Rockstar Games and Grove Street Games have come in for plenty of criticism over the state in which they shipped Grand Theft Auto: The Trilogy – The Definitive Edition. As Digital Foundry has shown, the definitive editions of the GTA III, GTA Vice City and GTA San Andreas all have significant performance and game-related issues, including on the PlayStation 5 and the Xbox Series S|X.
Rockstar has updated all three games with Patch 1.03, which is available on the PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One. For some reason, the company has not released Patch 1.03 to the Nintendo Switch. Nonetheless, Patch 1.03 contains over 100 changes and fixes across all eligible platforms. By our count, Rockstar lists 116 alterations in its patch notes.
While the changes are too numerous to list, below are a few of our favourites:
- Added the cinematic camera, which can be toggled by cycling through the camera modes when in game (All games)
- Fixed a number of misspellings on texture art/signage (All games)
- Fixed a number of instances where rain would appear indoors during cutscenes (All games)
- Introduced cloud cover at high altitude (GTA San Andreas)
- Added alternate walking and running animations when CJ is at Max Fat or Max Muscle (GTA San Andreas)
- Fixed an issue where CJ’s face would obscure the camera when looking behind him while piloting the Hydra in first person view (GTA San Andreas)
- Fixed an issue where CJ’s face would obscure the camera when looking behind him while riding a quad bike (GTA San Andreas)
- Fixed an issue with the shape of the Donut and Nut props at the Tuff Nuts donut shop (GTA San Andreas)
- Fixed an issue where the rain was not displayed corrected when flying during rainy or stormy weather conditions (GTA San Andreas)
Patch 1.03, or Patch 1.003 for the PlayStation 5, is an 18 GB download on at least the PC and Xbox Series S|X consoles. It is unclear what future changes Rockstar will make to The Definitive Edition trilogy, if any.
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