ARM Mali-G72 MP12 vs ARM Mali-G76 MP4

ARM Mali-G72 MP12

► remove ARM Mali-G72 MP12

The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G76 MP4

► remove ARM Mali-G76 MP4

The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. 

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP12ARM Mali-G76 MP4
ManufacturerARMARM
Mali-G Series
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 (compare) 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 (compare) 4 @ 650 MHz
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 (compare) 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 (compare) 4 @ 650 MHz
ArchitectureBifrostBifrost
12 - 4 -
Core850 MHz800 MHz
nono
Technology16 nm7 nm
Introduced18.10.2017 31.08.2018
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9708 x 2400 MHz? MHz? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 22429     avg: 32596     median: 33740 (6%)     max: 36231 Points
39137 Points (7%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 2021     avg: 3208     median: 3360.5 (25%)     max: 3710 Points
2412 Points (18%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 2062     avg: 3386     median: 3545 (12%)     max: 4040 Points
2323 Points (8%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 2487     avg: 2882     median: 2961.5 (37%)     max: 3070 Points
2412 Points (30%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 2597     avg: 2945     median: 3012.5 (36%)     max: 3109 Points
2322 Points (28%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP12
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP12
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP4
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 23     avg: 54.6     median: 59 (11%)     max: 66 fps
49 fps (9%)
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 26     avg: 50.4     median: 54.5 (15%)     max: 56 fps
42 fps (12%)
GFXBench - Aztec Ruins High Tier Onscreen
min: 13     avg: 13.8     median: 14 (9%)     max: 14 fps
6.8 fps (4%)
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 8.4     avg: 8.6     median: 8.6 (5%)     max: 8.7 fps
11 fps (7%)
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 9.3     avg: 19.7     median: 22 (11%)     max: 23 fps
17 fps (9%)
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 10     avg: 20.6     median: 23 (5%)     max: 24 fps
19 fps (4%)
GFXBench - Car Chase Offscreen off screen
min: 11     avg: 20.4     median: 21 (5%)     max: 23 fps
16 fps (4%)
GFXBench - Car Chase Onscreen on screen
min: 10     avg: 19.8     median: 21 (8%)     max: 23 fps
14 fps (5%)
Basemark X 1.1 - High Quality
25922 fps (59%)
Basemark X 1.1 - Medium Quality
39033 fps (87%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
8180 Points (39%)
10187 Points (48%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
3761 Points (60%)
3678 Points (58%)

Average Benchmarks ARM Mali-G72 MP12 → 100%

Average Benchmarks ARM Mali-G76 MP4 → 85%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP12:
32 fps  fps
high
100%
Mali-G72 MP12:
32 fps 32 fps 33 fps 40 fps ~ 34 fps
118%
Mali-G76 MP4:
40 fps  fps
Mali-G72 MP12:
»
Mali-G76 MP4:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G72 MP12:
60 fps  fps
Mali-G72 MP12:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP12:
31 fps 55 fps ~ 43 fps
ultra
100%
Mali-G72 MP12:
30 fps 54 fps 58 fps 58 fps ~ 50 fps
Mali-G72 MP12:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP12:
60 fps  fps
Mali-G72 MP12:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G72 MP12:
30 30 30 59 fps ~ 37 fps
162%
Mali-G76 MP4:
60 fps  fps
Mali-G72 MP12:
»
Mali-G76 MP4:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
high
100%
Mali-G72 MP12:
29 29 30 30 fps ~ 30 fps
Mali-G72 MP12:
»

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP12:
30 fps  fps
100%
Mali-G76 MP4:
30 fps  fps
high
100%
Mali-G72 MP12:
30 fps  fps
100%
Mali-G76 MP4:
30 fps  fps
Mali-G72 MP12:
»
Mali-G76 MP4:
»
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G72 MP12:
51 fps  fps
Mali-G72 MP12:
»

Average Gaming ARM Mali-G72 MP12 → 100%

Average Gaming ARM Mali-G76 MP4 → 120%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)