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ARM Mali-G68 MP2 vs ARM Mali-G76 MP4 vs ARM Mali-G52 MP1

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

The ARM Mali-G68 MP2 (or G68MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP2 version uses two of the six possible clusters / cores.

It was introduced mid 2021 in the Samsung Exynos W920 for smartwatches. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.

ARM Mali-G76 MP4

► remove from comparison ARM Mali-G76 MP4

The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. 

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G52 MP1

► remove from comparison ARM Mali-G52 MP1

The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G68 MP2ARM Mali-G76 MP4ARM Mali-G52 MP1
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhall
ArchitectureValhallBifrostBifrost
Pipelines2 - unified4 - unified1 - unified
Shared Memorynonono
technology5 nm7 nm12 nm
Date of Announcement14.09.2021 31.08.2018 29.07.2020
Link to Manufacturer Pagehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/products/graph...https://developer.arm.com/ip-products/gr...
Core Speed800 MHz800 (Boost) MHz
APIOpenGL ES 3.2
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
CPU in Mali-G76 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G958 x 2000 MHz? MHz900 MHz
Mediatek Helio G90T8 x 2050 MHz? MHz800 MHz
min. - max.? MHz800 - ? MHz
CPU in Mali-G52 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6128 x 1800 MHz614 MHz? MHz
Samsung Exynos 8508 x ? MHz? MHz? MHz
JLQ JR5108 x 1500 MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 35214     avg: 37620     median: 36546 (4%)     max: 40738 Points
min: 13089     avg: 14037     median: 13379.5 (2%)     max: 16301 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2412     avg: 3073     median: 3125 (19%)     max: 3336 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2323     avg: 3061     median: 3102.5 (7%)     max: 3335 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2412     avg: 2690     median: 2694 (20%)     max: 2855 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2322     avg: 2590     median: 2682 (10%)     max: 2745 Points
3DMark - 3DMark Wild Life Unlimited
min: 1352     avg: 1418     median: 1387 (1%)     max: 1502 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 376     avg: 389     median: 381 (0%)     max: 418 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 45     avg: 58.1     median: 58.5 (2%)     max: 68 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP1
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 78     avg: 80.8     median: 80 (1%)     max: 85 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 42     avg: 44     median: 42.5 (12%)     max: 49 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 43     avg: 49.1     median: 49.5 (4%)     max: 53 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
3.7 fps (4%)
min: 0.6     avg: 0.8     median: 0.9 (1%)     max: 0.96 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.8     avg: 10.6     median: 11 (7%)     max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 6.5     avg: 7.6     median: 7.5 (2%)     max: 11 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 16     avg: 17.8     median: 18 (8%)     max: 19 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 19     avg: 20.1     median: 20 (3%)     max: 22 fps
GFXBench - GFXBench Car Chase Onscreen
min: 14     avg: 16.1     median: 16 (0%)     max: 18 fps
GFXBench - GFXBench Car Chase Offscreen
min: 16     avg: 18.4     median: 18 (0%)     max: 21 fps
Antutu v9 - AnTuTu v9 GPU
min: 80891     avg: 91204     median: 92280.5 (12%)     max: 99365 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83     avg: 29.9     median: 29.9 (2%)     max: 29.88 fps
min: 9.57     avg: 369.1     median: 15.8 (1%)     max: 1082 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 10187     avg: 19426     median: 23456 (23%)     max: 24634 Points
min: 3562     avg: 15210     median: 15410 (15%)     max: 24108 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3678     avg: 16986     median: 23228 (41%)     max: 24051 Points
min: 1293     avg: 10223     median: 11400 (20%)     max: 16564 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.16     avg: 5.2     median: 4.4 (5%)     max: 8.05 Watt
012345678Tooltip
min: 0     avg: 2.9     median: 2.6 (3%)     max: 7.07 Watt
01234567Tooltip

Average Benchmarks ARM Mali-G76 MP4 → NAN% n=

Average Benchmarks ARM Mali-G52 MP1 → NAN% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Armajet

Armajet

2020
high
Mali-G76 MP4:
44 fps 60 fps 60 fps 60 fps 85 fps ~ 62 fps
Mali-G52 MP1:
27.5 fps 29.5 fps 30 fps 32 fps 33 fps 40 fps 56 fps ~ 35 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP4:
30 fps 40 fps 40 fps 40 fps 51 fps ~ 40 fps
Mali-G52 MP1:
19 fps 20 fps 25 fps 28 fps 30 fps 36 fps 39 fps 39 fps 40 fps ~ 31 fps
med.
Mali-G76 MP4:
30 fps 40 fps 40 fps 40 fps ~ 38 fps
Mali-G52 MP1:
24 fps 37 fps ~ 31 fps
high
Mali-G76 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 40 fps ~ 32 fps
Mali-G52 MP1:
16 fps 17.5 fps 21 fps 27.5 fps 28 fps 29 fps 30 fps 30 fps 33 fps ~ 26 fps
ultra
Mali-G76 MP4:
30 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G52 MP1:
30 fps  fps
ultra
Mali-G76 MP4:
60 fps  fps
low 1280x720
Mali-G52 MP1:
19  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP4:
60 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G52 MP1:
27 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
Mali-G52 MP1:
28 fps 30 fps 30 fps ~ 29 fps
high
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
Mali-G52 MP1:
17 fps 25.5 fps 29 fps ~ 24 fps
Temple Run 2

Temple Run 2

2013
high
Mali-G76 MP4:
60 fps  fps

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.19
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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)