ARM Mali-G72 MP12 vs ARM Mali-G51 MP4

ARM Mali-G72 MP12

► remove ARM Mali-G72 MP12

The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G72 MP12ARM Mali-G51 MP4
ManufacturerARMARM
Mali-G Series
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 (compare) 8 @ 900 (Boost) MHz
Mali-G76 MP4 (compare) 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 (compare) 8 @ 900 (Boost) MHz
Mali-G76 MP4 (compare) 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrost
12 - 4 -
Core850 MHz650 MHz
nono
Technology16 nm12 nm
Introduced18.10.2017 19.07.2018
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9708 x 2400 MHz? MHz? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 22429     avg: 32596     median: 33740 (6%)     max: 36231 Points
min: 12426     avg: 20229     median: 21533 (4%)     max: 22605 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 2021     avg: 3208     median: 3360.5 (25%)     max: 3710 Points
min: 844     avg: 1376     median: 1481 (11%)     max: 1534 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 2062     avg: 3386     median: 3545 (12%)     max: 4040 Points
min: 740     avg: 1229     median: 1316 (5%)     max: 1378 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 2487     avg: 2882     median: 2961.5 (37%)     max: 3070 Points
min: 563     avg: 960     median: 966 (12%)     max: 1351 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 2597     avg: 2945     median: 3012.5 (36%)     max: 3109 Points
min: 470     avg: 825     median: 838 (10%)     max: 1194 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP12
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP12
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 23     avg: 54.6     median: 59 (11%)     max: 66 fps
min: 17     avg: 20.4     median: 21 (4%)     max: 21 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 26     avg: 50.4     median: 54.5 (15%)     max: 56 fps
min: 16     avg: 18.5     median: 19 (5%)     max: 19 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 13     avg: 13.8     median: 14 (9%)     max: 14 fps
min: 2.2     avg: 4     median: 4.1 (3%)     max: 7 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 8.4     avg: 8.6     median: 8.6 (5%)     max: 8.7 fps
min: 2.6     avg: 2.9     median: 2.6 (2%)     max: 4 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 9.3     avg: 19.7     median: 22 (11%)     max: 23 fps
min: 4.6     avg: 6     median: 6.4 (3%)     max: 6.9 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 10     avg: 20.6     median: 23 (5%)     max: 24 fps
min: 4.6     avg: 6.4     median: 7 (2%)     max: 7 fps
GFXBench - Car Chase Offscreen off screen
min: 11     avg: 20.4     median: 21 (5%)     max: 23 fps
min: 6.9     avg: 7.6     median: 7.7 (2%)     max: 7.7 fps
GFXBench - Car Chase Onscreen on screen
min: 10     avg: 19.8     median: 21 (8%)     max: 23 fps
min: 6.4     avg: 6.7     median: 6.8 (3%)     max: 7.1 fps
Basemark X 1.1 - High Quality
25922 fps (59%)
Basemark X 1.1 - Medium Quality
39033 fps (87%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
8180 Points (39%)
min: 7197     avg: 7220     median: 7220 (34%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
3761 Points (60%)
min: 1883     avg: 1994     median: 1994 (32%)     max: 2105 Points

Average Benchmarks ARM Mali-G72 MP12 → 100%

Average Benchmarks ARM Mali-G51 MP4 → 41%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP12:
32 fps  fps
78%
Mali-G51 MP4:
25 fps  fps
med.
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G72 MP12:
32 fps 32 fps 33 fps 40 fps ~ 34 fps
74%
Mali-G51 MP4:
23 fps 27 fps ~ 25 fps
Mali-G72 MP12:
»
Mali-G51 MP4:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G72 MP12:
60 fps  fps
Mali-G72 MP12:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP12:
31 fps 55 fps ~ 43 fps
72%
Mali-G51 MP4:
30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G72 MP12:
30 fps 54 fps 58 fps 58 fps ~ 50 fps
62%
Mali-G51 MP4:
30 fps 31 fps 31 fps 31 fps ~ 31 fps
Mali-G72 MP12:
»
Mali-G51 MP4:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP12:
60 fps  fps
Mali-G72 MP12:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G72 MP12:
30 30 30 59 fps ~ 37 fps
162%
Mali-G51 MP4:
60 fps  fps
Mali-G72 MP12:
»
Mali-G51 MP4:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
high
100%
Mali-G72 MP12:
29 29 30 30 fps ~ 30 fps
Mali-G72 MP12:
»

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP12:
30 fps  fps
100%
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
100%
Mali-G72 MP12:
30 fps  fps
100%
Mali-G51 MP4:
29 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
Mali-G72 MP12:
»
Mali-G51 MP4:
»
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G72 MP12:
51 fps  fps
Mali-G72 MP12:
»

Average Gaming ARM Mali-G72 MP12 → 100%

Average Gaming ARM Mali-G51 MP4 → 93%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)