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PowerVR G6430 vs Qualcomm Adreno 642L vs PowerVR G6400

PowerVR G6430

► remove from comparison Imagination PowerVR G6430

The PowerVR G6430 from Imagination Technologies is a fast mobile graphics solution that is used in ARM SoCs like the Apple A7 (iPhone 5S). The chip is available since Q3/2013 and is one of the fastest solutions of its class at the time of the introduction.  

Architecture and Performance

The GPU is based on the series 6 (Rogue) and integrates four clusters with two TMUs each and a scalar Unified Shader architecture. The chip does offer more than twice of the performance compared to the SGX543MP3 from the Apple A6, while maintaining the same clocks. The exact clock is not yet confirmed unequivocally, but it should be north of 400 MHz (results in more than 100 GFLOPS). A comparison with other mobile graphics solutions shows that the G6430 is just slightly behind the tablet version of the Adreno 330 and it is therefore the fastest GPU of its class at the time of the introduction. Even very demanding mobile games can be played without problems (as of 2013). Among others, the GPU supports OpenGL 3.x/4.x, OpenGL ES 3.0 as well as DirectX 10.

Energy Consumption

The manufacturer designed the PowerVR G6430 as a comparatively "wide" chip to achieve a high performance and a high energy efficiency at the same time. As a result, SoCs with the G6430 can also be used in smaller smartphones like the iPhone 5S. However, it does occupy a comparatively large area on the chip in return.

Qualcomm Adreno 642L

► remove from comparison Qualcomm Adreno 642L

The Qualcomm Adreno 642L is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 778G SoC. The chip will be available from mid 2021 and will be used mainly in upper mid-range Android devices.

According to Qualcomm, the Adreno 642L GPU offers a 40% improved performance over the Adreno 620 (compared to the specified +50% of the 642 in the SD 780G), its predecessor, which is integrated in the Snapdragon 768G SoC. This is also thanks to the fast LPDDR4X-4200 memory support of the SoC.

The Adreno 642L supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1.

The Snapdragon 778G and therefore also the 642L is manufactured in the modern 6nm UEV process at TSMC that should provide a good power efficiency.

PowerVR G6400

► remove from comparison Imagination PowerVR G6400

The PowerVR G6400 from Imagination Technologies is a fast mobile graphics solution that is used in tablet and smartphone SoCs like the Intel Merrifield series (e.g., Atom Z3460). Chips including this GPU are available from G2 2014 on and the performance is situated in the low high-end.

Architecture and Performance

The GPU is based on the series 6 (Rogue) and integrates four clusters with two TMUs each and a scalar Unified Shader architecture. The chip does offer more than twice of the performance compared to the SGX543MP3 from the Apple A6, while maintaining the same clocks. Even very demanding mobile games can be played without problems (as of 2013). Among others, the GPU supports OpenGL 3.x/4.x, OpenGL ES 3.0 as well as DirectX 10.

Energy Consumption

The manufacturer designed the PowerVR G6400 as a comparatively "wide" chip to achieve a high performance and a high energy efficiency at the same time. As a result, SoCs with the G6400 can also be used in smartphones. However, it does occupy a comparatively large area on the chip in return.

