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Cyberpunk 2077 confirmed to fluctuate between 900p and 720p on the PlayStation 4 as thousands of negative reviews roll in

It may be worth giving Cyberpunk 2077 a miss on original last-generation consoles. (Image source: CD Projekt Red)
It may be worth giving Cyberpunk 2077 a miss on original last-generation consoles. (Image source: CD Projekt Red)
The PlayStation 4 can only manage up to 900p in Cyberpunk 2077, Digital Foundry has discovered. The last-generation console mainly slums it in 720p though, and often at below 20 FPS. Expectedly, people have been leaving negative reviews in their droves.

Cyberpunk 2077 may be one of the best looking games on PC right now, as has been covered in numerous reviews so far. However, Digital Foundry has shown how last-generation consoles handle CD Projekt Red's latest triple-A title, and it is not good. So far, it has only published a video on the performance of the PlayStation 4 and PlayStation 4 Pro, but its findings chime with user reviews on Metacritic.

Currently, the PlayStation 4 version of Cyberpunk 2077 scores 2.5 out of 10 from nearly 3,500 ratings. The Xbox One edition fares better, albeit only with an average score of 3.0. Both versions suffer from glitches, crashes, freezes, and low framerates though, according to people who have left reviews on the website. There are many people who have positive or mixed feelings about the game on PlayStation 4 and Xbox One, but the majority do not.

Another frequent complaint is of poor graphics, which would seem odd for a triple-A title running on what were current-generation consoles until last month. Digital Foundry sheds light on this complaint though, explaining that the original PlayStation 4 cannot run Cyberpunk 2077 at 1080p. Instead, the console operates at a dynamic 900p that fluctuates as low as 720p. The PlayStation 4 Pro manages a dynamic 1188p in most scenes, apparently, but this can drop to 972p in busier environments. Digital Foundry notes that the latter console renders HUD and UI elements in 1080p too, underlining the limits of the PlayStation 4 Pro in Cyberpunk 2077.

(Image source: Metacritic)
(Image source: Metacritic)

Neither console can maintain a stable 30 FPS at these low-resolutions, either. The PlayStation 4 Pro seems to hit 30 FPS more often, but both dip to lows of fewer than 20 FPS. Unsurprisingly, Cyberpunk 2077 loads in fewer NPCs and details on the PlayStation 4 and PlayStation 4 Pro than it does on a high-end PC.

Digital Foundry stresses that they benchmarked Cyberpunk 2077 on patch 1.02, so performance could improve over time. If The Witcher 3 is anything to go by, then CD Projekt Red will polish Cyberpunk 2077 on last-generation consoles over time. Additionally, playing the game in 1080p could be a good option on the PlayStation 4 Pro as it could supersample its 1188p image.

By contrast, the PlayStation 4 offers a 720p representation of Cyberpunk 2077 often at below 20 FPS. We would expect the Xbox One and Xbox One S to be in a similar position to the PlayStation 4, so it is little wonder that Cyberpunk 2077 has averaged such low scores on Metacritic.

Source(s)

Digital Foundry & Metacritic (1) (2)

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2020 12 > Cyberpunk 2077 confirmed to fluctuate between 900p and 720p on the PlayStation 4 as thousands of negative reviews roll in
Alex Alderson, 2020-12-12 (Update: 2020-12-12)