Alan Wake 2 gets long-awaited FSR 4 frame generation features in new PC update

Remedy just released an update for Alan Wake 2 that should satisfy Alan Wake fans on PC with AMD GPUs. Update 1.2.10 for PC adds native support for AMD FSR 4. FSR 4 will now be automatically enabled on supported GPUs when a player selects FSR Super Resolution from the graphics settings in-game.
This update also adds long-awaited native support for AMD FSR Frame Generation as a separate option for supported hardware. Radeon users can finally use frame generation without the hassle of replacing files and resorting to third-party methods or tools to get a playable frame rate at higher resolutions.
AMD recently extended FSR 4.1 upscaling support to Radeon RX 7000 Series graphics cards in June 2026. However, machine-learning-based FSR 4 Frame Generation is still supported only by its newer Radeon RX 9000 series GPUs.
A win for Team Red irrespective of limitations
Despite the limited hardware it benefits, this is still a major win for Radeon users, given how intensive Alan Wake 2 is. Running it, especially today without a decent upscaling option, is a big no-go. To add insult to injury, Radeon users had to watch Remedy release an NVIDIA-focused update in January 2025. This update introduced DLSS 4, Transformer models for Super Resolution and Ray Reconstruction, RTX Geometry, and Multi-Frame Generation, exclusive to RTX 5000-series GPUs. This was a game-changing update for NVIDIA users, so hopefully the new FSR 4 update will be the same for Radeon users.
According to the patch notes, Remedy also changed 2 ray-tracing features in this update. Opacity Micromaps and Shader Execution Reordering now make use of Microsoft’s Agility SDK, which allows them to work across many GPU variants. The new update also fixes some audio synchronization problems during cinematics and includes several gameplay and stability fixes.
Source(s)
18th August 2026
PlayStation 5 (1.200.009)
Xbox Series (1.2.0.10)
PC (1.2.10)
Improvements and additions
- [PC] Added support for FSR 4. FSR 4 is automatically enabled on supported GPUs when FSR Super Resolution is selected.
- [PC] Added support for FSR Frame Generation. The option is available in the graphics settings on supported GPUs.
- [PC] Opacity Micromaps and Shader Execution Reordering now use the Agility SDK, allowing support across multiple GPU vendors.
- Fixed lingering audio synchronization issues during cinematics on all platforms.
Fixes
- Fixed an issue where the Crossbow Cult Stash could block access to the Lighthouse in New Game Plus.
- Fixed a potential crash when using Quick Slots under specific circumstances.
- Other minor fixes and improvements














