Official Grand Theft Auto: Trilogy minimum specs revealed by Rockstar: 20-year old remasters seemingly require beefier hardware than Assassin's Creed Odyssey
Rockstar recently revealed the official minimum and recommended specifications for the Grand Theft Auto Trilogy Definitive Edition remasters, confirming rumors that the games would be performance hogs. While the 45GB storage requirement seems reasonable for a set of three games, especially considering Red Dead Redemption 2's mammoth 150GB footprint, the rest of the specs seem surprisingly high for what amount to remasters of a set of PlayStation 2 games.
The GTA Trilogy Definitive Edition calls for a GeForce GTX 760 or R9 280 at minimum, alongside either an Intel Core i5-6600K or AMD FX-6300, and 8GB of system memory. To put this into perspective, Assassin's Creed: Odyssey, a game that remains notoriously difficult to run, requires the GeForce GTX 660, alongside either the FX-6300 or a Sandy Bridge i5-2400.
Going by the initial in-engine footage for the GTA Remasters, Rockstar is taking a relatively light-touch approach, with many core assets like buildings only slightly enhanced from the originals and core models retaining a low poly, but more stylized look.
Keeping this in mind, and considering that the remastered trilogy will not be featuring performance-intensive tech like ray-tracing, poor optimization is likely one of the reasons behind the unexpectedly high specs. We should have more certainty about this, however, when the games launch in November.