The gaming laptop sector of NVIDIA's business is booming
NVIDIA's latest financial report indicates that notebooks now account for 30% of its gaming-related business. The company's chief financial officer (CFO), Collette Kress, attributes this success in part to increased demand for these PCs due to the constraints of the Covid-19 pandemic. Similarly, Nintendo's Switch appears to have been a popular buy lately.
NVIDIA's latest quarter (the first of its 2021 financial year (1FQ2021)) ended in April 2020. The corresponding report states that laptops represented a relatively large proportion of gaming-associated revenue in these 3 months. In an interview, the chipmaker's CFO, Collette Kress, noted that this may have been influenced by recent global events.
On the contrary, it shows that people may have been ordering more gaming hardware, notebooks and consoles such as the Tegra X1-powered Nintendo Switch included, in order to cope with their recent staying-in-place living conditions.
On the other hand, NVIDIA's 1FQ2021 gaming revenues were down about 10% quarter-on-quarter (QoQ). However, the OEM characterizes this drop as a function of "seasonability", and thus to be expected. The same revenues are indeed 27% up year-on-year (YoY).
Kress also noted that the company "sold almost the full stack" when referring to its notebook-destined GPUs, and was "very happy with" their business from mobile and Max-Q RTX cards.
Deirdre O'Donnell - Senior Tech Writer - 5940 articles published on Notebookcheck since 2018
I became a professional writer and editor shortly after graduation. My degrees are in biomedical sciences; however, they led to some experience in the biotech area, which convinced me of its potential to revolutionize our health, environment and lives in general. This developed into an all-consuming interest in more aspects of tech over time: I can never write enough on the latest electronics, gadgets and innovations. My other interests include imaging, astronomy, and streaming all the things. Oh, and coffee.