legends3030
ARM Mali-G57 MP6PowerVR SGX545PowerVR SGX543MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
1
1



1
1
1









< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.33
log 03. 04:57:39

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 10451 +0s ... 0s

#2 checking url part for id 3561 +0s ... 0s

#3 checking url part for id 3511 +0s ... 0s

#4 redirected to Ajax server, took 1751511459s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Tue, 01 Jul 2025 05:20:42 +0200 +0s ... 0s

#6 composed specs +0.04s ... 0.04s

#7 did output specs +0s ... 0.04s

#8 start showIntegratedCPUs +0s ... 0.04s

#9 getting avg benchmarks for device 10451 +0.026s ... 0.066s

#10 got single benchmarks 10451 +0.005s ... 0.07s

#11 getting avg benchmarks for device 3561 +0s ... 0.071s

#12 got single benchmarks 3561 +0.008s ... 0.079s

#13 getting avg benchmarks for device 3511 +0s ... 0.08s

#14 got single benchmarks 3511 +0.003s ... 0.083s

#15 got avg benchmarks for devices +0s ... 0.083s

#16 min, max, avg, median took s +0.016s ... 0.099s

#17 before gaming benchmark output +0s ... 0.099s

#18 Got 29 rows for game benchmarks. +0.003s ... 0.102s

#19 composed SQL query for gamebenchmarks +0s ... 0.102s

#20 got data and put it in $dataArray +0s ... 0.103s

#21 benchmarks composed for output. +0.004s ... 0.107s

#22 calculated avg scores. +0s ... 0.107s

#23 return log +0s ... 0.107s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)