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ARM Mali-T720 MP4 vs ARM Mali-G52 MP6 vs ARM Mali-T760 MP6

ARM Mali-T720 MP4

► remove from comparison ARM Mali-T720 MP4

The ARM Mali-T720 MP4 (or T724) is a mobile graphics solution found in many ARM SoCs. The chip has been available since Q1/2015 in the Mediatek MT6753 and other low-end SoCs. Besides OpenGL ES 3.1, the GPU supports OpenCL 1.1 and DirectX 11 FL9_3. 

The T720 MP4 offers 4 shader clusters at up to 600 MHz (40.8 GFLOPS). Therefore, the GPU should perform slightly worse than an Adreno 405 or PowerVR G6200. Modern Android games should therefore run fluently in 720p.

The GPU is typically built for smartphone SoCs in 28nm.

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name). 

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-T760 MP6

► remove from comparison ARM Mali-T760 MP6

The ARM Mali-T760 MP6 is a mobile graphics solution for (mostly Android based) smartphones and tablets. The chip is available since Q1/2015 and for example integrated in the Exynos 5433 Octa SoC. Besides OpenGL ES 3.1, the GPU supports OpenCL 1.1 as well as DirectX 11. According to ARM, the Mali-T760 can be scaled from 1 - 16 cores/clusters.

The MP6 version offers 6 clusters clocked at up to 700 MHz (143 GFLOPS). According to first benchmarks, the performance is similar to the Adreno 420 and PowerVR GX6450. Therfore, even very demanding games of 2014 should run in high resolutions fluently.

ARM Mali-T720 MP4ARM Mali-G52 MP6ARM Mali-T760 MP6
Mali-T700 Series
Mali-T760 MP8 8 @ 0.7 - 0.77 GHz
Mali-T760 MP6 6 @ 0.7 GHz
Mali-T760 MP4 4 @ 0.6 GHz
Mali-T760 MP2 2 @ 0.7 GHz
Mali-T720 MP4 4 @ 0.6 GHz
Mali-T720 MP2 2 @ 0.65 GHz
Mali-T720 1 @ 0.6 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-T760 MP8 8 @ 0.7 - 0.77 GHz
Mali-T760 MP6 6 @ 0.7 GHz
Mali-T760 MP4 4 @ 0.6 GHz
Mali-T760 MP2 2 @ 0.7 GHz
Mali-T720 MP4 4 @ 0.6 GHz
Mali-T720 MP2 2 @ 0.65 GHz
Mali-T720 1 @ 0.6 GHz
CodenameMidgard (3rd Generation)Midgard (3rd Generation)
ArchitectureMidgard (3rd-gen)BifrostMidgard (3rd-gen)
Pipelines4 - unified6 - unified6 - unified
Core Speed600 (Boost) MHz700 MHz
Shared Memorynonono
APIDirectX 11 (FL 9_3), OpenGL ES 3.1DirectX 11, OpenGL ES 3.1
technology28 nm12 nm
FeaturesOpenGL ES 3.1, OpenCL 1.1, DirectX 11 (FL 9_3)OpenGL ES 3.1, OpenCL 1.1, DirectX 11, Renderscript, FSAA/MSAA
Date of Announcement30.10.2013 06.03.2018 01.10.2013
Link to Manufacturer Pagewww.arm.comdeveloper.arm.comwww.arm.com
CPU in Mali-T720 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek MT67538 x 1500 MHz? MHz600 MHz
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz
CPU in Mali-T760 MP6GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 5433 Octa8 x 1900 MHz? MHz700 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2581     avg: 5872     median: 6250 (1%)     max: 6705 Points
min: 45182     avg: 46563     median: 46944 (5%)     max: 47563 Points
min: 20006     avg: 20244     median: 20244 (2%)     max: 20482 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 1655     avg: 3350     median: 3893.5 (0%)     max: 3959 Points
3DMark - 3DMark Ice Storm Graphics
min: 3359     avg: 6578     median: 7561 (1%)     max: 7832 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
286 Points (1%)
min: 3314     avg: 3463     median: 3483 (15%)     max: 3591 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
238 Points (1%)
min: 3274     avg: 3389     median: 3406 (7%)     max: 3488 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515     avg: 2810     median: 2954 (12%)     max: 2961 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328     avg: 2626     median: 2752 (7%)     max: 2798 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 122     avg: 270.8     median: 289 (3%)     max: 298 Points
min: 3252     avg: 3342     median: 3338 (30%)     max: 3437 Points
min: 929     avg: 938     median: 937.5 (8%)     max: 946 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 229     avg: 239.8     median: 239.5 (1%)     max: 248 Points
min: 3243     avg: 3318     median: 3327 (20%)     max: 3384 Points
min: 830     avg: 837     median: 836.5 (5%)     max: 843 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 79     avg: 177.8     median: 186 (1%)     max: 202 Points
min: 2502     avg: 2748     median: 2837 (14%)     max: 2904 Points
min: 707     avg: 709     median: 708.5 (3%)     max: 710 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 148     avg: 154.1     median: 154 (1%)     max: 164 Points
min: 2347     avg: 2599     median: 2710 (9%)     max: 2740 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7     avg: 7.8     median: 7.8 (1%)     max: 7.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20     avg: 21     median: 21 (2%)     max: 22 fps
GFXBench - GFXBench Car Chase Offscreen
0 fps (0%)
min: 19     avg: 20     median: 20 (2%)     max: 21 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 0.87     avg: 2.4     median: 2.9 (0%)     max: 3.1 fps
min: 33     avg: 34     median: 34 (1%)     max: 35 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 1.6     avg: 4     median: 4.2 (0%)     max: 4.8 fps
min: 47     avg: 49.3     median: 48 (2%)     max: 53 fps
min: 10.4     avg: 13.7     median: 13.7 (1%)     max: 17 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T720 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 4.9     avg: 11.2     median: 12 (0%)     max: 13 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T760 MP6
min: 24     avg: 31     median: 31 (0%)     max: 38 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (1%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
11576 Points (4%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3831 Points (6%)
Smartbench 2012 - Smartbench 2012 Gaming Index
min: 3286     avg: 3756     median: 3755.5 (82%)     max: 4225 Points