PowerVR G6430Qualcomm Adreno 642LPowerVR G6400
PowerVR Series 6 (Rogue) Series
PowerVR G6430
PowerVR G6400 @ 0.4 - 0.53 GHz
PowerVR G6200 64 @ 0.45 GHz
Adreno 660
Adreno 650 @ 0.25 - 0.67 GHz
Adreno 690
Adreno 685
Adreno 680
Adreno 644
Adreno 643 @ 0.81 GHz
Adreno 642
Adreno 642L
Adreno 640
Adreno 630
Adreno 620
Adreno 619
Adreno 619L
Adreno 618
Adreno 616
Adreno 613 @ 0.96 GHz
Adreno 612
Adreno 610
PowerVR G6430
PowerVR G6400 @ 0.4 - 0.53 GHz
PowerVR G6200 64 @ 0.45 GHz
CodenameRogueRogue
ArchitecturePowerVR RoguePowerVR Rogue
Shared Memorynoyesno
APIDirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0OpenGL ES 3.2DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.1
technology28 nm6 nm
FeaturesOpenGL 3.x, 4.x, OpenGL ES 3.0OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1OpenGL 3.x, 4.x, OpenGL ES 3.1
Date of Announcement10.09.2013 07.05.2021 10.09.2013
Link to Manufacturer Pagewww.imgtec.comwww.imgtec.com
Core Speed400 - 533 (Boost) MHz
CPU in PowerVR G6430GPU Base SpeedGPU Boost / Turbo
Intel Atom Z35804 x 2330 MHz457 MHz533 MHz
Intel Atom Z35704 x 2000 MHz457 MHz640 MHz
Intel Atom Z35604 x 1830 MHz457 MHz533 MHz
Intel Atom Z35304 x 1330 MHz457 MHz? MHz
min. - max.457 MHz? - 640 MHz
CPU in Adreno 642LGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 7c+ Gen 38 x 2400 MHz? MHz? MHz
Qualcomm Snapdragon 778G+ 5G8 x 1900 MHz? MHz? MHz
Qualcomm Snapdragon 778G 5G8 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 778G 4G8 x 1800 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Adreno 642L
0.3 pt (1%)
0.05576 -82%
0.0842 -73%
0.192 -39%
Qualcomm Adreno 642L
0.3143
...
0.3143 0%
max:
33.3 10495%
0%
100%
Restrict / Search: Model: Max. age: years
min: 46148     avg: 74921     median: 88482 (9%)     max: 90133 Points
15933 Points (2%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7875     avg: 10119     median: 11226 (1%)     max: 11255 Points
30747 Points (4%)
10221 Points (1%)
3DMark - 3DMark Cloud Gate Score
4790 Points (5%)
3DMark - 3DMark Cloud Gate Graphics
5577 Points (1%)
3DMark - 3DMark Fire Strike Standard Score
min: 782     avg: 789     median: 788.5 (1%)     max: 795 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 832     avg: 840     median: 840 (1%)     max: 848 Points
3DMark - 3DMark Ice Storm Graphics
0 Points (0%)
37738 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 7199     avg: 7627     median: 7536 (17%)     max: 8605 Points
3DMark - 3DMark Sling Shot (ES 3.0)
0 Points (0%)
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
0 Points (0%)
3DMark 11 - 3DM11 Performance Score
min: 1067     avg: 1072     median: 1072 (1%)     max: 1077 Points
3DMark 11 - 3DM11 Performance GPU
min: 995     avg: 996     median: 996 (1%)     max: 997 Points
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Qualcomm Adreno 642L
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 7.15     avg: 7.8     median: 7.8 (0%)     max: 8.38 fps
Cinebench R15 OpenGL Ref. Match 64 Bit + Qualcomm Adreno 642L
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
98 % (98%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
6.9 fps (0%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 10.9     avg: 11.9     median: 11.9 (0%)     max: 13.2 fps
8.9 fps (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR G6430
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 22.7     avg: 27.5     median: 27.9 (0%)     max: 30.8 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 642L
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR G6400
23.6 fps (0%)
Basemark ES 2.0 - Basemark ES 2.0
min: 50.6     avg: 54.3     median: 53.2 (88%)     max: 59.1 fps
55.4 fps (91%)
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 15.62     avg: 17.5     median: 15.6 (74%)     max: 21.26 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 5324     avg: 10962     median: 11885 (27%)     max: 14752 Points
9700 Points (22%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 16563     avg: 19736     median: 18918 (42%)     max: 26540 Points
16066 Points (36%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 45.96     avg: 49.6     median: 46.9 (1%)     max: 54.4 fps
NenaMark2 - NenaMark2 Score
min: 59.1     avg: 59.8     median: 59.8 (89%)     max: 60.6 fps
60.1 fps (89%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
42 Samples/s (0%)
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
53 Samples/s (0%)
ComputeMark v2.1 - ComputeMark v2.1 Result
944 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 250     avg: 2481     median: 3107 (1%)     max: 4274 Points
min: 23666     avg: 31803     median: 30994 (11%)     max: 38436 Points
3769 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 857     avg: 1361     median: 1184 (2%)     max: 2074 Points
min: 26134     avg: 36660     median: 40236 (67%)     max: 43000 Points
1090 Points (2%)
Smartbench 2012 - Smartbench 2012 Gaming Index
min: 3708     avg: 4250     median: 4339 (94%)     max: 4473 Points
4532 Points (99%)

