As the second Battlefield 6 beta concludes, players continue to spar over whether controller users have the upper hand. TweakTown noticed that streamer ottr recently compared weapon recoil between the input methods. With a controller, it was possible to keep locked on a target after shooting with minimal corrections.
To make shooter games more authentic, recoil simulates how guns move upwards or sideways after firing. Keyboard and mouse players counter the effects with inputs in the opposite direction. However, in his video, ottr demonstrated how little recoil impacts controllers in Battlefield 6. Without moving the analog stick, the bullet holes on the targeted building accumulated in close proximity.
Before the first Battlefield 6 beta, another video caused a stir when it showed a suspiciously accurate weapon. As it turned out, the instrument of destruction was the KTS100 LMG, which is designed to eliminate recoil. It’s true that in EA’s game, many guns behave differently. Players can also modify weapons at attachment points with muzzles and grips. Nevertheless, even a slight recoil can be the difference between a kill and a player's death.
Other differences between mice and controllers in shooter games
Keyboard and mouse supporters argue that controller players already have other advantages. Some testers have complained that aim assist exists in Battlefield 6. With controllers, the feature nudges crosshairs toward approaching enemies. Still, this assistance is more obvious in shooter games like Call of Duty, which some Battlefield fans consider too casual.
Flick look is also available for competitors who opt against keyboard and mouse setups. Players can assign the command to controllers and immediately rotate 180 degrees during matches.
Despite the Battlefield 6 grumblings, many gamers admit that with practice, a mouse remains the most accurate option. With finer movements, it’s possible to execute precise attacks that make the competition envious.