ARM Mali-G78 MP20 vs ARM Mali-G710 MP7 vs ARM Mali-G68 MP5
ARM Mali-G78 MP20 ► remove from comparison
The ARM Mali-G78MP20 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2021 in the Google Tensor SoC . It integrates 20 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G710 MP7 ► remove from comparison
The ARM Mali-G710 MP7 or MC7 is an integrated high-end graphics card for smartphones with 7 of the 16 possible cores. It is based on the third generation of the Valhall architecture by ARM which offers a 20% higher performance and energy efficiency than the previous generation. We first encountered it in the Google Tensor G2, which is manufactured in 5nm by Samsung.
The theoretical performance of the G710MC7 is about 9% better than the old ARM Mali-G78MC20 in the Tensor G1 . Compared to modern high end smartphone GPUs, like the Apple A15 / A16 GPU or the Qualcomm Adreno 730 , the G710 MP7 is noticeably slower. Still, modern demanding games like Genshin Impact or PUBG Mobile can be played in 60fps fluently (see below).
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G78 MP20 ARM Mali-G710 MP7 ARM Mali-G68 MP5 Mali-G Series Codename Valhall Valhall Valhall Architecture Valhall Valhall Valhall Pipelines 24 - unified 7 - unified 5 - unified Shared Memory no yes no API OpenGL ES 3.2 OpenGL ES 3.2 technology 5 nm 4 nm 5 nm Date of Announcement 26.05.2020 30.11.2021 14.09.2021 Link to Manufacturer Page www.arm.com developer.arm.com www.arm.com Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
CPU in Mali-G78 MP20 GPU Base Speed GPU Boost / Turbo Google Tensor 8 x 1800 MHz ? MHz ? MHz
CPU in Mali-G710 MP7 GPU Base Speed GPU Boost / Turbo Google Tensor G2 8 x 1800 MHz ? MHz ? MHz
CPU in Mali-G68 MP5 GPU Base Speed GPU Boost / Turbo Samsung Exynos 1380 8 x 2000 MHz ? MHz 950 MHz
Benchmarks 3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7344 avg: 8841 median: 9526 (41%) max: 9654 Points
min: 9725 avg: 10247 median: 10331 (45%) max: 10525 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 11005 avg: 13516 median: 13988 (31%) max: 15556 Points
min: 14732 avg: 15359 median: 15555 (34%) max: 15735 Points
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6606 avg: 7184 median: 7205 (36%) max: 7742 Points
min: 7756 avg: 8361 median: 8449 (42%) max: 8948 Points
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 8605 avg: 9432 median: 8957 (27%) max: 10733 Points
min: 10121 avg: 10953 median: 10987 (33%) max: 11589 Points
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
3DMark - 3DMark Wild Life Unlimited
min: 7057 avg: 7127 median: 7064 (4%) max: 7261 Points
min: 6599 avg: 6737 median: 6721 (3%) max: 6855 Points
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1626 avg: 1816 median: 1823 (2%) max: 1998 Points
min: 1711 avg: 1798 median: 1807 (2%) max: 1839 Points
min: 796 avg: 1252 median: 825 (1%) max: 3001 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
14 fps (6%)
min: 13 avg: 13.8 median: 14 (6%) max: 14 fps
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 23 avg: 27 median: 28 (5%) max: 30 fps
min: 27 avg: 30.2 median: 31 (6%) max: 33 fps
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 58.7 median: 58 (4%) max: 69 fps
min: 56 avg: 68.6 median: 71 (5%) max: 77 fps
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
GFXBench - GFXBench Car Chase Offscreen
min: 40 avg: 46.7 median: 48 (5%) max: 52 fps
min: 49 avg: 63.2 median: 67 (8%) max: 68 fps
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 60 avg: 75 median: 65 (1%) max: 100 fps
min: 79 avg: 95.8 median: 97 (2%) max: 113 fps
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 89 avg: 110 median: 90 (5%) max: 151 fps
min: 90 avg: 134 median: 134 (8%) max: 175 fps
min: 78 avg: 79 median: 79 (5%) max: 80 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 125 avg: 173.7 median: 144 (1%) max: 252 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G710 MP7
min: 248 avg: 271.2 median: 251 (2%) max: 305 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 119 median: 119 (1%) max: 120 fps
