Qualcomm Adreno 508 vs Qualcomm Adreno 506

Qualcomm Adreno 508

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The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm "up to 30% faster graphics rendering than previous designs". 

Qualcomm Adreno 506

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The Qualcomm Adreno 506 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 625 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Qualcomm Adreno 508Qualcomm Adreno 506
ManufacturerQualcommQualcomm
Adreno 500 Series
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
ArchitectureAdreno 500Adreno 500
Core650 MHz650 MHz
Shared Memoryyesyes
DirectXDirectX 12.1DirectX 12.1
Technology14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced08.05.2017 15.12.2015
CPU in Adreno 508GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6308 x 2200 MHz? MHz? MHz
CPU in Adreno 506GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6328 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 6268 x 2200 MHz? MHz? MHz
Qualcomm Snapdragon 6258 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4508 x 1800 MHz? MHz? MHz
min. - max.? MHz? MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 16508     avg: 18279     median: 18469 (3%)     max: 18635 Points
min: 7668     avg: 13102     median: 13241 (2%)     max: 14741 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7040     avg: 7261     median: 7309 (1%)     max: 7435 Points
3DMark - 3DMark Ice Storm Graphics
12169 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1299     avg: 1379     median: 1391 (10%)     max: 1415 Points
min: 533     avg: 848     median: 853 (6%)     max: 951 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1204     avg: 1302     median: 1318 (5%)     max: 1332 Points
min: 440     avg: 733     median: 735 (3%)     max: 814 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 872     avg: 904     median: 907 (9%)     max: 919 Points
min: 488     avg: 525     median: 512 (5%)     max: 882 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 767     avg: 797     median: 801 (7%)     max: 809 Points
min: 403     avg: 436     median: 422 (3%)     max: 761 Points
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 508
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 506
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 508
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 506
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 13     avg: 13.8     median: 14 (2%)     max: 14 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 11     avg: 13.8     median: 14 (4%)     max: 15 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 2.7     avg: 3     median: 3.1 (2%)     max: 3.2 fps
min: 1.9     avg: 3.1     median: 3.6 (2%)     max: 4.3 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.7     avg: 1.8     median: 1.9 (1%)     max: 1.9 fps
min: 1.1     avg: 1.2     median: 1.2 (0%)     max: 1.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 4.4     avg: 5.1     median: 5.2 (3%)     max: 5.4 fps
min: 3.2     avg: 5.2     median: 6 (3%)     max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.9     avg: 5.3     median: 5.3 (1%)     max: 5.6 fps
min: 3.4     avg: 3.7     median: 3.6 (1%)     max: 3.9 fps
GFXBench - GFXBench Car Chase Offscreen
min: 5.3     avg: 5.5     median: 5.5 (1%)     max: 5.6 fps
min: 3.3     avg: 3.6     median: 3.5 (1%)     max: 3.9 fps
GFXBench - GFXBench Car Chase Onscreen
min: 4.3     avg: 5.5     median: 5.4 (2%)     max: 6 fps
min: 3.1     avg: 4.7     median: 3.6 (1%)     max: 7.9 fps
Basemark ES 2.0 - Basemark ES 2.0
44 fps (73%)
Basemark X 1.1 - Basemark X 1.1 High Quality
10438 Points (24%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
21210 Points (47%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 2337     avg: 3197     median: 3197 (10%)     max: 4057 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1371     avg: 1472     median: 1472 (5%)     max: 1573 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
3466 (75%)

Average Benchmarks Qualcomm Adreno 508 → 100% n=15

Average Benchmarks Qualcomm Adreno 506 → 73% n=15

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
Adreno 506:
26 fps 26 fps 29 fps 30 fps ~ 28 fps
med.
100%
Adreno 508:
25 fps  fps
100%
Adreno 506:
23 fps 26 fps 26 fps ~ 25 fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 508:
30 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
100%
Adreno 506:
30 fps 31 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Adreno 508:
30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
103%
Adreno 506:
30 fps 30 fps 30 fps 31 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 508:
29 fps 30 fps 55 fps ~ 38 fps
150%
Adreno 506:
54 fps 57 fps 60 fps ~ 57 fps
high
100%
Adreno 508:
56 fps 58 fps 59 fps ~ 58 fps
95%
Adreno 506:
50 fps 53 fps 54 fps 60 fps 60 fps ~ 55 fps
Battle Bay

Battle Bay

2018
low
100%
Adreno 508:
61 fps  fps
high
100%
Adreno 508:
61 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 508:
30 30 30 30 fps 60 fps ~ 36 fps
114%
Adreno 506:
30 30 30 30 30 fps 30 fps 30 fps 30 fps 53 55 56 56 fps 57 58 fps ~ 41 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 508:
30 30 30 30 fps ~ 30 fps
100%
Adreno 506:
29 30 30 30 30 30 30 30 30 30 30 fps 30 fps 30 fps ~ 30 fps
high
100%
Adreno 508:
28 30 30 30 fps ~ 30 fps
97%
Adreno 506:
24 28 28 28 fps 29 fps 30 30 30 30 30 30 30 30 fps 30 fps ~ 29 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 508:
29 fps