PowerVR GE8320 vs PowerVR G6200 vs PowerVR GE8300
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
PowerVR G6200
► remove from comparison
The PowerVR G6200 from Imagination Technologies is a mobile graphics solution that is used in ARM SoCs like the MediaTek MT8135. The chip is available since 2014 and designed for mid-range devices.
Architecture and Performance
The GPU is based on the series 6 (Rogue) and integrates two clusters with two TMUs each and a scalar Unified Shader architecture. Depending on the available memory bandwidth and clock rate, the performance is similar to the Qualcomm Adreno 320 and ARM Mali-T624 MP4. High-resolution displays (up to 2560 x 1600 pixels) and demanding mobile games of 2014 will be handled without problems. Among others, the GPU supports OpenGL 3.x/4.x, OpenGL ES 3.0 as well as DirectX 10.
Clock rates and performance of the G6200 may vary between different SoCs. For example, the Mediatek MT6795 has a somewhat higher GPU frequency than the MT8135 (700 vs. 600 MHz).
Energy Consumption
Especially the lower clocked versions of the G6200 are very energy efficient and therefore suited for medium-sized smartphones and tablets. Usually, the GPU can be found in SoCs manufactured in 28nm.
PowerVR GE8300
► remove from comparisonThe PowerVR GE8300 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
| PowerVR GE8320 | PowerVR G6200 | PowerVR GE8300 | ||||||||||||||||||||||||||||
| PowerVR Series8XE Series |
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| Architecture | PowerVR Series8XE | PowerVR Rogue | PowerVR Series8XE | |||||||||||||||||||||||||||
| Core Speed | 400 - 650 (Boost) MHz | 450 - 700 MHz | 660 MHz | |||||||||||||||||||||||||||
| Shared Memory | no | no | no | |||||||||||||||||||||||||||
| API | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.1 | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | |||||||||||||||||||||||||||
| technology | 20 nm | 20 nm | ||||||||||||||||||||||||||||
| Features | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL 3.x, 4.x, OpenGL ES 3.1 | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | |||||||||||||||||||||||||||
| Date of Announcement | 09.09.2014 | 10.09.2013 | 09.09.2014 | |||||||||||||||||||||||||||
| Link to Manufacturer Page | www.imgtec.com | www.imgtec.com | www.imgtec.com | |||||||||||||||||||||||||||
| Codename | Rogue | |||||||||||||||||||||||||||||
| Pipelines | 64 - unified |
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR GE8320
Average Benchmarks PowerVR GE8320 → 100% n=11
Average Benchmarks PowerVR G6200 → 42% n=11
Average Benchmarks PowerVR GE8300 → 59% n=11
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Average Gaming PowerVR GE8320 → 100%
Average Gaming 30-70 fps → 100%
Average Gaming PowerVR GE8300 → 92%
Average Gaming 30-70 fps → 104%
| PowerVR GE8320 | PowerVR G6200 | PowerVR GE8300 | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | ||||
| League of Legends: Wild Rift | 42 | 44 | |||||||||||||||||||
| Call of Duty Mobile | 48 | 39 | |||||||||||||||||||
| Genshin Impact | 15 | ||||||||||||||||||||
| Armajet | 29 | 30 | |||||||||||||||||||
| PUBG Mobile | 25 | 24 | 0 | 24 | 22 | 12 | |||||||||||||||
| Arena of Valor | 37 | 33 | 48 | 44 | |||||||||||||||||
| Shadow Fight 3 | 53 | 57 | 38 | ||||||||||||||||||
| Dead Trigger 2 | 30 | 30 | |||||||||||||||||||
| Asphalt 8: Airborne | 28 | 26 | 23 | 23 | |||||||||||||||||
| Asphalt 9: Legends | 21 | 19 | 12 | 10 | |||||||||||||||||
| Real Racing 3 | 25 | ||||||||||||||||||||
| Temple Run 2 | 52 | ||||||||||||||||||||
| PowerVR GE8320 | PowerVR G6200 | PowerVR GE8300 | |||||||||||||||||||
| low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 4 4 | 1 | 4 3 | 1 | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | | | | | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 3 4 | 1 | 3 2 | 1 | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List











