Ghost of Tsushima's first 10 days: 156.4 million standoffs, 57.5 million duels, and 8.8 million foxes getting some attention
Ghost of Tsushima was released for the PlayStation 4 on July 17 and became an immediate best-seller with 2.4 million units of the game sold within just three days. The title has been well-received by both critics and gamers alike, with it being awarded a perfect score of 40/40 from some of the extremely discerning Famitsu editors.
PlayStation has been busy tallying up some of the statistics from Ghost of Tsushima to give some idea of what gamers have been getting up to while playing the open-world action-adventure title. In regard to facing off opponents, along with the aforementioned standoff and duel statistics, it seems 139.4 million enemies collapsed in fear over the 10-day period. Players spent an astonishing total of 810.3 years riding a horse while visiting 16.2 million onsen (a hot spring) and honoring 37.5 million Inari shrines.
PS4 owners also indulged their artistic sides in Ghost of Tsushima, with 14.2 million haikus being written, 28.1 million flute songs played, and 15.5 million photos taken. Gamers also made the main character, samurai Jin Sakai, practice his swordplay by carrying out 17.1 million bamboo strikes. The local fauna were not ignored either, as 8.8 million foxes were petted, making them bound with joy at being appreciated for their Inari shrine-directing services.
Source(s)
@PlayStation (1/2) & Metacritic