ARM Mali-G57 MP3 vs ARM Mali-G68 MP5 vs ARM Mali-G78 MP22
ARM Mali-G57 MP3 ► remove from comparison
The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G78 MP22 ► remove from comparison
The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G57 MP3 ARM Mali-G68 MP5 ARM Mali-G78 MP22 Mali-G Series Codename Valhall Valhall Valhall Architecture Bifrost Valhall Valhall Pipelines 3 - unified 5 - unified 24 - unified Shared Memory no no no technology 7 nm 5 nm 5 nm Date of Announcement 03.07.2020 14.09.2021 26.05.2020 Link to Manufacturer Page developer.arm.com www.arm.com www.arm.com API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 29682 avg: 32144 median: 32143.5 (4%) max: 34605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3377 avg: 4000 median: 4032.5 (18%) max: 4467 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
11598 Points (50%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3497 avg: 4324 median: 4247.5 (9%) max: 5012 Points
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
16653 Points (37%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2551 avg: 2908 median: 2783.5 (14%) max: 3291 Points
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
9630 Points (48%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2375 avg: 2831 median: 2656 (8%) max: 3304 Points
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
12079 Points (36%)
3DMark - 3DMark Wild Life Unlimited
min: 1207 avg: 1337 median: 1226 (1%) max: 1586 Points
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
6399 Points (3%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 331 avg: 393.6 median: 366 (0%) max: 461 Points
min: 796 avg: 1252 median: 825 (1%) max: 3001 Points
1805 Points (2%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.5 avg: 2.6 median: 2.6 (1%) max: 2.6 fps
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 5.8 avg: 6.9 median: 6.5 (1%) max: 8.1 fps
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
31 fps (6%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 16 avg: 18.9 median: 18 (1%) max: 22 fps
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
76 fps (6%)
GFXBench - GFXBench Car Chase Offscreen
min: 13 avg: 16.6 median: 17 (2%) max: 20 fps
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
64 fps (7%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 25 avg: 29.4 median: 27.5 (1%) max: 35 fps
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
112 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 37 avg: 43.3 median: 42.5 (2%) max: 51 fps
min: 78 avg: 79 median: 79 (5%) max: 80 fps
154 fps (9%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 57 avg: 72 median: 70 (1%) max: 83 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 119 median: 119 (1%) max: 120 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
232 fps (2%)
Antutu v9 - AnTuTu v9 GPU
min: 84032 avg: 91910 median: 90626 (11%) max: 101071 Points
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 28.5 avg: 35.2 median: 33.7 (0%) max: 44.63 fps
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
74.4 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 9293 avg: 21578 median: 25659 (26%) max: 29783 Points
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3448 avg: 16034 median: 22192 (39%) max: 22461 Points
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42 avg: 3.5 median: 3.2 (1%) max: 4.98 Watt
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
11.8 Watt (5%)
Average Benchmarks ARM Mali-G57 MP3 → 100% n=13 Average Benchmarks ARM Mali-G68 MP5 → 185% n=13 Average Benchmarks ARM Mali-G78 MP22 → 392% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
195%
Mali-G68 MP5:
58.5 fps
100%
Mali-G57 MP3:
30 60 ~ 45 fps
Mali-G68 MP5:
50 56 58 ~ 55 fps
Mali-G68 MP5:
43 50 ~ 47 fps
100%
Mali-G57 MP3:
30 60 [X] Realme 7 5G 1.55.5
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
58 fps, max:
61 fps
60 ~ 50 fps
122%
Mali-G78 MP22:
61 fps
100%
Mali-G57 MP3:
39 40 [X] Realme 7 5G 1.1.0
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
37 fps, max:
41 fps
40 40 ~ 40 fps
75%
Mali-G68 MP5:
30 30 30 ~ 30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 1.1.0
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
27 fps, max:
31 fps
30 30 30 30 30 ~ 30 fps
100%
Mali-G78 MP22:
30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
27 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G57 MP3:
30 [X] Realme 7 5G 2.5.3a
MediaTek Dimensity 800U 2GHz
Mali-G57 MP3
min:
17 fps, max:
31 fps
30 30 ~ 30 fps
Average Gaming ARM Mali-G57 MP3 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G68 MP5 → 142% Average Gaming 30-70 fps → 175%
Average Gaming ARM Mali-G78 MP22 → 111% Average Gaming 30-70 fps → 122%
ARM Mali-G57 MP3 low med. high ultra QHD 4K Diablo Immortal 30 30 League of Legends: Wild Rift 60 45 Armajet 50 PUBG Mobile 40 40 30 Dead Trigger 2 61 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 3 2 2
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
ARM Mali-G78 MP22 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 23. 18:48:34
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#1 checking url part for id 11584 +0s ... 0s
#2 checking url part for id 10957 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 22 May 2024 05:38:57 +0200 +0.001s ... 0.001s
#5 composed specs +0.139s ... 0.14s
#6 did output specs +0s ... 0.14s
#7 start showIntegratedCPUs +0s ... 0.14s
#8 getting avg benchmarks for device 10571 +0.039s ... 0.179s
#9 got single benchmarks 10571 +0.03s ... 0.209s
#10 getting avg benchmarks for device 11584 +0.002s ... 0.211s
#11 got single benchmarks 11584 +0.013s ... 0.224s
#12 getting avg benchmarks for device 10957 +0.002s ... 0.225s
#13 got single benchmarks 10957 +0.007s ... 0.232s
#14 got avg benchmarks for devices +0s ... 0.232s
#15 min, max, avg, median took s +0.138s ... 0.37s
#16 before gaming benchmark output +0s ... 0.37s
#17 Got 47 rows for game benchmarks. +0.014s ... 0.384s
#18 composed SQL query for gamebenchmarks +0s ... 0.384s
#19 got data and put it in $dataArray +0.004s ... 0.387s
#20 benchmarks composed for output. +0.019s ... 0.406s
#21 calculated avg scores. +0s ... 0.406s
#22 return log +0.002s ... 0.408s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)