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ARM Mali-G52 MP6 vs ARM Mali-G68 MP4 vs ARM Mali-G78 MP22

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name). 

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G68 MP4

► remove from comparison ARM Mali-G68 MP4

The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.

It was introduced mid 2021 in the Mediatek Dimensity 900. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.

The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.

ARM Mali-G52 MP6ARM Mali-G68 MP4ARM Mali-G78 MP22
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostValhallValhall
Pipelines6 - unified2 - unified24 - unified
Shared Memorynonono
technology12 nm5 nm5 nm
Date of Announcement06.03.2018 14.09.2021 26.05.2020
Link to Manufacturer Pagehttps://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...https://www.arm.com/products/silicon-ip-...
CodenameValhallValhall
APIOpenGL ES 3.2
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz
CPU in Mali-G68 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 9208 x 2000 MHz? MHz? MHz
MediaTek Dimensity 9008 x 2000 MHz900 MHz? MHz
Samsung Exynos 12808 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182     avg: 46563     median: 46944 (6%)     max: 47563 Points
48592 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314     avg: 3463     median: 3483 (21%)     max: 3591 Points
11598 Points (69%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274     avg: 3389     median: 3406 (8%)     max: 3488 Points
16653 Points (39%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515     avg: 2810     median: 2954 (25%)     max: 2961 Points
9630 Points (81%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328     avg: 2626     median: 2752 (11%)     max: 2798 Points
12079 Points (47%)
1805 Points (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 57     avg: 57.7     median: 57 (2%)     max: 59 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G68 MP4
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 49     avg: 52     median: 52 (14%)     max: 55 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 49.3     median: 48 (4%)     max: 53 fps
154 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 11     avg: 12.3     median: 13 (8%)     max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7     avg: 7.8     median: 7.8 (3%)     max: 7.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 18     avg: 19.7     median: 20 (10%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20     avg: 21     median: 21 (3%)     max: 22 fps
GFXBench - GFXBench Car Chase Onscreen
min: 17     avg: 18.7     median: 19 (1%)     max: 20 fps
GFXBench - GFXBench Car Chase Offscreen
min: 19     avg: 20     median: 20 (0%)     max: 21 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1     avg: 4.3     median: 4.4 (9%)     max: 4.4 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (2%)
min: 25.38     avg: 33.5     median: 33.6 (3%)     max: 38.92 fps
74.4 fps (6%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
11576 Points (12%)
min: 13104     avg: 20433     median: 23126 (23%)     max: 25068 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
3831 Points (9%)
min: 4174     avg: 17113     median: 22301 (50%)     max: 24864 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 3.58     avg: 4.6     median: 4 (4%)     max: 7.55 Watt
0123456789Tooltip
11.8 Watt (13%)
0123456789101112Tooltip

Average Benchmarks ARM Mali-G52 MP6 → 100% n=15

Average Benchmarks ARM Mali-G68 MP4 → 130% n=15

Average Benchmarks ARM Mali-G78 MP22 → 300% n=15

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Armajet

Armajet

2020
high
Mali-G68 MP4:
30 fps 30 fps 59 fps 60 fps 79 fps 115 fps ~ 62 fps
Mali-G78 MP22:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP6:
40 fps  fps
125%
Mali-G68 MP4:
30 fps 40 fps 60 fps 60 fps 60 fps ~ 50 fps
med.
100%
Mali-G52 MP6:
40 fps  fps
118%
Mali-G68 MP4:
40 fps 40 fps 60 fps ~ 47 fps
high
100%
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps
123%
Mali-G68 MP4:
28 fps 30 fps 40 fps 40 fps 40 fps 40 fps 40 fps ~ 37 fps
100%
Mali-G78 MP22:
30 fps  fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G52 MP6:
60  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G68 MP4:
71 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP6:
30 fps  fps
100%
Mali-G68 MP4:
30 fps 30 fps ~ 30 fps
high
100%
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps
100%
Mali-G68 MP4:
30 fps  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G68 MP4:
60 fps  fps
Mali-G78 MP22:
61 fps  fps

Average Gaming ARM Mali-G52 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G68 MP4 → 113%

Average Gaming 30-70 fps → 122%

Average Gaming ARM Mali-G78 MP22 → 100%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#270 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.146s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#276 linkCache_getLink using $NBC_LINKCACHE +0.03s ... 0.176s

#277 min, max, avg, median took s +0.005s ... 0.182s

#278 before gaming benchmark output +0s ... 0.182s

#279 Got 41 rows for game benchmarks. +0.019s ... 0.201s

#280 composed SQL query for gamebenchmarks +0s ... 0.201s

#281 got data and put it in $dataArray +0.001s ... 0.202s

#282 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#289 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#298 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#310 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#311 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.21s

#312 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.211s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#319 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.213s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#321 benchmarks composed for output. +0s ... 0.213s

#322 calculated avg scores. +0s ... 0.213s

#323 return log +0.001s ... 0.214s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)