Red Dead Redemption 2 gets up to 45 percent better performance with DLSS 188.8.131.52
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Last week, Rockstar announced that it would be bringing DLSS support to Red Dead Redemption 2. Now, the company has started rolling out the update, and NVIDIA has detailed what performance gains to expect. Neither NVIDIA nor Rockstar have stated which version of DLSS has been integrated within the game, as was the case with Rainbow Six Siege. However, people on Reddit have confirmed it to be DLSS 184.108.40.206, a new version of the super-sampling technology.
As the embedded benchmark results below show, DLSS 220.127.116.11 should make it possible to play Red Dead Redemption 2 above 30 FPS in 4K at maximum graphics with just a GeForce RTX 2060. DLSS also allows the Turing-based card to hit 60 FPS at 1080p. A GeForce RTX 3070 is needed to run the game at 60 FPS in 4K, though.
NVIDIA claims that DLSS brings up to 45% better performance to Red Dead Redemption 2. However, we would recommend waiting for independent analysis before drawing too many conclusions. Tangentially, some people on Reddit have already noticed some graphics glitches with DLSS enabled. Some of these issues have been attributed to running the game in DX12 mode, but graphics artefacts have been a problem with DLSS in other games. The latest update for Red Dead Redemption 2, which also includes Red Dead Online: Blood Money, should be available to download now.