ARM Mali-G72 MP12 vs Qualcomm Adreno 504 vs ARM Mali-G71 MP20
ARM Mali-G72 MP12 ► remove from comparison
The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 504 ► remove from comparison
The Qualcomm Adreno 504 is a mobile graphics card for lower mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 429 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
According to Qualcomm, the GPU is 50% faster than the previous Adreno 308 in the Snapdragon 425 .
In the Snapdragon 429, the Adreno 504 is manufactured in the modern 12nm process and should be very power efficient.
ARM Mali-G71 MP20 ► remove from comparison
The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895 . It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.
ARM Mali-G72 MP12 Qualcomm Adreno 504 ARM Mali-G71 MP20 Mali-G Series Architecture Bifrost Adreno 500 Bifrost Pipelines 12 - unified 8 - unified Core Speed 850 MHz 450 MHz 900 (Boost) MHz Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 16 nm 14 nm 16 nm Date of Announcement 18.10.2017 30.06.2018 29.03.2017 Link to Manufacturer Page developer.arm.com www.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Codename Mimir
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22429 avg: 32596 median: 33740 (4%) max: 36231 Points
min: 6895 avg: 6896 median: 6896 (1%) max: 6897 Points
min: 33077 avg: 35410 median: 36347 (4%) max: 36807 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2021 avg: 3208 median: 3360.5 (15%) max: 3710 Points
min: 428 avg: 445 median: 445 (2%) max: 462 Points
min: 3222 avg: 3555 median: 3426 (15%) max: 4016 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2062 avg: 3386 median: 3545 (8%) max: 4040 Points
min: 336 avg: 364.5 median: 364.5 (1%) max: 393 Points
min: 3896 avg: 4314 median: 4137 (9%) max: 4908 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2487 avg: 2882 median: 2961.5 (15%) max: 3070 Points
257 Points (1%)
min: 2648 avg: 3058 median: 3261 (16%) max: 3265 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2597 avg: 2945 median: 3012.5 (9%) max: 3109 Points
210 Points (1%)
min: 2723 avg: 3293 median: 3571 (11%) max: 3584 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 8.4 avg: 8.6 median: 8.6 (2%) max: 8.7 fps
0.8 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 10 avg: 20.6 median: 23 (2%) max: 24 fps
min: 1.7 avg: 1.8 median: 1.8 (0%) max: 1.8 fps
GFXBench - GFXBench Car Chase Offscreen
min: 11 avg: 20.4 median: 21 (2%) max: 23 fps
1.8 fps (0%)
25 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 19 avg: 33.9 median: 38.5 (1%) max: 39 fps
min: 3.1 avg: 3.2 median: 3.2 (0%) max: 3.2 fps
min: 24 avg: 36 median: 42 (1%) max: 42 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 23 avg: 54.6 median: 59 (3%) max: 66 fps
min: 4.7 avg: 4.8 median: 4.8 (0%) max: 4.8 fps
min: 50 avg: 54.3 median: 51 (3%) max: 62 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 45 avg: 108 median: 118 (1%) max: 125 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 504 11 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
min: 104 avg: 110 median: 105 (1%) max: 121 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
min: 41022 avg: 41847 median: 42183 (96%) max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
min: 41901 avg: 43072 median: 43464 (97%) max: 43852 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
8180 Points (8%)
3898 Points (4%)
7552 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3761 Points (7%)
860 Points (2%)
2573 Points (5%)
Average Benchmarks ARM Mali-G72 MP12 → 100% n=11 Average Benchmarks Qualcomm Adreno 504 → 15% n=11 Average Benchmarks ARM Mali-G71 MP20 → 102% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G72 MP12:
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
18 fps, max:
33 fps
fps
100%
Mali-G72 MP12:
32 [X] Honor 10 0.5.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
20 fps, max:
42 fps
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
22 fps, max:
33 fps
33 [X] Huawei P20 Pro 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
14 fps, max:
41 fps
40 [X] Huawei P20 Pro 0.7.0 mit GPU Turbo
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
16 fps, max:
42 fps
~ 34 fps
100%
Mali-G72 MP12:
60 fps
100%
Mali-G72 MP12:
31 55 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
43 fps, max:
60 fps
~ 43 fps
74%
Adreno 504:
32 [X] Nokia 3.2 1.29.1.2
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
22 fps, max:
33 fps
fps
100%
Mali-G72 MP12:
30 54 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
21 fps, max:
61 fps
58 [X] Honor 10 1.21.1.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
2 fps, max:
60 fps
58 [X] Huawei P20 Pro 1.23.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
40 fps, max:
60 fps
~ 50 fps
62%
Adreno 504:
31 [X] Nokia 3.2 1.29.1.2
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
26 fps, max:
32 fps
fps
100%
Mali-G72 MP12:
60 fps
100%
Mali-G72 MP12:
30 30 30 59 [X] Huawei P20 1.3.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
46 fps, max:
60 fps
~ 37 fps
81%
Mali-G71 MP20:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
100%
Mali-G72 MP12:
29 29 30 30 [X] Huawei P20 3.6.0k
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
26 fps, max:
31 fps
~ 30 fps
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
100%
Mali-G72 MP12:
30 fps
100%
Mali-G72 MP12:
30 fps
23%
Adreno 504:
7 [X] Nokia 3.2 1.6.3a
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
4 fps, max:
10 fps
fps
100%
Mali-G72 MP12:
51 fps
Average Gaming ARM Mali-G72 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 504 → 51% Average Gaming 30-70 fps → 68%
Average Gaming ARM Mali-G71 MP20 → 94% Qualcomm Adreno 504 low med. high ultra QHD 4K PUBG Mobile 23 Arena of Valor 32 31 Asphalt 9: Legends 7 7 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 1
ARM Mali-G71 MP20 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 15. 20:12:30
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#1 checking url part for id 9890 +0s ... 0s
#2 checking url part for id 7732 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.133s ... 0.133s
#6 did output specs +0s ... 0.134s
#7 start showIntegratedCPUs +0s ... 0.134s
#8 getting avg benchmarks for device 8138 +0.039s ... 0.173s
#9 got single benchmarks 8138 +0.022s ... 0.195s
#10 getting avg benchmarks for device 9890 +0.002s ... 0.197s
#11 got single benchmarks 9890 +0.008s ... 0.205s
#12 getting avg benchmarks for device 7732 +0.001s ... 0.207s
#13 got single benchmarks 7732 +0.009s ... 0.216s
#14 got avg benchmarks for devices +0s ... 0.216s
#15 min, max, avg, median took s +0.117s ... 0.333s
#16 before gaming benchmark output +0s ... 0.333s
#17 Got 42 rows for game benchmarks. +0.012s ... 0.344s
#18 composed SQL query for gamebenchmarks +0s ... 0.344s
#19 got data and put it in $dataArray +0.004s ... 0.349s
#20 benchmarks composed for output. +0.023s ... 0.371s
#21 calculated avg scores. +0s ... 0.371s
#22 return log +0.002s ... 0.374s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)