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Age of Empires Mobile appears to be a pay-to-win game

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Microsoft has already announced in 2022 that a new Age of Empires spin-off for smartphones will be released. Now the release is just a few months away. However, there are indications that significant progress in the game will only be possible against payment.

On October 25, 2022, during the live stream for the 25th anniversary of Age of Empires, Microsoft officially announced a mobile version of the popular strategy game. The game was due to be released in 2023, which obviously didn't work out. But now the wait will soon be over: Age of Empires Mobile is due to be released on August 19 and can already be downloaded from the Google Play Store and be reserved in the Apple Appstore.

Age of Empires Mobile is being developed by the TiMi Studio Group, which is known for games such as Pokemon Unite, Call of Duty: Mobile and Arena of Valor. The mobile version is intended to preserve the essence of Age of Empires and combine it with classic elements of mobile gaming. Players can choose between four civilizations (French, Byzantine, Roman and Chinese) and play historical heroes. Available characters include Barbarossa, Alexander the Great and the Queen of Sheba. There will be both quick battles and extended battles, with modes for PvE and PvP. The first gameplay trailer is already available:

Much points to pay to win

The fact that Age of Empires Mobile will be available for free is likely to be news that will not go down well with the gaming community. This is because it is clear that the game will have to raise money for the developers in other ways - probably via in-game purchases. Another indication of a pay-to-win concept is the fact that players who register early for Age of Empires Mobile will receive rewards in the form of in-game currencies.

In addition, similar to Clash of Clans, building and research accelerators will be available. However, it is not known how much they will cost. So there is every indication that players will have to spend money regularly in order to make constant progress.

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Marius Müller, 2024-03- 4 (Update: 2024-03- 4)