Apple A15 GPU 5-Core vs ARM Mali-G68 MP4 vs ARM Mali-G78 MP14
Apple A15 GPU 5-Core ► remove from comparison
The Apple A15 Bionic 5-core GPU is an integrated graphics card in the higher end versions of the A15 Bionic SoCs. It is used e.g., in the iPhone 13 Pro. It uses all 5 cores in the chip (contrary to the 4-core variant ) in the iPhone 13 and 13 Mini.
The A15 GPU with 5-cores is currently the fastest graphics card in smartphones and easily bests e.g. the older Apple A14 GPU or the Adreno 660 .
It is manufactured in the new 5nm process and therefore should be very energy efficient.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Apple A15 GPU 5-Core ARM Mali-G68 MP4 ARM Mali-G78 MP14 Mali-G Series Pipelines 5 - unified 4 - unified 14 - unified Shared Memory no no no technology 5 nm 5 nm 5 nm Date of Announcement 15.09.2021 14.09.2021 26.05.2020 Codename Valhall Valhall Architecture Valhall Valhall Link to Manufacturer Page www.arm.com www.arm.com API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
48592 Points (6%)
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
7773 Points (34%)
min: 4505 avg: 5078 median: 5061 (22%) max: 5612 Points
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
31940 Points (70%)
min: 5193 avg: 5883 median: 6021 (13%) max: 6313 Points
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 5782 avg: 5971 median: 5956 (30%) max: 6175 Points
min: 3514 avg: 4022 median: 3957 (20%) max: 4362 Points
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 13133 avg: 15185 median: 16202 (49%) max: 16221 Points
min: 3678 avg: 4165 median: 4155 (12%) max: 4406 Points
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 8909 avg: 11090 median: 11615.5 (6%) max: 11779 Points
min: 2001 avg: 2209 median: 2247 (1%) max: 2401 Points
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1877 avg: 2627 median: 2789.5 (3%) max: 2864 Points
min: 576 avg: 612 median: 620 (1%) max: 641 Points
1758 Points (2%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 16.8 avg: 18.5 median: 18.5 (8%) max: 20.1 fps
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 37.9 avg: 39.2 median: 39 (7%) max: 41.2 fps
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 95.9 avg: 112.1 median: 113.6 (8%) max: 122.2 fps
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
GFXBench - GFXBench Car Chase Offscreen
min: 82 avg: 96.3 median: 97.1 (11%) max: 105.2 fps
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
min: 42 avg: 54 median: 58 (7%) max: 62 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 60 avg: 142.1 median: 152.6 (3%) max: 172.4 fps
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
min: 74 avg: 88 median: 83 (2%) max: 107 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 187 avg: 230.7 median: 233 (14%) max: 253 fps
min: 60 avg: 64.2 median: 64 (4%) max: 69 fps
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Apple A15 GPU 5-Core GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 358 avg: 418.2 median: 427.6 (3%) max: 446.6 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.2 median: 101 (1%) max: 107 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
Antutu v9 - AnTuTu v9 GPU
min: 296388 avg: 329901 median: 332874 (42%) max: 353729 Points
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
277129 Points (35%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
84.4 fps (1%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2243 avg: 2316 median: 2313 (1%) max: 2394 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2298 avg: 2319 median: 2301 (1%) max: 2375 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
51720 Points (52%)
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
19197 Points (34%)
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.73 avg: 7.6 median: 8.5 (3%) max: 9.57 Watt
min: 2.95 avg: 4.4 median: 4.2 (2%) max: 7.55 Watt
Average Benchmarks Apple A15 GPU 5-Core → 100% n=13 Average Benchmarks ARM Mali-G68 MP4 → 32% n=13 Average Benchmarks ARM Mali-G78 MP14 → 67% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
Mali-G68 MP4:
23 27 35 ~ 28 fps
100%
A15 GPU 5-Core:
59 59 59 ~ 59 fps
181%
Mali-G78 MP14:
102 111 ~ 107 fps
100%
A15 GPU 5-Core:
59 59 59 60 ~ 59 fps
102%
Mali-G78 MP14:
60 fps
100%
A15 GPU 5-Core:
59 fps
76%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
A15 GPU 5-Core:
39 59 59 59 ~ 54 fps
61%
Mali-G78 MP14:
30 30 40 ~ 33 fps
100%
A15 GPU 5-Core:
39 39 39 40 ~ 39 fps
0%
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
Mali-G68 MP4:
30 30 30 ~ 30 fps
100%
A15 GPU 5-Core:
30 59 ~ 45 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming Apple A15 GPU 5-Core → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G68 MP4 → 84% Average Gaming 30-70 fps → 75%
Average Gaming ARM Mali-G78 MP14 → 82% Average Gaming 30-70 fps → 77%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 33 28 Armajet 76 PUBG Mobile 47 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 1 1
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
Apple A15 GPU 5-Core low med. high ultra QHD 4K Armajet 59 PUBG Mobile 59 59 54 39 Asphalt 9: Legends 45 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 17. 09:15:08
#0 checking url part for id 10949 +0s ... 0s
#1 checking url part for id 10953 +0s ... 0s
#2 checking url part for id 10649 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 16 Jun 2024 05:38:48 +0200 +0.001s ... 0.001s
#5 composed specs +0.161s ... 0.162s
#6 did output specs +0s ... 0.162s
#7 start showIntegratedCPUs +0s ... 0.162s
#8 getting avg benchmarks for device 10949 +0.041s ... 0.203s
#9 got single benchmarks 10949 +0.015s ... 0.218s
#10 getting avg benchmarks for device 10953 +0.002s ... 0.22s
#11 got single benchmarks 10953 +0.066s ... 0.286s
#12 getting avg benchmarks for device 10649 +0.002s ... 0.289s
#13 got single benchmarks 10649 +0.012s ... 0.3s
#14 got avg benchmarks for devices +0s ... 0.3s
#15 min, max, avg, median took s +0.214s ... 0.514s
#16 before gaming benchmark output +0s ... 0.514s
#17 Got 123 rows for game benchmarks. +0.034s ... 0.548s
#18 composed SQL query for gamebenchmarks +0s ... 0.548s
#19 got data and put it in $dataArray +0.004s ... 0.552s
#20 benchmarks composed for output. +0.02s ... 0.572s
#21 calculated avg scores. +0s ... 0.572s
#22 return log +0.002s ... 0.574s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)