ARM Mali-G57 MP3 vs ARM Mali-G57 MP5 vs ARM Mali-G57 MP6
ARM Mali-G57 MP3 ► remove from comparison
The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP3 ARM Mali-G57 MP5 ARM Mali-G57 MP6 Mali-G Series Codename Valhall Valhall Valhall Architecture Bifrost Bifrost Bifrost Pipelines 3 - unified 5 - unified 6 - unified Shared Memory no no no technology 7 nm 7 nm 7 nm Date of Announcement 03.07.2020 03.07.2020 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 29682 avg: 32144 median: 32143.5 (4%) max: 34605 Points
38974 Points (4%)
57067 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3377 avg: 4000 median: 4032.5 (18%) max: 4467 Points
5469 Points (24%)
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3497 avg: 4324 median: 4247.5 (9%) max: 5012 Points
5991 Points (13%)
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2551 avg: 2908 median: 2783.5 (14%) max: 3291 Points
4497 Points (22%)
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2375 avg: 2831 median: 2656 (8%) max: 3304 Points
4798 Points (14%)
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
3DMark - 3DMark Wild Life Unlimited
min: 1207 avg: 1337 median: 1226 (1%) max: 1586 Points
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 331 avg: 393.6 median: 366 (0%) max: 461 Points
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.5 avg: 2.6 median: 2.6 (1%) max: 2.6 fps
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 5.8 avg: 6.9 median: 6.5 (1%) max: 8.1 fps
12 fps (2%)
min: 10 avg: 11 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 16 avg: 18.9 median: 18 (1%) max: 22 fps
32 fps (2%)
min: 29 avg: 30 median: 30 (2%) max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
min: 13 avg: 16.6 median: 17 (2%) max: 20 fps
29 fps (3%)
min: 21 avg: 24 median: 24 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 25 avg: 29.4 median: 27.5 (1%) max: 35 fps
52 fps (1%)
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 37 avg: 43.3 median: 42.5 (2%) max: 51 fps
71 fps (4%)
min: 63 avg: 66 median: 66 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 57 avg: 72 median: 70 (1%) max: 83 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
Antutu v9 - AnTuTu v9 GPU
min: 84032 avg: 91910 median: 90626 (11%) max: 101071 Points
83516 Points (10%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 28.5 avg: 35.2 median: 33.7 (0%) max: 44.63 fps
42 fps (0%)
34.9 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 9293 avg: 21578 median: 25659 (26%) max: 29783 Points
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3448 avg: 16034 median: 22192 (39%) max: 22461 Points
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42 avg: 3.5 median: 3.2 (1%) max: 4.98 Watt
4.6 Watt (2%)
Average Benchmarks ARM Mali-G57 MP3 → 100% n=12 Average Benchmarks ARM Mali-G57 MP5 → 160% n=12 Average Benchmarks ARM Mali-G57 MP6 → 156% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G57 MP3:
30 60 ~ 45 fps
100%
Mali-G57 MP3:
30 60 [X] Realme 7 5G 1.55.5
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
58 fps, max:
61 fps
60 ~ 50 fps
100%
Mali-G57 MP3:
39 40 [X] Realme 7 5G 1.1.0
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
37 fps, max:
41 fps
40 40 ~ 40 fps
50%
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 1.1.0
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
27 fps, max:
31 fps
30 30 30 30 30 ~ 30 fps
83%
Mali-G57 MP6:
20 30 ~ 25 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
27 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
17 fps, max:
31 fps
30 30 ~ 30 fps
Average Gaming ARM Mali-G57 MP3 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP5 → 116% Average Gaming 30-70 fps → 120%
Average Gaming ARM Mali-G57 MP6 → 83% ARM Mali-G57 MP3 low med. high ultra QHD 4K Diablo Immortal 30 30 League of Legends: Wild Rift 60 45 Armajet 50 PUBG Mobile 40 40 30 Dead Trigger 2 61 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 3 2 2
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 23. 18:54:05
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#21 calculated avg scores. +0s ... 0.378s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)