Average Benchmarks PowerVR G6430 → 100% n=6

Average Benchmarks Qualcomm Adreno 642L → 1048% n=6

Average Benchmarks PowerVR G6400 → 92% n=6

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
Adreno 642L:
59 59 ~ 59 fps
ultra Ultra
Adreno 642L:
51 60 ~ 56 fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
ultra
Adreno 642L:
61  fps
Armajet

Armajet

2020
high
Adreno 642L:
60 60 60 60 89 99 103 119 120 121 ~ 89 fps
PUBG Mobile

PUBG Mobile

2018
low
Adreno 642L:
40 60 60 60 60 60 60 60 60 60 60 60 ~ 58 fps
med.
Adreno 642L:
40 40 ~ 40 fps
high
Adreno 642L:
30 30 39 40 40 40 40 40 40 40 40 40 40 ~ 38 fps
low 1280x720
Adreno 642L:
33.7 36.2 ~ 35 fps
med. 1366x768
Adreno 642L:
25 26.3 ~ 26 fps
high 1920x1080
Adreno 642L:
14.8 14.8 ~ 15 fps
ultra 1920x1080
Adreno 642L:
13 13 ~ 13 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 642L:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 642L:
30 30 ~ 30 fps
high
Adreno 642L:
30 30 ~ 30 fps
Subway Surfers

Subway Surfers

2012
high
Adreno 642L:
90  fps
PowerVR G6430Qualcomm Adreno 642LPowerVR G6400
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal5956
League of Legends: Wild Rift61
Armajet89
PUBG Mobile584038
Dota 2 Reborn35261513
Dead Trigger 260
Asphalt 9: Legends3030
Subway Surfers90
PowerVR G6430Qualcomm Adreno 642LPowerVR G6400
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4

1
1

1
2
3
1
1
1






< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.33
log 19. 14:42:53

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 5035 +0s ... 0s

#2 checking url part for id 10945 +0s ... 0s

#3 checking url part for id 5743 +0s ... 0s

#4 redirected to Ajax server, took 1755607373s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Tue, 19 Aug 2025 05:19:58 +0200 +0s ... 0s

#6 composed specs +0.019s ... 0.02s

#7 did output specs +0s ... 0.02s

#8 start showIntegratedCPUs +0s ... 0.02s

#9 getting avg benchmarks for device 5035 +0.024s ... 0.044s

#10 got single benchmarks 5035 +0.011s ... 0.054s

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#12 got single benchmarks 10945 +0.018s ... 0.079s

#13 getting avg benchmarks for device 5743 +0s ... 0.079s

#14 got single benchmarks 5743 +0.003s ... 0.082s

#15 got avg benchmarks for devices +0s ... 0.082s

#16 No cached benchmark found, getting uncached values +0.005s ... 0.087s

#17 No cached benchmark found, getting uncached values +0.003s ... 0.09s

#18 No cached benchmark found, getting uncached values +0.001s ... 0.091s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.091s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.092s

#21 min, max, avg, median took s +0.018s ... 0.11s

#22 before gaming benchmark output +0s ... 0.11s

#23 Got 56 rows for game benchmarks. +0.008s ... 0.119s

#24 composed SQL query for gamebenchmarks +0s ... 0.119s

#25 got data and put it in $dataArray +0.001s ... 0.119s

#26 benchmarks composed for output. +0.004s ... 0.123s

#27 calculated avg scores. +0s ... 0.123s

#28 return log +0s ... 0.123s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)