Antutu v9 - AnTuTu v9 GPU
min: 270503 avg: 282634 median: 282630 (35%) max: 294770 Points
min: 219480 avg: 268524 median: 272459 (34%) max: 312077 Points
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
88.8 fps (1%)
min: 115.49 avg: 117.4 median: 117.4 (1%) max: 119.21 fps
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
0 Points (0%)
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 4400 avg: 4617 median: 4595.5 (1%) max: 4878 Points
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 8.65 avg: 9.8 median: 10.3 (4%) max: 10.4 Watt
min: 5.12 avg: 7.7 median: 8 (3%) max: 8.99 Watt
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
Average Benchmarks ARM Mali-G78 MP20 → 100% n=15 Average Benchmarks ARM Mali-G710 MP7 → 122% n=15 Average Benchmarks ARM Mali-G68 MP5 → 60% n=15
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G710 MP7:
60 [X] Google Pixel 7 3.4.0.5930
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
59 fps, max:
61 fps
fps
Mali-G710 MP7:
44 [X] Google Pixel Fold 3.8.0_15672274_15939604
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
20 fps, max:
61 fps
58 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
35 fps, max:
61 fps
~ 51 fps
Mali-G68 MP5:
50 56 58 ~ 55 fps
Mali-G710 MP7:
51 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
35 fps, max:
61 fps
fps
Mali-G68 MP5:
43 50 ~ 47 fps
Mali-G710 MP7:
29 [X] Google Pixel Fold 3.8.0_15672274_15939604
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
18 fps, max:
50 fps
40 [X] Google Pixel 7 Pro 3.1.0_10443587_10457664
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
19 fps, max:
54 fps
~ 35 fps
100%
Mali-G78 MP20:
60 fps
100%
Mali-G710 MP7:
60 fps
Mali-G710 MP7:
60 [X] Google Pixel 7 2.2.0
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
58 fps, max:
61 fps
60 60 ~ 60 fps
Mali-G68 MP5:
30 30 30 ~ 30 fps
100%
Mali-G78 MP20:
30 40 ~ 35 fps
Mali-G710 MP7:
90 [X] Google Pixel 7 4.9.8
Google Tensor G2 1.8GHz
Mali-G710 MP7
min:
89 fps, max:
91 fps
fps
100%
Mali-G78 MP20:
85 fps
100%
Mali-G78 MP20:
90 fps
Average Gaming ARM Mali-G78 MP20 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G710 MP7 → 136% Average Gaming 30-70 fps → 136%
Average Gaming ARM Mali-G68 MP5 → 91% Average Gaming 30-70 fps → 91%
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
ARM Mali-G710 MP7 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Genshin Impact 51 51 35 Armajet 60 PUBG Mobile 60 60 60 40 World of Tanks Blitz 114 Battle Bay 90 Subway Surfers 120 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 5 1 2
ARM Mali-G78 MP20 low med. high ultra QHD 4K Armajet 60 PUBG Mobile 35 Dead Trigger 2 85 Temple Run 2 90 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 16. 00:01:14
#0 checking url part for id 11098 +0s ... 0s
#1 checking url part for id 11433 +0s ... 0s
#2 checking url part for id 11584 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 13 Jun 2024 05:35:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.134s ... 0.136s
#6 did output specs +0s ... 0.136s
#7 start showIntegratedCPUs +0s ... 0.136s
#8 getting avg benchmarks for device 11098 +0.041s ... 0.176s
#9 got single benchmarks 11098 +0.01s ... 0.187s
#10 getting avg benchmarks for device 11433 +0.002s ... 0.189s
#11 got single benchmarks 11433 +0.014s ... 0.202s
#12 getting avg benchmarks for device 11584 +0.002s ... 0.204s
#13 got single benchmarks 11584 +0.014s ... 0.218s
#14 got avg benchmarks for devices +0s ... 0.218s
#15 No cached benchmark found, getting uncached values +0.151s ... 0.369s
#16 min, max, avg, median took s +0.018s ... 0.387s
#17 before gaming benchmark output +0s ... 0.387s
#18 Got 46 rows for game benchmarks. +0.02s ... 0.407s
#19 composed SQL query for gamebenchmarks +0s ... 0.407s
#20 got data and put it in $dataArray +0.005s ... 0.411s
#21 benchmarks composed for output. +0.025s ... 0.436s
#22 calculated avg scores. +0s ... 0.436s
#23 return log +0.002s ... 0.438s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)