Sony is getting closer to revealing its new generation of consoles, none other than the PS6. While some information is already known about it, particularly regarding cloud gaming, new details have been revealed about its power and the addition of AI.
Leaker Kepler, who has already made revelations about the PS5 Pro, is the source of this information about the PlayStation 6. According to him, the new PlayStation could feature a 3 nm chip with a power consumption of 15 watts.
At first glance, this may seem like fairly low power for a next-generation home console. However, it allows us to consider Sony's ideas for this new device, such as increased energy efficiency with the aim of dissipating less heat while maintaining performance worthy of the name.
In addition, the PS6 could contain 16 GB of RAM with components such as 4 MB of L2 cache and 16 MB of MALL (Memory Access Level Layer) aiding read/write operations. These technologies could significantly improve the console's performance by reducing loading times and improving multitasking and texture management.
Another factor to consider is the PS6's upscaling capabilities with the help of artificial intelligence. To achieve this, Sony should benefit from the new capabilities offered by AMD through the RDNA 5 architecture. These additions will be able to deliver better graphics with more detail without increasing the raw computing load.
However, not all video games released on the PS6 will need this technology. It will mainly be intended for those in 4K with a high frame rate and large games that require a lot of resources, such as GTA VI.
Finally, Kepler also specifies that RDNA 5 and RDNA 6 will both be based on the gfx13 platform. This suggests continuity with the technologies already used on the PS5 and PS5 Pro. As a result, all these additions should help developers adapt their games for this new console and thus offer a very extensive catalog when it becomes available on the market.
Source(s)
Gameblog.fr (in French)