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The Witcher is now playable on Oculus Rift and HTC Vive through the Witcher Reality Project

Kaer Morhen is already playable in the Witcher Reality Project (Image source: Nexusmods)
Kaer Morhen is already playable in the Witcher Reality Project (Image source: Nexusmods)
An enterprising modder is bringing 2007's The Witcher to mainstream VR headsets through the Witcher Reality Project. The opening segment of the game is already playable

Here's good news for long time Witcher fans: 2007's original game will soon be playable in virtual reality on Oculus Rift, HTC Vive, and other headsets. How is this possible? And would you even want to play a 13 year-old mouse-and-keyboard RPG in VR? 

Modder Patryk Loan, not to be daunted by the seemingly impossible, revealed his Witcher Reality Project recently. As of now, the Witcher Reality Project allows you to walk around the opening Kaer Morhen section of the game in VR. 

Considering that the original Witcher runs on a branch of BioWare's ancient Aurora engine, how on earth did the modder achieve this? Assets from the original were evidently imported into an Unreal 4 environment and VR functionality was then implemented. As of now, combat, conversations, and other major actions don't work. Regardless, if you have a VR headset on hand, the Witcher Reality Project gives you the opportunity to step into Geralt's shoes for a moment, and in Kaer Morhen-home turf-no less. 

First-person hands are a key addition (Image source: Nexusmods)
First-person hands are a key addition (Image source: Nexusmods)
Text is legible and offset for greater readibility in VR (Image source: Nexusmods)
Text is legible and offset for greater readibility in VR (Image source: Nexusmods)

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2020 02 > The Witcher is now playable on Oculus Rift and HTC Vive through the Witcher Reality Project
Arjun Krishna Lal, 2020-02-18 (Update: 2020-02-18)
Arjun Krishna Lal
Arjun Krishna Lal - News Editor
I've had a passion for PC gaming since 1996, when I watched my dad score frags in Quake as a 1 year-old. I've gone on to become a Penguin-published author and tech journalist. When I'm not traveling the world, gathering stories for my next book, you can find me tinkering with my PC.