Grand Theft Auto Vice City gets an unofficial port for the Nintendo Switch
reVC, a fan-made project to reverse engineer the source code for Grand Theft Auto: Vice City, has apparently been ported to the Nintendo Switch. A video posted by Youtuber grabman shows the game running, after a lengthy texture optimization process.
Going by the video, it would seem that Vice City’s running at 30 FPS on the Switch, a step back from the high framerate experience on the official iOS and Android ports. Moreover, because this is a port of the original PC version, and not the enhanced mobile edition, texture resolution is low, and the game misses out on real-time reflections on vehicles. All in all, however, it’s great to see the Rockstar classic running on Switch in any form, since the Nintendo console missed out on an official port.
This isn’t the only interesting thing modders have managed to accomplish with Vice City. Earlier, modders were working on bringing ray-tracing to the game via Renderhook, along with AI-enhanced textures. While you’ll need a beefy GPU to handle the extra effects, the visuals look stunning for a game that’s nearly 20 years old.
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