ARM Mali-G52 MP6 vs ARM Mali-G68 MP4 vs ARM Mali-G77 MP9
ARM Mali-G52 MP6 ► remove from comparison
The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name).
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G77 MP9 ► remove from comparison
The ARM Mali-G77MP9 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Mediatek Dimensity 1000 (and 1000+). It integrates 9 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation (G76).
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G52 MP6 ARM Mali-G68 MP4 ARM Mali-G77 MP9 Mali-G Series Architecture Bifrost Valhall Valhall Pipelines 6 - unified 4 - unified 9 - unified Shared Memory no no no technology 12 nm 5 nm 7 nm Date of Announcement 06.03.2018 14.09.2021 19.03.2020 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com Codename Valhall Valhall API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182 avg: 46563 median: 46944 (5%) max: 47563 Points
48592 Points (6%)
60765 Points (7%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314 avg: 3463 median: 3483 (15%) max: 3591 Points
min: 4505 avg: 5078 median: 5061 (22%) max: 5612 Points
min: 7612 avg: 8312 median: 8226 (36%) max: 9182 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274 avg: 3389 median: 3406 (7%) max: 3488 Points
min: 5193 avg: 5883 median: 6021 (13%) max: 6313 Points
min: 9823 avg: 11258 median: 11692.5 (26%) max: 11824 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515 avg: 2810 median: 2954 (15%) max: 2961 Points
min: 3514 avg: 4022 median: 3957 (20%) max: 4362 Points
min: 6890 avg: 7321 median: 7393.5 (37%) max: 7606 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328 avg: 2626 median: 2752 (8%) max: 2798 Points
min: 3678 avg: 4165 median: 4155 (12%) max: 4406 Points
min: 7501 avg: 8264 median: 8477 (25%) max: 8601 Points
3DMark - 3DMark Wild Life Unlimited
min: 2001 avg: 2209 median: 2247 (1%) max: 2401 Points
min: 4194 avg: 4405 median: 4405 (2%) max: 4578 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 576 avg: 612 median: 620 (1%) max: 641 Points
min: 1205 avg: 1258 median: 1256 (1%) max: 1300 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
min: 9 avg: 9.4 median: 9.4 (4%) max: 9.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7 avg: 7.8 median: 7.8 (1%) max: 7.9 fps
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
min: 9.7 avg: 19.6 median: 21 (4%) max: 22 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20 avg: 21 median: 21 (2%) max: 22 fps
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
min: 46 avg: 51.3 median: 51.5 (4%) max: 56 fps
GFXBench - GFXBench Car Chase Offscreen
min: 19 avg: 20 median: 20 (2%) max: 21 fps
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
min: 39 avg: 44.5 median: 44.5 (5%) max: 50 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 33 avg: 34 median: 34 (1%) max: 35 fps
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
min: 45 avg: 69.8 median: 78 (2%) max: 79 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47 avg: 49.3 median: 48 (3%) max: 53 fps
min: 60 avg: 64.2 median: 64 (4%) max: 69 fps
min: 49 avg: 101.5 median: 115 (7%) max: 129 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85 avg: 87 median: 87 (1%) max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.2 median: 101 (1%) max: 107 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP9
min: 176 avg: 185.4 median: 182.5 (1%) max: 202 fps
Antutu v9 - AnTuTu v9 GPU
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
min: 194863 avg: 220826 median: 221937 (28%) max: 248060 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (0%)
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
min: 44.45 avg: 56.6 median: 53.8 (0%) max: 71.3 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
24.8 fps (6%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2243 avg: 2316 median: 2313 (1%) max: 2394 Points
4700 Points (1%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2298 avg: 2319 median: 2301 (1%) max: 2375 Points
4718 Points (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
11576 Points (12%)
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
min: 24859 avg: 29891 median: 29132.5 (29%) max: 36439 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3831 Points (7%)
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
min: 24901 avg: 32263 median: 32888 (58%) max: 38376 Points
PassMark PerformanceTest 9 - PerformanceTest 9.0 3D Graphics Mark
28414 Points (100%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.95 avg: 4.4 median: 4.2 (2%) max: 7.55 Watt
min: 0 avg: 5.1 median: 6.1 (2%) max: 6.9 Watt
Average Benchmarks ARM Mali-G52 MP6 → 100% n=14 Average Benchmarks ARM Mali-G68 MP4 → 176% n=14 Average Benchmarks ARM Mali-G77 MP9 → 289% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
Mali-G68 MP4:
23 27 35 ~ 28 fps
Mali-G77 MP9:
30 30 [X] Xiaomi 11T 1.61.6
MediaTek Dimensity 1200 2GHz
Mali-G77 MP9
min:
29 fps, max:
31 fps
59.3 [X] OnePlus Nord 2T MediaTek Dimensity 1300 2GHz
Mali-G77 MP9
min:
57 fps, P1:
57 fps, max:
60 fps
60 119 ~ 60 fps
113%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
100%
Mali-G68 MP4:
30 30 30 ~ 30 fps
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
187%
Mali-G77 MP9:
50 59 [X] Xiaomi 11T 3.1.2a
MediaTek Dimensity 1200 2GHz
Mali-G77 MP9
min:
42 fps, max:
61 fps
60 ~ 56 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Mali-G77 MP9:
119 144 ~ 132 fps
Average Gaming ARM Mali-G52 MP6 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G68 MP4 → 111% Average Gaming 30-70 fps → 118%
Average Gaming ARM Mali-G77 MP9 → 145% Average Gaming 30-70 fps → 145%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 33 28 Armajet 76 PUBG Mobile 47 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 1 1
ARM Mali-G77 MP9 low med. high ultra QHD 4K Diablo Immortal 56.5 Armajet 60 PUBG Mobile 59 40 37 Asphalt 9: Legends 50 56 Real Racing 3 60 Subway Surfers 132 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 2 1
ARM Mali-G52 MP6 low med. high ultra QHD 4K PUBG Mobile 40 40 30 World of Tanks Blitz 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 15. 04:38:10
#0 checking url part for id 10362 +0s ... 0s
#1 checking url part for id 10953 +0s ... 0s
#2 checking url part for id 10491 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 13 May 2024 05:40:51 +0200 +0.001s ... 0.001s
#5 composed specs +0.221s ... 0.222s
#6 did output specs +0s ... 0.222s
#7 start showIntegratedCPUs +0s ... 0.222s
#8 getting avg benchmarks for device 10362 +0.066s ... 0.288s
#9 got single benchmarks 10362 +0.015s ... 0.302s
#10 getting avg benchmarks for device 10953 +0.002s ... 0.305s
#11 got single benchmarks 10953 +0.101s ... 0.405s
#12 getting avg benchmarks for device 10491 +0.002s ... 0.407s
#13 got single benchmarks 10491 +0.058s ... 0.465s
#14 got avg benchmarks for devices +0s ... 0.465s
#15 min, max, avg, median took s +0.198s ... 0.663s
#16 before gaming benchmark output +0s ... 0.663s
#17 Got 96 rows for game benchmarks. +0.095s ... 0.758s
#18 composed SQL query for gamebenchmarks +0s ... 0.758s
#19 got data and put it in $dataArray +0.005s ... 0.762s
#20 benchmarks composed for output. +0.025s ... 0.787s
#21 calculated avg scores. +0s ... 0.787s
#22 return log +0.002s ... 0.789s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)