Average Benchmarks ARM Mali-T720 MP4 → 100% n=7

Average Benchmarks ARM Mali-G52 MP6 → 1207% n=7

Average Benchmarks ARM Mali-T760 MP6 → 337% n=7

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
Mali-G52 MP6:
40  fps
med.
Mali-G52 MP6:
40  fps
high
Mali-G52 MP6:
30 30 30 ~ 30 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
Mali-G52 MP6:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G52 MP6:
30  fps
high
Mali-G52 MP6:
30 30 30 ~ 30 fps
ARM Mali-T720 MP4ARM Mali-G52 MP6ARM Mali-T760 MP6
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
PUBG Mobile404030
World of Tanks Blitz60
Asphalt 9: Legends3030
ARM Mali-T720 MP4ARM Mali-G52 MP6ARM Mali-T760 MP6
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

2
1

1


2










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.33
log 27. 12:39:00

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#2 checking url part for id 10362 +0s ... 0s

#3 checking url part for id 5984 +0s ... 0s

#4 redirected to Ajax server, took 1758969540s time from redirect:0 +0s ... 0s

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#6 composed specs +0.022s ... 0.022s

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#8 start showIntegratedCPUs +0s ... 0.022s

#9 getting avg benchmarks for device 6460 +0.027s ... 0.049s

#10 got single benchmarks 6460 +0.012s ... 0.061s

#11 getting avg benchmarks for device 10362 +0s ... 0.061s

#12 got single benchmarks 10362 +0.004s ... 0.065s

#13 getting avg benchmarks for device 5984 +0s ... 0.065s

#14 got single benchmarks 5984 +0.004s ... 0.069s

#15 got avg benchmarks for devices +0s ... 0.069s

#16 No cached benchmark found, getting uncached values +0.01s ... 0.079s

#17 min, max, avg, median took s +0.006s ... 0.085s

#18 before gaming benchmark output +0s ... 0.085s

#19 Got 12 rows for game benchmarks. +0.003s ... 0.088s

#20 composed SQL query for gamebenchmarks +0s ... 0.088s

#21 got data and put it in $dataArray +0s ... 0.088s

#22 benchmarks composed for output. +0.001s ... 0.089s

#23 calculated avg scores. +0s ... 0.089s

#24 return log +0s ... 0.09s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)